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SourceBot


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almcaeobtac
Senior Member
Join Date: Nov 2008
Location: Florida
Old 08-06-2009 , 22:44   Re: SourceBot
Reply With Quote #61

Quote:
Originally Posted by triggerman View Post
didnt he say what the spawn point is or is he incorrect?
If it's info_player_start, then it should be spawning. There's nothing stopping it in the code.
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crazydog
AlliedModders Donor
Join Date: Jan 2006
Old 08-07-2009 , 07:40   Re: SourceBot
Reply With Quote #62

Anyone know any solutions for this?
Code:
L 08/07/2009 - 06:32:02: [SM] Native "HookEntityOutput" reported: Entity Outputs are disabled - See error logs for details
L 08/07/2009 - 06:32:02: [SM] Displaying call stack trace for plugin "sourcebot.smx":
L 08/07/2009 - 06:32:02: [SM]   [0]  Line 73, SourceBot.sp::OnPluginStart()
Edit: Nevermind; It's an issue with Synergy.

Last edited by crazydog; 08-07-2009 at 08:42.
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NedStar
Senior Member
Join Date: Apr 2005
Location: The Netherlands
Old 08-10-2009 , 16:52   Re: SourceBot
Reply With Quote #63

I've got the same problem with Zombie Master.
Tried some searching on these forums but I couldn't find a great deal on that particular error.

So I was wondering if there's any way to enable Entity Outputs for some mods. There don't seem to be anything related to it in the gamedata files unless I was blind.

Some help would be greatly appreciated.
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crazydog
AlliedModders Donor
Join Date: Jan 2006
Old 08-10-2009 , 17:09   Re: SourceBot
Reply With Quote #64

From what I gathered, it does have to do with the gamedata, but I'm not 100% on the details.
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Sammy-ROCK!
Senior Member
Join Date: Jun 2008
Location: Near Mrs.Lag
Old 08-10-2009 , 22:37   Re: SourceBot
Reply With Quote #65

Nice. You could fix the autism sickness. Like make him get close of players instead of walk around like a lost person. Maybe follow the closest friendly person.
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h00x
Senior Member
Join Date: Jun 2009
Old 08-10-2009 , 23:33   Re: SourceBot
Reply With Quote #66

I have installed this pluging and everything seems to work alright with no errors except when the bot spawns its stuck in spectate mode, I've killed it and tried to respawn but still its in spectate mode is there a bug keeping it from really spawning into the game? I'm running tf2 latest sm snapshot 1.2.2 on linux
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almcaeobtac
Senior Member
Join Date: Nov 2008
Location: Florida
Old 08-11-2009 , 01:18   Re: SourceBot
Reply With Quote #67

No no, the bot isn't a player. The player just takes up a slot to let people know theres a bot, and to add a physical aspect to it. The bot its a physics model that spawns and floats around.
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h00x
Senior Member
Join Date: Jun 2009
Old 08-11-2009 , 01:19   Re: SourceBot
Reply With Quote #68

Yeah, I found him after alittle searching, thanks for your reply though.
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ImHackinBored!
Member
Join Date: Jun 2009
Location: U.S.
Old 08-11-2009 , 21:50   Re: SourceBot
Reply With Quote #69

Quote:
Originally Posted by almcaeobtac View Post
Ok anyway I think i fixed where it would kick players randomly, try it now.
Changelog? So you uploaded a new version? I see no difference. Maybe I'm Wrong.
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Mems
Member
Join Date: May 2009
Old 08-12-2009 , 09:09   Re: SourceBot
Reply With Quote #70

PLEASE, for the love of god, add a feature to stop the bot from repeating random stuff. It's driving us crazy.
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