Raised This Month: $12 Target: $400
 3% 

[REQ][TF2]Reset spectator camera angle


Post New Thread Reply   
 
Thread Tools Display Modes
Author Message
Sreaper
髪を用心
Join Date: Nov 2009
Old 12-22-2016 , 20:54   [REQ][TF2]Reset spectator camera angle
Reply With Quote #1

I have a room on my map that has a spectator camera (info_observer_point) placed at a certain angle. When you go free-spec while looking through that camera you end up looking through the map at that angle instead of front and center. I would rather not have to redo the room to revolve around the camera.

Would someone be so kind as to write a plugin that resets the angles for free-spec mode if the angles weren't 0 0 0? I'm told that m_angRotation might be able to fix it but I'm not a programmer.

Last edited by Sreaper; 12-22-2016 at 20:57.
Sreaper is offline
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 19:55.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode