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[TF2] Custom Weapons 3 (Beta 2)


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KaidemonLP
Member
Join Date: Jul 2016
Old 10-30-2016 , 16:47   Re: [TF2] Custom Weapons 3 (Beta 1)
Reply With Quote #51

Quote:
Originally Posted by zyox123cc View Post
not work
What exactly doesnt work?
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Theray070696
Senior Member
Join Date: Sep 2014
Old 10-31-2016 , 19:12   Re: [TF2] Custom Weapons 3 (Beta 2)
Reply With Quote #52

Beta 2 is now live! Unfortunately I could not get the new feature that I wanted implemented in time, as I wanted to make sure I delivered on the "end of the month" time frame I gave out. The new feature will be in Beta 3, no ifs ands or buts about it. I'm not able to set up the GitHub repository until tomorrow though D: What this update DOES have is fixes for many array out of bounds errors, and a new native for some plugin devs to mess around with. The plugin control feature was requested by a user of CW3, but will not be named as I don't think they want me spoiling their plans that involve this native...

Report any and all bugs you find here! Be sure to include the FULL error, not the last line in the console, not the error itself, but from the error down to the end of the line numbers it gives you!
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Dispenz0r
Senior Member
Join Date: May 2011
Old 11-01-2016 , 08:24   Re: [TF2] Custom Weapons 3 (Beta 2)
Reply With Quote #53

Thanks for the update!

I'm having a little bit of a trouble with the plugin though, whenever the cw3 plugin is loaded engineers either cannot use grappling hooks or build anything in my servers.

Do you know what could be causing this?

Last edited by Dispenz0r; 11-01-2016 at 08:27.
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Theray070696
Senior Member
Join Date: Sep 2014
Old 11-01-2016 , 08:27   Re: [TF2] Custom Weapons 3 (Beta 2)
Reply With Quote #54

Quote:
Originally Posted by Dispenz0r View Post
Thanks for the update!

I'm having a little bit of a trouble with the plugin though, whenever the cw3 plugin is loaded, engineers either cannot use grappling hooks or build anything in my servers

Do you know what could be causing this?
Anything in the server console? CW3 doesn't touch anything stock unless there's a weapon equipped in that slot
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Dispenz0r
Senior Member
Join Date: May 2011
Old 11-02-2016 , 09:54   Re: [TF2] Custom Weapons 3 (Beta 2)
Reply With Quote #55

Quote:
Originally Posted by Theray070696 View Post
Anything in the server console? CW3 doesn't touch anything stock unless there's a weapon equipped in that slot
Nevermind, I re-loaded the new version and the issue seems to be gone now.

I am still getting index out of bounds error though

Code:
L 11/02/2016 - 00:00:05: [SM] Call stack trace:
L 11/02/2016 - 00:00:05: [SM]   [1] Line 414, J:\Desktop\SteamCMD and Servers\Tf2\tf\addons\sourcemod\scripting\customweaponstf\CW3\basic-attributes.sp::TF2_CalcIsAttackCritical
L 11/02/2016 - 00:00:06: [SM] Exception reported: Array index is out of bounds
L 11/02/2016 - 00:00:06: [SM] Blaming: cw3\attributes\basic-attributes.smx
Any ideas on this one?
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zyox123cc
Senior Member
Join Date: Jul 2016
Location: spycrab
Old 11-03-2016 , 06:24   Re: [TF2] Custom Weapons 3 (Beta 1)
Reply With Quote #56

Quote:
Originally Posted by KaidemonLP View Post
What exactly doesnt work?
attributes not work
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Dispenz0r
Senior Member
Join Date: May 2011
Old 11-03-2016 , 15:24   Re: [TF2] Custom Weapons 3 (Beta 2)
Reply With Quote #57

Attributes and custom models seem to be broken since the latest TF2 update by the way.
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KaidemonLP
Member
Join Date: Jul 2016
Old 11-04-2016 , 14:08   Re: [TF2] Custom Weapons 3 (Beta 2)
Reply With Quote #58

Quote:
Originally Posted by Dispenz0r View Post
Attributes and custom models seem to be broken since the latest TF2 update by the way.
Here too. Everytime i equip a weapon that has a custom model it looks like i die and my player model is gone but i still have all the cosmetics and i get stuck in the ground. If i noclip out of it i can still play but i cant pick up any pickups (eg. ammo,health) or use triggers (eg. doors)
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zyox123cc
Senior Member
Join Date: Jul 2016
Location: spycrab
Old 11-05-2016 , 22:32   Re: [TF2] Custom Weapons 3 (Beta 2)
Reply With Quote #59

Quote:
Originally Posted by KaidemonLP View Post
Here too. Everytime i equip a weapon that has a custom model it looks like i die and my player model is gone but i still have all the cosmetics and i get stuck in the ground. If i noclip out of it i can still play but i cant pick up any pickups (eg. ammo,health) or use triggers (eg. doors)
me too
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DereBobblet
New Member
Join Date: Jul 2016
Old 11-06-2016 , 07:24   Re: [TF2] Custom Weapons 3 (Beta 2)
Reply With Quote #60

great developer support

also how about instead of replying to a comment that reports a problem with "same ;(;("
you just don't reply

how does that sound
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