Save Scores
Version: 1.3.4
[IMG]http://img196.**************/img196/4317/about1q.jpg[/IMG]
Description:
Plugin saves player scores when they leave a map then restores their scores if they then rejoin on the same map. For Counter-Strike:Source this can also include cash if the option is set. If a map is restarted via mp_restartgame the saved scores are reset.
It is rewritten for SourceMod
Mani Admin Save Scores module. It also have a few new features.
Servers running this plugin.
Requirements:[IMG]http://img38.**************/img38/3856/install3.png[/IMG]
Installation:- Extract the contents of SaveScores_v1.3.4.zip into addons/sourcemod folder.
- Start your server. Config file will be automatically generated.
- Configure plugin.savescores.cfg in cfg/sourcemod folder and restart your server.
[IMG]http://img375.**************/img375/3867/iconupdate.png[/IMG]
Auto-Updating:- If you don't have Plugin Autoupdater install it. Updater works only in version 1.3.0 and higher.
- Type in the server console: sm_autoupdate_download savescores
- New version will be downloaded from the internet. It will load after map change.
[IMG]http://img20.**************/img20/2184/settings3.png[/IMG]
Settings:
Quote:
- sm_save_scores
default: 1
Enabled/Disabled save scores functionality, 0 = off/1 = on
- sm_save_scores_tracking_time
default: 20
Amount of time in minutes to store a player score for, if set to 0 the score will be tracked for the duration of the map
- sm_save_scores_allow_reset
default: 1
Allow players to reset their score
- sm_save_scores_css_cash
default: 1
For CS only if set to 1 the save scores will also restore their cash
- sm_save_scores_css_spec_cash
default: 1
For CS only if set to 1 the save scores will save spectators cash and restore it after team join. 0 = off/1 = on
- sm_save_scores_forever
default: 0
If set to 1 save scores will not clear scores on map change or round restart. Track players scores until admin use "sm_save_scores_reset"
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Admin/Server commands:
Quote:
- sm_save_scores_reset
Clears all saved scores
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Player commands:
Quote:
- Settings Menu -> Reset Score or !resetscore in the chat
This option can be removed via sm_save_scores_allow_reset
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[IMG]http://img41.**************/img41/4063/ok2c.jpg[/IMG]
Supported Games:- Counter-Strike: Source
- Half-Life 2: Deathmatch
- Pirates, Vikings and Knights II
- Day of Defeat: Source (without restoring objective score)
- Some other Source games
[IMG]http://img30.**************/img30/5649/lang2.jpg[/IMG]
Supported Languages:- English
- Russian
- Polish
- German (requires update)
- Danish
- Swedish
- Norwegian
- Dutch
[IMG]http://img38.**************/img38/4548/changelog1.png[/IMG]
Changelog:- 1.3.4
- Fixed again bug when plugin restored score for players after map changed
- 1.3.3
- Fixed bug when plugin restored score for random player after map changed
- SQL: steamId changed to be a "PRIMARY KEY"
- SQL: replaced "INSERT" and "DELETE" with "INSERT OR REPLACE"
- SQL: added "VACUUM" command for DB optimization
- SQL: added errors output for queries with empty callbacks
- Added Danish, Swedish and Norwegian translations (by sissalina)
- Added Dutch translation (by DaNi0)
- Plugin now requires SourceMod 1.2.0 or higher
- 1.3.2
- Optimized SQL functionality (freezes fix)
- Integrated colors.inc for chat colors management
- Updated Polish translation (by FrozenHaxor and Zuko)
- 1.3.1
- Not a beta anymore
- Minor code changes
- 1.3.0 (beta)
- Fixed incorrect stats working in Team Fortress 2
- Added partial Day of Defeat: Source support
- Optimization of save scores forever mode
- Added auto-update functionality
Full Changelog
Old Versions
Credits: Mani, SourceMod Developers, Greyscale, DJ Tsunami, teame06, dalto, bl4nk, MikeJS, Fyren, BAILOPAN, joinT.
Translators: Zuko, Isias, FrozenHaxor, sissalina, DaNi0.