On my server only arm race works, how come?
My gametypes file:
HTML Code:
// To use this file, rename it to GameModes_Server.txt
//
// Values here override the default gamemodes.txt
"GameModes_Server.txt"
{
"gameTypes"
{
"classic"
{
"gameModes"
{
"competitive"
{
"maxplayers" "12"
"convars"
{
"mp_startmoney" "1000"
"mp_maxmoney" "15000"
"mp_afterroundmoney" "0"
"mp_playercashawards" "1"
"mp_teamcashawards" "1"
"mp_maxrounds" "20"
"mp_timelimit" "20"
"mp_roundtime" "3"
"mp_freezetime" "5"
"mp_buytime" "45"
"mp_forcecamera" "0" // Set to 1 for team only spectating.
"mp_defuser_allocation" "0"
"mp_death_drop_gun" "1" // 0=none, 1=best, 2=current or best
"mp_death_drop_grenade" "2" // 0=none, 1=best, 2=current or best
"mp_death_drop_defuser" "1"
"sv_alltalk" "1"
"sv_full_alltalk" "1"
"sv_deadtalk" "1"
"mp_friendlyfire" "0"
"mp_join_grace_time" "30"
}
"mapgroupsMP" // List of mapgroups valid for this game mode
{
"mg_all" ""
}
}
}
}
}
//////////////////////////////////////////////////////////////////////////////////////////////
// Map groups
//
// To use a mapgroup, it needs to be defined in a keyvalues
// block such as the example below, as well as listed in the
// 'mapgroupsMP' block within the game mode that will run it,
// such as the example above.
//
// Then launch the server with '+mapgroup MAPGROUPNAME'
//
// Example:
//
// srcds -game csgo +game_mode 1 +mapgroup mg_bomb_se +map de_nuke_se
//
//
// Check the developer wiki for updated community info
// https://developer.valvesoftware.com/wiki/Counter-Strike:_Global_Offensive_Dedicated_Servers
//////////////////////////////////////////////////////////////////////////////////////////////
"mapgroups"
{
"mg_all" // mapgroup definition
{
"name" "mg_all"
"maps"
{
"cs_office_se" ""
"cs_italy_se" ""
"de_dust2_se" ""
"de_train_se" ""
"de_inferno_se" ""
"de_dust_se" ""
"de_aztec_se" ""
"de_nuke_se" ""
"cs_office" ""
"cs_italy" ""
"de_dust2" ""
"de_train" ""
"de_inferno" ""
"de_dust" ""
"de_aztec" ""
"de_nuke" ""
"ar_shoots" ""
"ar_baggage" ""
"de_lake" ""
"de_stmarc" ""
"de_sugarcane" ""
"de_bank" ""
"de_safehouse" ""
"de_shorttrain" ""
"workshop\125498692\de_aztec_se" ""
"workshop\125488374\de_dust2_se" ""
"workshop\125498231\de_train_se" ""
"workshop\125498553\de_nuke_se" ""
"workshop\125498851\de_dust_se" ""
"workshop\125499116\de_inferno_se" ""
"workshop\123769103\de_mirage_go" ""
"workshop\125620805\de_mill" ""
"workshop\125670041\de_cache" ""
"workshop\128903287\de_piranesi" ""
"workshop\126015030\awp_lego_csgo" ""
"workshop\125610094\awp_india" ""
"workshop\127178068\aim_dust_go" ""
"workshop\125671895\aim_glockon" ""
"workshop\125671998\aim_map" ""
"workshop\125672076\aim_map2_go" ""
"workshop\125672172\aim_redline" ""
"workshop\126666806\aim_ak-colt" ""
"workshop\122390928\aim_deagle_hangar" ""
"workshop\125621707\aim_deagle7k" ""
}
}
}
}
Nextmap.cfg
HTML Code:
// This file was auto-generated by SourceMod (v1.6.0-dev+3897)
// ConVars for plugin "nextmapmode.smx"
// Default Mode for undefined maps. 0-Casual, 1-Competitive, 2-Armsrace, 3-Demolition, 4-Deathmatch. Default: 0
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "4.000000"
sm_nmm_defaultmode "0"
// Enable (1) or Disable( 0) Next Map Mode. Default: 1
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_nmm_enable "1"
// Mapcyclefile for arms mode (Leave blank for no change)
// -
// Default: ""
sm_nmm_mapcycle_armsrace "cfg/maplist_armsrace.txt"
// Mapcyclefile for casual mode (Leave blank for no change)
// -
// Default: ""
sm_nmm_mapcycle_casual "cfg/maplist_casual.txt"
// Mapcyclefile for competitive mode (Leave blank for no change)
// -
// Default: ""
sm_nmm_mapcycle_competitive "cfg/maplist_competitive.txt"
// Mapcyclefile for deathmatch mode (Leave blank for no change)
// -
// Default: ""
sm_nmm_mapcycle_deathmatch "cfg/maplist_deathmatch.txt"
// Mapcyclefile for demolition mode (Leave blank for no change)
// -
// Default: ""
sm_nmm_mapcycle_demolition "cfg/maplist_demolition.txt"
// Text file list of armsrace maps
// -
// Default: "cfg/maplist_armsrace.txt"
sm_nmm_maplist_armsrace "cfg/maplist_armsrace.txt"
// Text file list of casual maps
// -
// Default: "cfg/maplist_casual.txt"
sm_nmm_maplist_casual "cfg/maplist_casual.txt"
// Text file list of competitive maps
// -
// Default: "cfg/maplist_competitive.txt"
sm_nmm_maplist_competitive "cfg/maplist_competitive.txt"
// Text file list of deathmatch maps
// -
// Default: "cfg/maplist_deathmatch.txt"
sm_nmm_maplist_deathmatch "cfg/maplist_deathmatch.txt"
// Text file list of demolition maps
// -
// Default: "cfg/maplist_demolition.txt"
sm_nmm_maplist_demolition "cfg/maplist_demolition.txt"
// Randomize the mode each map? Default: 0
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_nmm_random "0"
maplist_casual.txt
HTML Code:
cs_office
cs_italy
de_dust2
de_train
de_inferno
de_dust
de_aztec
de_nuke
maplist_competitive.txt
HTML Code:
workshop/125488374/de_dust2_se
workshop/125499116/de_inferno_se
workshop/125498553/de_nuke_se
workshop/125498231/de_train_se
workshop/125498692/de_aztec_se
workshop/125498851/de_dust_se
workshop/123769103/de_mirage_go
workshop/125620805/de_mill
workshop/125670041/de_cache
workshop/125689191/de_season
workshop/131713599/de_season_go
workshop/128903287/de_piranesi
workshop/125671895/aim_glockon
workshop/125671998/aim_map
workshop/125672076/aim_map2_go
workshop/125672172/aim_redline
workshop/127178068/aim_dust_go
workshop/138926255/aim_inferno_lgz
workshop/122390928/aim_deagle_hangar
workshop/125621707/aim_deagle7k
workshop/132283032/aim_ak-colt
workshop/125611976/aim_shootout
workshop/129449001/aim_str_dust
workshop/126015030/awp_lego_csgo
workshop/125610094/awp_india
workshop/122771353/awp_bridge
workshop/122813233/awp_bycastor32
workshop/126093916/awp_map_classic
workshop/126622534/awp_vietnam
workshop/132150706/awp_pro
workshop/132151278/awp_ice_csgo
workshop/131067823/Fy_deagle_factory_go
workshop/126293323/ar_crocked
workshop/122430064/gg_deagle_warehouse_csgo
workshop/129778600/imb_glock_map
workshop/130832703/aim_akm4_row
workshop/136050347/de_nuke_ramps
workshop/136644746/de_inferno_banana
workshop/136650327/de_train_innersite
maplist_demolition.txt
HTML Code:
de_lake
de_stmarc
de_sugarcane
de_bank
de_safehouse
de_shorttrain
And at last the armrace thats working:
maplist_armsrace.txt
HTML Code:
ar_shoots
ar_baggage
Al other maps become casual.
Can someone help me out with this. Many thanks