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Full Clip Reload (V1.3)


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Plugin Info:     Modification:   Counter-Strike        Category:   Fun Stuff       
Cheap_Suit
Veteran Member
Join Date: May 2004
Old 03-15-2005 , 15:29   Full Clip Reload (V1.3)
Reply With Quote #1

DESCRIPTION:
Everytime you reload it decreases your ammo to zero, which makes you have to reload the full clip.

IDEA:
After all the movies I seen most gun fights the guy has to reload..
but when he does.. he drops a whole CLIP.

USE:
Makes buying full ammo fun and usefull

Helpers Credits:
knekter
xeroblood
larnk

Thanks

Current Version: 1.3
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XxAvalanchexX
Veteran Member
Join Date: Oct 2004
Location: abort73.com
Old 03-15-2005 , 15:45  
Reply With Quote #2

There is no point to iWPNidx, wpn, or the big loop that searches for weapon entities. Also you may want to make sure they are alive the such.
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joejoejoe
Junior Member
Join Date: Feb 2005
Old 03-15-2005 , 22:39  
Reply With Quote #3

What about shotguns?

Does it empty them to, cause i don't think that is very realisitic. They way i understood it is this plugin is aiming towrd realism.

I will download this and try it tomorrow it sounds very cool.
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Cheap_Suit
Veteran Member
Join Date: May 2004
Old 03-16-2005 , 17:01  
Reply With Quote #4

Quote:
Originally Posted by XxAvalanchexX
There is no point to iWPNidx, wpn, or the big loop that searches for weapon entities. Also you may want to make sure they are alive the such.
help me remove unnecessary codes to make the plugin flaw less

Quote:
Originally Posted by joejoejoe
What about shotguns?

Does it empty them to, cause i don't think that is very realisitic. They way i understood it is this plugin is aiming towrd realism.

I will download this and try it tomorrow it sounds very cool.
Almost forgot about the shotgun
This update, I hope this fix the problem of the nades unable to throw and also shottys
can someone give me a feedback if it works?
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joejoejoe
Junior Member
Join Date: Feb 2005
Old 03-16-2005 , 20:14  
Reply With Quote #5

I noticed a bug. When people quit i get an error message. When i ran debug this is what it said.
Code:
[AMXX] Native error in "entity_get_int" on line 67 (plugin "fullclipreload.amx") [Engine]Invalid player 4 (not in-game) [AMXX] Debug Trace => [AMXX]                [0]Line 67, File "engine_sticks.inc" [AMXX]                [1]Line 33, File "phpu5crFK.sma"

Regular guns work fine.
Shotguns work fine.
Grenades work fine.

Excellent plugin in my mind. I love realism plugins!
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Cheap_Suit
Veteran Member
Join Date: May 2004
Old 03-16-2005 , 20:48  
Reply With Quote #6

good to hear
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dkt
Junior Member
Join Date: Feb 2005
Old 03-17-2005 , 06:32  
Reply With Quote #7

I have looked into the .sma, is should be 1.1a or 1.2a?
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Cheap_Suit
Veteran Member
Join Date: May 2004
Old 03-17-2005 , 15:28  
Reply With Quote #8

oops

i change now
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joejoejoe
Junior Member
Join Date: Feb 2005
Old 03-17-2005 , 16:04  
Reply With Quote #9

uhhh is it just me or is it not dropping the clip on the floor.

I understood this plugin to work like this

I have 30 shots in my gun and 100 ammo
If i fire one shot and hit reload i should lose the other 29 that were in the gun

Thus leaving me with 30 shots in gun after reload and 70 in reserve

But uhh it doesnt seem to be working...
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dkt
Junior Member
Join Date: Feb 2005
Old 03-17-2005 , 20:11  
Reply With Quote #10

Yes, me too. Doesn't seem to work...
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