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[CS:GO] NoScope round


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Author
OneT0uch
New Member
Join Date: Jun 2017
Plugin ID:
5657
Plugin Version:
1.1
Plugin Category:
Gameplay
Plugin Game:
Counter-Strike: GO
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    NoScope plugin for CS:GO
    Old 06-14-2017 , 04:47   [CS:GO] NoScope round
    Reply With Quote #1

    This is a simple NoScope plugin. It supports an interval round that mean you can do a NoScope round every X round.

    Supported Games:
    Counter-Strike: Global Offensive

    Features:
    NoScope with sound and message alert.

    CVars:
    A config file will be generated the first time you run the plugin. ("cfg/sourcemod/plugin.onet0uch_noscope.cfg")
    Code:
    // Set number of rounds between an unscope round
    // -
    // Default: "3"
    // Minimum: "0.000000"
    noscope_interval "3"
    
    // Enable (1)/Disable (0) the alert message when Noscope round
    // -
    // Default: "1"
    noscope_message_enabled "1"
    
    // Enable (1)/Disable (0) the sound played when Noscope round
    // -
    // Default: "1"
    noscope_sound_enabled "1"
    
    // Path of the sound played when Noscope round
    // -
    // Default: "noscope/noscope.mp3"
    noscope_sound_path "noscope/noscope.mp3"
    
    // Enable (1)/Disable (0) the NoScope plugin during warmup
    // -
    // Default: "0"
    noscope_warmup_enabled "0"

    Requirements:
    SourceMod 1.8+

    Last Changelog:
    2017-06-19 : Unstable version is now stable
    2017-06-19 : Unstable plugin release #Primofernando
    2017-06-14 : Release plugin on Sourcemod.

    ToDo:
    - noscope_warmup_enabled

    Known Issues:
    - Spawn bug
    Attached Files
    File Type: zip onet0uch_noscope_stable.zip (28.1 KB, 1190 views)

    Last edited by OneT0uch; 06-19-2017 at 10:35. Reason: Unstable zip
    OneT0uch is offline
    primofernando
    Member
    Join Date: Jun 2014
    Old 06-18-2017 , 17:42   Re: [CS:GO] NoScope round
    Reply With Quote #2

    Hey,

    Nice idea and plugin!

    This plugin has only a problem, when someone joins a team and spawn after a round start and it's a noscope round that player can use scope, and other thing can you add an interval for random rounds like a cvar to randomize the rounds when a noscope round happens? And add a cvar to disable noscope round during warmup?

    And the sound is missing from your zip.(not important)

    Other than these things the plugin works fine, thank you.

    Last edited by primofernando; 06-18-2017 at 17:47.
    primofernando is offline
    OneT0uch
    New Member
    Join Date: Jun 2017
    Old 06-19-2017 , 05:02   Re: [CS:GO] NoScope round
    Reply With Quote #3

    Quote:
    Originally Posted by primofernando View Post
    Hey,

    Nice idea and plugin!

    This plugin has only a problem, when someone joins a team and spawn after a round start and it's a noscope round that player can use scope, and other thing can you add an interval for random rounds like a cvar to randomize the rounds when a noscope round happens? And add a cvar to disable noscope round during warmup?

    And the sound is missing from your zip.(not important)

    Other than these things the plugin works fine, thank you.
    Hello Primofernando,
    Thank you for your comment.
    An unstable zip is now available.
    Delete the old config file and upload this version.
    New cvar "noscope_warmup_enabled" (If 1 and interval 0 warmup is a noscope)
    Can you also check if the spawn bug is still present ?

    Last edited by OneT0uch; 06-19-2017 at 05:10.
    OneT0uch is offline
    primofernando
    Member
    Join Date: Jun 2014
    Old 06-19-2017 , 08:25   Re: [CS:GO] NoScope round
    Reply With Quote #4

    Quote:
    Originally Posted by OneT0uch View Post
    Hello Primofernando,
    Thank you for your comment.
    An unstable zip is now available.
    Delete the old config file and upload this version.
    New cvar "noscope_warmup_enabled" (If 1 and interval 0 warmup is a noscope)
    Can you also check if the spawn bug is still present ?
    Thanks i will test and report to you

    Edit: I think it's working good now thank you very much, just only one simple thing left, the noscope round message appear to the players that spawn after round start, it's not appearing to them

    Last edited by primofernando; 06-19-2017 at 09:08.
    primofernando is offline
    OneT0uch
    New Member
    Join Date: Jun 2017
    Old 06-19-2017 , 09:30   Re: [CS:GO] NoScope round
    Reply With Quote #5

    Quote:
    Originally Posted by primofernando View Post
    Thanks i will test and report to you

    Edit: I think it's working good now thank you very much, just only one simple thing left, the noscope round message appear to the players that spawn after round start, it's not appearing to them
    Nice ;) (I will fix the message as soon as possible)

    "Can you add an interval for random rounds like a cvar to randomize the rounds when a noscope round happens?"

    Do you mean something like a percentage ?
    noscope_percent_round (Min 0, Max 100)
    Example :
    Max rounds = 10
    noscope_percent_round 50

    Round 1, Round 2, Round 5, Round 7, Round 10 (random pick) are noscope round.
    OneT0uch is offline
    primofernando
    Member
    Join Date: Jun 2014
    Old 06-19-2017 , 09:54   Re: [CS:GO] NoScope round
    Reply With Quote #6

    Quote:
    Originally Posted by OneT0uch View Post
    Nice ;) (I will fix the message as soon as possible)

    "Can you add an interval for random rounds like a cvar to randomize the rounds when a noscope round happens?"

    Do you mean something like a percentage ?
    noscope_percent_round (Min 0, Max 100)
    Example :
    Max rounds = 10
    noscope_percent_round 50

    Round 1, Round 2, Round 5, Round 7, Round 10 (random pick) are noscope round.
    No something like you have set max cvar to 10 for example and you have another cvar value that's like the min for example 5 and randomize from 5 to 10 so it take a number like 9 or 5 or 10 or 7 so it happens a noscope but this is not important and idk if this is a good idea

    Last edited by primofernando; 06-19-2017 at 10:17.
    primofernando is offline
    MBf
    Member
    Join Date: Aug 2016
    Old 07-18-2017 , 09:18   Re: [CS:GO] NoScope round
    Reply With Quote #7

    Quote:
    Originally Posted by OneT0uch View Post
    This is a simple NoScope plugin. It supports an interval round that mean you can do a NoScope round every X round.

    Supported Games:
    Counter-Strike: Global Offensive

    Features:
    NoScope with sound and message alert.

    CVars:
    A config file will be generated the first time you run the plugin. ("cfg/sourcemod/plugin.onet0uch_noscope.cfg")
    Code:
    // Set number of rounds between an unscope round
    // -
    // Default: "3"
    // Minimum: "0.000000"
    noscope_interval "3"
    
    // Enable (1)/Disable (0) the alert message when Noscope round
    // -
    // Default: "1"
    noscope_message_enabled "1"
    
    // Enable (1)/Disable (0) the sound played when Noscope round
    // -
    // Default: "1"
    noscope_sound_enabled "1"
    
    // Path of the sound played when Noscope round
    // -
    // Default: "noscope/noscope.mp3"
    noscope_sound_path "noscope/noscope.mp3"
    
    // Enable (1)/Disable (0) the NoScope plugin during warmup
    // -
    // Default: "0"
    noscope_warmup_enabled "0"

    Requirements:
    SourceMod 1.8+

    Last Changelog:
    2017-06-19 : Unstable version is now stable
    2017-06-19 : Unstable plugin release #Primofernando
    2017-06-14 : Release plugin on Sourcemod.

    ToDo:
    - noscope_warmup_enabled

    Known Issues:
    - Spawn bug
    Can you put in a "guns" command for multi 1v1? Where to choose each player what he wants?
    https://forums.alliedmods.net/showthread.php?t=241056

    Just like the "hs only"

    https://forums.alliedmods.net/showthread.php?t=276319
    __________________
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    MBf is offline
    q4e
    New Member
    Join Date: Jul 2017
    Old 07-22-2017 , 09:06   Re: [CS:GO] NoScope round
    Reply With Quote #8

    Quote:
    Originally Posted by MBf View Post
    Can you put in a "guns" command for multi 1v1? Where to choose each player what he wants?
    https://forums.alliedmods.net/showthread.php?t=241056

    Just like the "hs only"

    https://forums.alliedmods.net/showthread.php?t=276319
    That would be great! Looking forward to seeing this, some players complained about the "obligativity" of the plugin, not being able to choose from start whether they want or not to play noscope rounds.
    q4e is offline
    aykocity
    Member
    Join Date: Sep 2017
    Old 04-08-2018 , 11:13   Re: [CS:GO] NoScope round
    Reply With Quote #9

    server resets when map changes
    aykocity is offline
    eliteroyal
    AlliedModders Donor
    Join Date: Dec 2016
    Location: Moldova
    Old 02-17-2019 , 04:45   Re: [CS:GO] NoScope round
    Reply With Quote #10

    Can someone make it appear in hint when the noscope round start?
    __________________
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    Last edited by eliteroyal; 02-17-2019 at 08:51.
    eliteroyal is offline
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