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[L4D & L4D2]Witch fixes[Left 4 Fix]


  
 
 
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larrybrains
Senior Member
Join Date: May 2017
Old 10-12-2019 , 18:01   Re: [L4D2]Witch fixes[Left 4 Fix]
Reply With Quote #11

Quote:
Originally Posted by Lux View Post
works fine on my end version : 2.1.5.5 7311, do you have 2 of the plugins loading or reloaded all plugins, the witch fixes are not reloadable they are 1time load and does not need anything more.

If not i'v noidea to help you.
I am getting the exact same error on my server.

PHP Code:
L 10/11/2019 22:05:20SourceMod error session started
L 10
/11/2019 22:05:20Info (map "c5m1_waterfront") (file "errors_20191011.log")
L 10/11/2019 22:05:20: [optional/larrymod/Witch_Target_patch.smxIncorrect offset for 'WitchAttack::GetVictim'.
L 10/11/2019 22:05:20: [optional/larrymod/Witch_Target_patch.smxError finding the 'WitchAttack::OnStart' signature.
L 10/11/2019 22:05:20: [optional/larrymod/Witch_Target_patch.smxError finding the 'WitchAttack::OnAnimationEvent' signature.
L 10/11/2019 22:05:20: [optional/larrymod/Witch_Target_patch.smxError finding the 'WitchAttack::Update' signature
Can you explain what you mean by the them not being reloadable? Should I be running them as default plugins on server startup as opposed to optionally loaded on config startup?

Last edited by larrybrains; 10-12-2019 at 18:02.
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