Quote:
Originally Posted by neocharles
1) in plugin.matchmod.cfg, what does matchmod_stvfolder do?
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This defines the folder where the STVs are going to be stored, as opposed to in the root of the TF folder, if that CVAR has a value, it will be used to create a directory and store the STVs in that folder that the mod automatically records.
Quote:
Originally Posted by neocharles
2) It doesn't appear that the prematch.cfg is executing. If I perform an sm plugin list once the tournament is running, everything is still listed. Is there something I am not performing properly?
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The config file should work, the plugins should get unloaded when the countdown begins before the round starts. i.e. Both teams have readied the announcer will begin to countdown, that countdown is what the mod is listening for to unload the plugins. By the description I am not certain when you're looking.
[QUOTE=neocharles;1639045]
3) Can I get some clarification on the type of configuration it would pull for map types? Specifically looking at pl_ and plr_, or if we choose to run an arena map. It's clear that koth and ctf have their respective configurations.[/QUITE[
pl_ would run the stopwatch configs, plr_ actually uses the a type not included in the UGC configs called plr.cfg.
The latest set of configs (pug) has all the game modes supported, but the formal leagues don't play on some of the map types and therefor did not create configs for them.
Quote:
Originally Posted by neocharles
4) I added the admin menu you posted here: http://forums.alliedmods.net/showthr...007#post930007 . With that, whenever it starts a pug (I assume that's what it is by default, despite me changing that in plugin.matchmod.cfg, the server prefix seems to be the default. Is there a way to customize that?
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That menu to be honest I haven't used in quite a long time, the plugin now supports the native menu and will through some commands in the sm_admin menu for you to reference. if you modfied the plugin.matchmod.cfg file, make sure you execute it for the CVAR values to be changed.
Quote:
Originally Posted by neocharles
There's a post here that I put up with a little detail on what I am trying to do and what I have running on the server: http://forums.alliedmods.net/showthr...87#post1638687
I should note that I want this to just be an option to enable one night a week for a few months, so I want to maintain my regular map rotation / settings for every other day.
I appreciate any assistance you can lend me. We're wanting to get this started pretty soon, so anything you can give me to help out I would be thankful. If g*talk or email is better, just let me know.
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Looked over the thread, what you have for the plugin management looks fine and should not cause any issues with the server config. On the matchmod.net website I posted the "League Config Framework" which in a nutshell is server configs for a league and has all the CVARS that are relevent. If you want to look over all the configs and define your own rules, that is likely the best place to start (and what I use to build configs for leagues when I am occasionally asked). Feel free to add me on steam and I can drop in the server and help you out.