thanks. but compile error
i fixed this lines and compiled :
Quote:
HookEvent("player_spawn", Event_OnPlayerSpawn);
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Quote:
new client = GetClientOfUserId(GetEventInt(event, "userid"));
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But the last player model don't change
no error log again.. see:
Quote:
L 09/21/2019 - 20:56:56: -------- Mapchange to de_dust2 --------
L 09/21/2019 - 20:594: Log file closed.
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Edit :: Solved