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[L4D & L4D2] Mutant Tanks (v9.1, 3-20-2024)


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Psyk0tik
Veteran Member
Join Date: May 2012
Location: Homeless
Old 10-10-2020 , 15:59   Re: [L4D & L4D2] Mutant Tanks (v8.79, 10-10-2020)
Reply With Quote #841

Quote:
Originally Posted by 3aljiyavslgazana View Post
Hey crasher i think fixed the clone ability problem but i have another problem

I have this setting

"Finale Waves" "1,1,3"

but in the finale map of the sacrifice campaign after starting the 3rd and the last generator i get 3 tanks and this is not the escape because i have to beat them so the bridge opens

so i have 3 tanks after the last generator and 3 tanks after the bridge opens

is this because of the map having 4 waves of tanks is why mutant tank not compatible with it or am i doing something wrong?

sry for my super bad english xP
The Sacrifice finale has 5 waves.

1st wave = 1st generator started
2nd wave = 2nd generator started
3rd wave = 3rd generator started
4th wave = before bridge lowers
5th wave = after bridge goes back up

Mutant Tanks only supports 3 waves so the 3rd wave's value is used for 4th and 5th waves.

I will look into this and possibly add support for more waves. Thanks for reporting!
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Tank Rush
Senior Member
Join Date: May 2019
Location: Argentina
Old 10-11-2020 , 17:30   Re: [L4D & L4D2] Mutant Tanks (v8.79, 10-10-2020)
Reply With Quote #842

I noticed something weird in the tanks, so I froze the tanks to see what happens, and every time I get close to a tank my screen goes dark, similar to the blind ability. video Demonstration

My c2m2_fairgrounds.cfg
PHP Code:
// This config file was auto-generated by Mutant Tanks v8.79 (https://forums.alliedmods.net/showthread.php?t=302140)
"Mutant Tanks"
{
    
"Plugin Settings"
    
{
        
"Waves"
        
{
            
"Regular Amount"            "1"
            "Regular Interval"            "5.0"
            "Regular Mode"                "1"
            "Regular Wave"                "1"
            "Regular Type"                "1-118"
        
}    
    }
    
"Tank #2"
    
{
        
"General"
        
{
            
"Tank Name"                    "Spitter Tank"
            "Tank Enabled"                "1"
            "Tank Chance"                "100.0"
            "Tank Note"                    "0"
            "Human Support"                "1"
            "Skin Color"                "12,115,128,255"
            "Glow Enabled"                "0"
            "Glow Color"                "0,255,125"
            "Glow Flashing"                "0"
            "Glow Range"                "0-0"
            "Glow Type"                    "0"                
        
}
        
"Spawn"
        
{
            
"Finale Tank"                "0"
            "Type Limit"                "1"
        
}        
        
"Props"
        
{
            
"Props Attached"            "0"
            "Props Chance"                "0.0,0.0,0.0,0.0,0.0,0.0,0.0"        
            "Light Color"                "255,0,0,255"
            "Oxygen Tank Color"            "255,0,0,255"
            "Flame Color"                "255,0,0,180"
            "Rock Color"                "0,255,0,255"
            "Rock Model"                "0"
            "Tire Color"                "255,0,0,255"
            "Propane Tank Color"        "255,0,0,255"
        
}
        
"Particles"
        
{
            
"Body Effects"                "64"
            "Rock Effects"                "8"
        
}
        
"Health"
        
{
            
"Extra Health"                "-2000"
        
}
        
"Enhancements"
        
{
            
"Claw Damage"                "15.0"
            "Rock Damage"                "5.0"
            "Run Speed"                    "1.0"
            "Throw Interval"            "10.0"
        
}
        
"Immunities"
        
{
            
"Bullet Immunity"            "0"
            "Explosive Immunity"        "0"
            "Fire Immunity"                "1"
            "Melee Immunity"            "1"
        
}        
        
"Acid Ability"
        
{
            
"Human Ability"                "1"
            "Human Ammo"                "2"
            "Human Cooldown"            "120.0"
            "Ability Enabled"            "1"
            "Ability Effect"            "0"
            "Ability Message"            "0"
            "Acid Chance"                "100.0"
            "Acid Hit"                    "1"
            "Acid Hit Mode"                "0"
            "Acid Range"                "20.0"
            "Acid Range Chance"            "16.0"
            "Acid Rock Break"            "1"
            "Acid Rock Chance"            "100"
        
}
    }
    
"Tank #5"
    
{
        
"General"
        
{
            
"Tank Name"                    "Blind Tank"
            "Tank Enabled"                "1"
            "Tank Chance"                "100.0"
            "Tank Note"                    "0"
            "Human Support"                "1"
            "Skin Color"                "5,0,105,255"
            "Glow Enabled"                "1"
            "Glow Color"                "5,0,105"
            "Glow Flashing"                "0"
            "Glow Range"                "0-999999"
            "Glow Type"                    "0"                
        
}
        
"Spawn"
        
{
            
"Finale Tank"                "0"
            "Type Limit"                "1"
        
}        
        
"Props"
        
{
            
"Props Attached"            "0"
            "Props Chance"                "0.0,0.0,0.0,0.0,0.0,0.0,0.0"        
            "Light Color"                "30,20,0,255"
            "Oxygen Tank Color"            "30,20,0,255"
            "Flame Color"                "30,20,0,180"
            "Rock Color"                "5,0,105,255"
            "Rock Model"                "0"
            "Tire Color"                "30,20,0,255"
            "Propane Tank Color"        "30,20,0,255"
        
}
        
"Particles"
        
{
            
"Body Effects"                "0"
            "Rock Effects"                "0"
        
}
        
"Health"
        
{
            
"Extra Health"                "-2000"
        
}        
        
"Enhancements"
        
{
            
"Claw Damage"                "15.0"
            "Rock Damage"                "5.0"
            "Run Speed"                    "1.0"
            "Throw Interval"            "10.0"
        
}
        
"Immunities"
        
{
            
"Bullet Immunity"            "0"
            "Explosive Immunity"        "0"
            "Fire Immunity"                "1"
            "Melee Immunity"            "1"
        
}        
        
"Blind Ability"
        
{
            
"Human Ability"                "1"
            "Human Ammo"                "2"
            "Human Cooldown"            "120.0"
            "Ability Enabled"            "1"
            "Ability Effect"            "1"
            "Ability Message"            "0"
            "Blind Chance"                "100"
            "Blind Duration"            "10.0"
            "Blind Hit"                    "1"
            "Blind Hit Mode"            "0"
            "Blind Intensity"            "255"
            "Blind Range"                "1.0"
            "Blind Range Chance"        "1.0"
        
}
    }
    
"Tank #18"
    
{
        
"General"
        
{
            
"Tank Name"                    "Electric Tank"
            "Tank Enabled"                "1"
            "Tank Chance"                "100.0"
            "Tank Note"                    "0"
            "Human Support"                "1"
            "Skin Color"                "100,165,255,255"
            "Glow Enabled"                "0"
            "Glow Color"                "100,165,255"
            "Glow Flashing"                "0"
            "Glow Range"                "0-0"
            "Glow Type"                    "0"                
        
}
        
"Spawn"
        
{
            
"Finale Tank"                "0"
            "Type Limit"                "1"
        
}        
        
"Props"
        
{
            
"Props Attached"            "0"
            "Props Chance"                "0.0,0.0,0.0,0.0,0.0,0.0,0.0"        
            "Light Color"                "0,0,50,255"
            "Oxygen Tank Color"            "0,0,50,255"
            "Flame Color"                "0,0,50,180"
            "Rock Color"                "0,0,50,255"
            "Rock Model"                "0"
            "Tire Color"                "0,0,50,255"
            "Propane Tank Color"        "0,0,50,255"
        
}
        
"Particles"
        
{
            
"Body Effects"                "2"
            "Rock Effects"                "2"
        
}
        
"Health"
        
{
            
"Extra Health"                "-2000"
        
}
        
"Enhancements"
        
{
            
"Claw Damage"                "15.0"
            "Rock Damage"                "10.0"
            "Run Speed"                    "1.0"
            "Throw Interval"            "20.0"
        
}
        
"Immunities"
        
{
            
"Bullet Immunity"            "0"
            "Explosive Immunity"        "0"
            "Fire Immunity"                "1"
            "Melee Immunity"            "1"
        
}
        
"Electric Ability"
        
{
            
"Human Ability"                "1"
            "Human Ammo"                "2"
            "Human Cooldown"            "120.0"
            "Ability Enabled"            "1"
            "Ability Effect"            "7"
            "Ability Message"            "0"
            "Electric Chance"            "100.0"
            "Electric Damage"            "3.0"
            "Electric Duration"            "8.0"
            "Electric Hit"                "1"
            "Electric Hit Mode"            "0"
            "Electric Interval"            "1.0"
            "Electric Range"            "1.0"
            "Electric Range Chance"        "0.0"
        
}
    }
    
"Tank #21"
    
{
        
"General"
        
{
            
"Tank Name"                    "Fire Tank"
            "Tank Enabled"                "1"
            "Tank Chance"                "100.0"
            "Tank Note"                    "0"
            "Human Support"                "1"
            "Skin Color"                "128,0,0,255"
            "Glow Enabled"                "0"
            "Glow Color"                "128,0,0"
            "Glow Flashing"                "0"
            "Glow Range"                "0-0"
            "Glow Type"                    "0"    
            
        
}
        
"Spawn"
        
{
            
"Finale Tank"                "0"
            "Type Limit"                "1"
        
}        
        
"Props"
        
{
            
"Props Attached"            "0"
            "Props Chance"                "0.0,0.0,0.0,0.0,0.0,0.0,0.0"        
            "Light Color"                "255,135,0,255"
            "Oxygen Tank Color"            "255,135,0,255"
            "Flame Color"                "255,135,0,180"
            "Rock Color"                "128,0,0"
            "Rock Model"                "0"
            "Tire Color"                "255,135,0,255"
            "Propane Tank Color"        "255,135,0,255"
        
}
        
"Particles"
        
{
            
"Body Effects"                "4"
            "Rock Effects"                "4"
        
}
        
"Health"
        
{
            
"Extra Health"                "-2000"
        
}
        
"Enhancements"
        
{
            
"Claw Damage"                "15.0"
            "Rock Damage"                "10.0"
            "Run Speed"                    "1.0"
            "Throw Interval"            "7.0"
        
}
        
"Immunities"
        
{
            
"Bullet Immunity"            "0"
            "Explosive Immunity"        "0"
            "Fire Immunity"                "1"
            "Melee Immunity"            "1"
        
}
        
"Fire Ability"
        
{
            
"Human Ability"                "1"
            "Human Ammo"                "2"
            "Human Cooldown"            "120.0"
            "Ability Enabled"            "1"
            "Ability Effect"            "7"
            "Ability Message"            "0"
            "Fire Chance"                "100.0"
            "Fire Hit"                    "1"
            "Fire Hit Mode"                "0"
            "Fire Range"                "20.0"
            "Fire Range Chance"            "1.0"
            "Fire Rock Break"            "1"
            "Fire Rock Chance"            "100.0"
        
}
    }
    
"Tank #24"
    
{
        
"General"
        
{
            
"Tank Name"                    "Ghost Tank"
            "Tank Enabled"                "1"
            "Tank Chance"                "100.0"
            "Tank Note"                    "0"
            "Human Support"                "1"
            "Skin Color"                "100,100,100,0"
            "Glow Enabled"                "0"
            "Glow Color"                "255,255,255"
            "Glow Flashing"                "0"
            "Glow Range"                "0-0"
            "Glow Type"                    "0"                
        
}
        
"Spawn"
        
{
            
"Finale Tank"                "0"
            "Type Limit"                "1"
        
}        
        
"Props"
        
{
            
"Props Attached"            "0"
            "Props Chance"                "0.0,0.0,0.0,0.0,0.0,0.0,0.0"        
            "Props Attached"            "124"
            "Light Color"                "150,150,150,150"
            "Oxygen Tank Color"            "150,150,150,150"
            "Flame Color"                "150,150,150,150"
            "Rock Color"                "150,150,150,150"
            "Rock Model"                "0"
            "Tire Color"                "150,150,150,150"
            "Propane Tank Color"        "150,150,150,150"
        
}
        
"Particles"
        
{
            
"Body Effects"                "0"
            "Rock Effects"                "0"
        
}
        
"Health"
        
{
            
"Extra Health"                "-2000"
        
}        
        
"Enhancements"
        
{
            
"Claw Damage"                "15.0"
            "Rock Damage"                "15.0"
            "Run Speed"                    "1.1"
            "Throw Interval"            "10.0"
        
}
        
"Immunities"
        
{
            
"Bullet Immunity"            "0"
            "Explosive Immunity"        "0"
            "Fire Immunity"                "1"
            "Melee Immunity"            "1"
        
}
        
"Ghost Ability"
        
{
            
"Human Ability"                "1"
            "Human Ammo"                "2"
            "Human Cooldown"            "120.0"
            "Human Duration"            "5.0"
            "Ability Enabled"            "2"
            "Ability Effect"            "0"
            "Ability Message"            "0"
            "Ghost Chance"                "100.0"
            "Ghost Fade Alpha"            "255"
            "Ghost Fade Delay"            "999999.0"
            "Ghost Fade Limit"            "0"
            "Ghost Fade Rate"            "0.1"
            "Ghost Hit"                    "0"
            "Ghost Hit Mode"            "0"
            "Ghost Range"                "999999.0"
            "Ghost Range Chance"        "1.0"
            "Ghost Weapon Slots"        "0"
        
}
    }
    
"Tank #26"
    
{
        
"General"
        
{
            
"Tank Name"                    "Magnetic Tank"
            "Tank Enabled"                "1"
            "Tank Chance"                "100.0"
            "Tank Note"                    "0"
            "Human Support"                "1"
            "Skin Color"                "25,25,25,255"
            "Glow Enabled"                "0"
            "Glow Color"                "25,25,25"
            "Glow Flashing"                "0"
            "Glow Range"                "0-0"
            "Glow Type"                    "0"                
        
}
        
"Spawn"
        
{
            
"Finale Tank"                "0"
            "Type Limit"                "1"
        
}        
        
"Props"
        
{
            
"Props Attached"            "2"
            "Props Chance"                "0.0,50.0,0.0,0.0,0.0,0.0,0.0"        
            "Light Color"                "200,200,200,255"
            "Oxygen Tank Color"            "200,200,200,255"
            "Flame Color"                "200,200,200,180"
            "Rock Color"                "200,200,200,255"
            "Rock Model"                "0"
            "Tire Color"                "200,200,200,255"
            "Propane Tank Color"        "200,200,200,255"
        
}
        
"Particles"
        
{
            
"Body Effects"                "0"
            "Rock Effects"                "0"
        
}
        
"Health"
        
{
            
"Extra Health"                "-2000"
        
}        
        
"Enhancements"
        
{
            
"Claw Damage"                "15.0"
            "Rock Damage"                "15.0"
            "Run Speed"                    "1.0"
            "Throw Interval"            "10.0"
        
}
        
"Immunities"
        
{
            
"Bullet Immunity"            "0"
            "Explosive Immunity"        "0"
            "Fire Immunity"                "1"
            "Melee Immunity"            "1"
        
}        
        
"Gravity Ability"
        
{
            
"Human Ability"                "1"
            "Human Ammo"                "2"
            "Human Cooldown"            "120.0"
            "Ability Enabled"            "2"
            "Ability Effect"            "7"
            "Ability Message"            "0"
            "Gravity Chance"            "100.0"
            "Gravity Duration"            "5.0"
            "Gravity Force"                "-50.0"
            "Gravity Hit"                "0"
            "Gravity Hit Mode"            "0"
            "Gravity Range"                "200.0"
            "Gravity Range Chance"        "100.0"
            "Gravity Value"                "0.3"
        
}
    }
    
"Tank #32"
    
{
        
"General"
        
{
            
"Tank Name"                    "Ice Tank"
            "Tank Enabled"                "1"
            "Tank Chance"                "100.0"
            "Tank Note"                    "0"
            "Human Support"                "1"
            "Skin Color"                "0,100,170,200"
            "Glow Enabled"                "0"
            "Glow Color"                "0,155,255"
            "Glow Flashing"                "0"
            "Glow Range"                "0-0"
            "Glow Type"                    "0"                
        
}
        
"Spawn"
        
{
            
"Finale Tank"                "0"
            "Type Limit"                "1"
        
}        
        
"Props"
        
{
            
"Props Attached"            "16"
            "Props Chance"                "0.0,0.0,0.0,0.0,100.0,0.0,0.0"        
            "Light Color"                "170,240,255,200"
            "Oxygen Tank Color"            "170,240,255,200"
            "Flame Color"                "170,240,255,180"
            "Rock Color"                "0,100,170,200"
            "Rock Model"                "0"
            "Tire Color"                "170,240,255,200"
            "Propane Tank Color"        "170,240,255,200"
        
}
        
"Particles"
        
{
            
"Body Effects"                "8"
        
}
        
"Health"
        
{
            
"Extra Health"                "-2000"
        
}
        
"Enhancements"
        
{
            
"Claw Damage"                "15.0"
            "Rock Damage"                "5.0"
            "Run Speed"                    "0.8"
            "Throw Interval"            "5.0"
        
}
        
"Immunities"
        
{
            
"Bullet Immunity"            "0"
            "Explosive Immunity"        "0"
            "Fire Immunity"                "1"
            "Melee Immunity"            "1"
        
}        
        
"Ice Ability"
        
{
            
"Human Ability"                "1"
            "Human Ammo"                "2"
            "Human Cooldown"            "120.0"
            "Ability Enabled"            "1"
            "Ability Effect"            "7"
            "Ability Message"            "0"
            "Ice Chance"                "100.0"
            "Ice Duration"                "10.0"
            "Ice Hit"                    "1"
            "Ice Hit Mode"                "0"
            "Ice Range"                    "1.0"
            "Ice Range Chance"            "999999.0"
        
}
        
"Ghost Ability"
        
{
            
"Ability Enabled"            "2"
            "Ability Effect"            "0"
            "Ability Message"            "0"
            "Ghost Chance"                "100.0"
            "Ghost Fade Alpha"            "200"
            "Ghost Fade Delay"            "999999.0"
            "Ghost Fade Limit"            "200"
            "Ghost Fade Rate"            "0.1"
            "Ghost Hit"                    "0"
            "Ghost Hit Mode"            "0"
            "Ghost Range"                "999999.0"
            "Ghost Range Chance"        "1.0"
            "Ghost Weapon Slots"        "0"
        
}        
    }
    
"Tank #37"
    
{
        
"General"
        
{
            
"Tank Name"                    "Jumper Tank"
            "Tank Enabled"                "1"
            "Tank Chance"                "100.0"
            "Tank Note"                    "0"
            "Human Support"                "1"
            "Skin Color"                "200,255,0,255"
            "Glow Enabled"                "0"
            "Glow Color"                "225,215,0"
            "Glow Flashing"                "0"
            "Glow Range"                "0-0"
            "Glow Type"                    "0"                
        
}
        
"Spawn"
        
{
            
"Finale Tank"                "0"
            "Type Limit"                "1"
        
}        
        
"Props"
        
{
            
"Props Attached"            "32"
            "Props Chance"                "0.0,0.0,0.0,0.0,0.0,100.0,0.0"        
            "Light Color"                "225,0,205,255"
            "Oxygen Tank Color"            "225,0,205,255"
            "Flame Color"                "225,0,205,180"
            "Rock Color"                "225,0,205,255"
            "Rock Model"                "0"
            "Tire Color"                "10,10,10,10"
            "Propane Tank Color"        "225,0,205,255"
        
}
        
"Particles"
        
{
            
"Body Effects"                "0"
            "Rock Effects"                "0"
        
}
        
"Health"
        
{
            
"Extra Health"                "-2000"
        
}        
        
"Enhancements"
        
{
            
"Claw Damage"                "15.0"
            "Rock Damage"                "10.0"
            "Run Speed"                    "1.3"
            "Throw Interval"            "999999.0"
        
}
        
"Immunities"
        
{
            
"Bullet Immunity"            "0"
            "Explosive Immunity"        "0"
            "Fire Immunity"                "1"
            "Melee Immunity"            "1"
        
}        
        
"Jump Ability"
        
{
            
"Human Ability"                "1"
            "Human Ammo"                "2"
            "Human Cooldown"            "120.0"
            "Ability Enabled"            "3"
            "Ability Effect"            "0"
            "Ability Message"            "0"
            "Jump Chance"                "70.5"
            "Jump Duration"                "4.0"
            "Jump Height"                "0.0"
            "Jump Hit"                    "0"
            "Jump Hit Mode"                "0"
            "Jump Interval"                "1.0"
            "Jump Mode"                    "1"
            "Jump Range"                "500.0"
            "Jump Range Chance"            "999999.0"
            "Jump Sporadic Chance"        "33.3"
            "Jump Sporadic Height"        "750.0"
        
}
    }
    
"Tank #43"
    
{
        
"General"
        
{
            
"Tank Name"                    "Meteor Tank"
            "Tank Enabled"                "1"
            "Tank Chance"                "100.0"
            "Tank Note"                    "0"
            "Human Support"                "1"
            "Skin Color"                "100,25,25,255"
            "Glow Enabled"                "0"
            "Glow Color"                "120,20,10"
            "Glow Flashing"                "0"
            "Glow Range"                "0-0"
            "Glow Type"                    "0"                
        
}
        
"Spawn"
        
{
            
"Finale Tank"                "0"
            "Type Limit"                "1"
        
}        
        
"Props"
        
{
            
"Props Attached"            "16"
            "Props Chance"                "0.0,0.0,0.0,0.0,100.0,0.0,0.0"        
            "Light Color"                "200,200,200,255"
            "Oxygen Tank Color"            "200,200,200,255"
            "Flame Color"                "200,200,200,180"
            "Rock Color"                "200,200,200,255"
            "Rock Model"                "0"
            "Tire Color"                "200,200,200,255"
            "Propane Tank Color"        "200,200,200,255"
        
}
        
"Particles"
        
{
            
"Body Effects"                "16"
        
}
        
"Health"
        
{
            
"Extra Health"                "-2000"
        
}
        
"Enhancements"
        
{
            
"Claw Damage"                "15.0"
            "Rock Damage"                "15.0"
            "Run Speed"                    "1.0"
            "Throw Interval"            "10.0"
        
}
        
"Immunities"
        
{
            
"Bullet Immunity"            "0"
            "Explosive Immunity"        "1"
            "Fire Immunity"                "1"
            "Melee Immunity"            "1"
        
}
        
"Meteor Ability"
        
{
            
"Human Ability"                "1"
            "Human Ammo"                "1"
            "Human Cooldown"            "0.0"
            "Ability Enabled"            "1"
            "Ability Message"            "0"
            "Meteor Chance"                "12.0"
            "Meteor Damage"                "5.0"
            "Meteor Duration"            "5.0"
            "Meteor Mode"                "1"
            "Meteor Radius"                "-100.0,100.0"
        
}
    }
    
"Tank #50"
    
{
        
"General"
        
{
            
"Tank Name"                    "Puke Tank"
            "Tank Enabled"                "1"
            "Tank Chance"                "100.0"
            "Tank Note"                    "0"
            "Human Support"                "1"
            "Skin Color"                "10,100,0,255"
            "Glow Enabled"                "1"
            "Glow Color"                "10,100,0"
            "Glow Flashing"                "0"
            "Glow Range"                "0-999999"
            "Glow Type"                    "0"                
        
}
        
"Spawn"
        
{
            
"Finale Tank"                "0"
            "Type Limit"                "1"
        
}        
        
"Props"
        
{
            
"Props Attached"            "0"
            "Props Chance"                "0.0,0.0,0.0,0.0,0.0,0.0,0.0"        
            "Light Color"                "140,0,0,255"
            "Oxygen Tank Color"            "140,0,0,255"
            "Flame Color"                "140,0,0,180"
            "Rock Color"                "140,0,0,255"
            "Rock Model"                "0"
            "Tire Color"                "140,0,0,255"
            "Propane Tank Color"        "140,0,0,255"
        
}
        
"Particles"
        
{
            
"Body Effects"                "0"
            "Rock Effects"                "0"
        
}
        
"Health"
        
{
            
"Extra Health"                "-2000"
        
}
        
"Enhancements"
        
{
            
"Claw Damage"                "15.0"
            "Rock Damage"                "10.0"
            "Run Speed"                    "1.0"
            "Throw Interval"            "999999.0"
        
}
        
"Immunities"
        
{
            
"Bullet Immunity"            "0"
            "Explosive Immunity"        "0"
            "Fire Immunity"                "1"
            "Melee Immunity"            "1"
        
}        
        
"Puke Ability"
        
{
            
"Human Ability"                "1"
            "Human Ammo"                "2"
            "Human Cooldown"            "120.0"
            "Ability Enabled"            "1"
            "Ability Effect"            "0"
            "Ability Message"            "0"
            "Puke Chance"                "100.0"
            "Puke Hit"                    "1"
            "Puke Hit Mode"                "1"
            "Puke Range"                "1.0"
            "Puke Range Chance"            "1.0"
        
}
    }
    
"Tank #61"
    
{
        
"General"
        
{
            
"Tank Name"                    "Shield Tank"
            "Tank Enabled"                "1"
            "Tank Chance"                "100.0"
            "Tank Note"                    "0"
            "Human Support"                "1"
            "Skin Color"                "135,205,255,255"
            "Glow Enabled"                "1"
            "Glow Color"                "135,205,255"
            "Glow Flashing"                "1"
            "Glow Range"                "0-999999"
            "Glow Type"                    "0"                
        
}
        
"Spawn"
        
{
            
"Finale Tank"                "0"
            "Type Limit"                "1"
        
}        
        
"Props"
        
{
            
"Props Attached"            "0"
            "Props Chance"                "0.0,0.0,0.0,0.0,0.0,0.0,0.0"        
            "Light Color"                "25,125,125,255"
            "Oxygen Tank Color"            "25,125,125,255"
            "Flame Color"                "25,125,125,180"
            "Rock Color"                "25,125,125,255"
            "Rock Model"                "0"
            "Tire Color"                "25,125,125,255"
            "Propane Tank Color"        "25,125,125,255"
        
}
        
"Particles"
        
{
            
"Body Effects"                "0"
            "Rock Effects"                "0"
        
}
        
"Health"
        
{
            
"Extra Health"                "-2000"
        
}        
        
"Enhancements"
        
{
            
"Claw Damage"                "15.0"
            "Rock Damage"                "15.0"
            "Run Speed"                    "1.0"
            "Throw Interval"            "6.0"
        
}
        
"Immunities"
        
{
            
"Bullet Immunity"            "0"
            "Explosive Immunity"        "0"
            "Fire Immunity"                "1"
            "Melee Immunity"            "1"
        
}        
        
"Shield Ability"
        
{
            
"Human Ability"                "1"
            "Human Ammo"                "1"
            "Human Cooldown"            "0.0"
            "Human Duration"            "5.0"
            "Ability Enabled"            "1"
            "Ability Message"            "0"
            "Shield Chance"                "100.0"
            "Shield Color"                "25,125,125,50"
            "Shield Delay"                "8.0"
        
}
    }
    
"Tank #64"
    
{
        
"General"
        
{
            
"Tank Name"                    "Smasher Tank"
            "Tank Enabled"                "1"
            "Tank Chance"                "100.0"
            "Tank Note"                    "0"
            "Human Support"                "1"
            "Skin Color"                "70,80,100,255"
            "Glow Enabled"                "1"
            "Glow Color"                "70,80,100"
            "Glow Flashing"                "0"
            "Glow Range"                "0-999999"
            "Glow Type"                    "0"                
        
}
        
"Spawn"
        
{
            
"Finale Tank"                "0"
            "Type Limit"                "1"
        
}        
        
"Props"
        
{
            
"Props Attached"            "0"
            "Props Chance"                "0.0,0.0,0.0,0.0,0.0,0.0,0.0"        
            "Light Color"                "130,65,0,255"
            "Oxygen Tank Color"            "130,65,0,255"
            "Flame Color"                "130,65,0,180"
            "Rock Color"                "130,65,0,255"
            "Rock Model"                "0"
            "Tire Color"                "130,65,0,255"
            "Propane Tank Color"        "130,65,0,255"
        
}
        
"Particles"
        
{
            
"Body Effects"                "0"
            "Rock Effects"                "0"
        
}
        
"Health"
        
{
            
"Extra Health"                "-2000"
        
}        
        
"Enhancements"
        
{
            
"Claw Damage"                "999999.0"
            "Rock Damage"                "999999.0"
            "Run Speed"                    "0.65"
            "Throw Interval"            "999999.0"
        
}
        
"Immunities"
        
{
            
"Bullet Immunity"            "0"
            "Explosive Immunity"        "0"
            "Fire Immunity"                "1"
            "Melee Immunity"            "1"
        
}        
        
"Smash Ability"
        
{
            
"Human Ability"                "1"
            "Human Ammo"                "1"
            "Human Cooldown"            "0.0"
            "Ability Enabled"            "1"
            "Ability Effect"            "0"
            "Ability Message"            "0"
            "Smash Chance"                "100.0"
            "Smash Hit"                    "1"
            "Smash Hit Mode"            "0"
            "Smash Range"                "5.0"
            "Smash Range Chance"        "100.0"
        
}
    }
    
"Tank #78"
    
{
        
"General"
        
{
            
"Tank Name"                    "Whirler Tank"
            "Tank Enabled"                "1"
            "Tank Chance"                "100.0"
            "Tank Note"                    "0"
            "Human Support"                "1"
            "Skin Color"                "144,176,57,255"
            "Glow Enabled"                "0"
            "Glow Color"                "144,176,57"
            "Glow Flashing"                "0"
            "Glow Range"                "0-0"
            "Glow Type"                    "0"                
        
}
        
"Spawn"
        
{
            
"Finale Tank"                "0"
            "Type Limit"                "1"
        
}        
        
"Props"
        
{
            
"Props Attached"            "0"
            "Props Chance"                "0.0,0.0,0.0,0.0,0.0,0.0,0.0"        
            "Light Color"                "255,200,0,255"
            "Oxygen Tank Color"            "255,200,0,255"
            "Flame Color"                "255,200,0,180"
            "Rock Color"                "255,200,0,255"
            "Rock Model"                "0"
            "Tire Color"                "255,200,0,255"
            "Propane Tank Color"        "255,200,0,255"
        
}
        
"Particles"
        
{
            
"Body Effects"                "0"
            "Rock Effects"                "0"
        
}
        
"Health"
        
{
            
"Extra Health"                "-2000"
        
}        
        
"Enhancements"
        
{
            
"Claw Damage"                "15.0"
            "Rock Damage"                "15.0"
            "Run Speed"                    "1.0"
            "Throw Interval"            "999999.0"
        
}
        
"Immunities"
        
{
            
"Bullet Immunity"            "0"
            "Explosive Immunity"        "0"
            "Fire Immunity"                "1"
            "Melee Immunity"            "1"
        
}        
        
"Whirl Ability"
        
{
            
"Human Ability"                "1"
            "Human Ammo"                "2"
            "Human Cooldown"            "120.0"
            "Ability Enabled"            "1"
            "Ability Effect"            "7"
            "Ability Message"            "0"
            "Whirl Axis"                "0"
            "Whirl Chance"                "100.0"
            "Whirl Duration"            "5.0"
            "Whirl Hit"                    "1"
            "Whirl Hit Mode"            "0"
            "Whirl Range"                "1.0"
            "Whirl Range Chance"        "1.0"
            "Whirl Speed"                "500.0"
        
}
    }
    
"Tank #85"
    
{
        
"General"
        
{
            
"Tank Name"                    "Cobalt Tank"
            "Tank Enabled"                "1"
            "Tank Chance"                "45.3"
            "Tank Note"                    "0"
            "Human Support"                "1"
            "Skin Color"                "0,105,255,150"
            "Glow Enabled"                "0"
            "Glow Color"                "0,105,255"
            "Glow Flashing"                "0"
            "Glow Range"                "0-0"
            "Glow Type"                    "0"                
        
}
        
"Spawn"
        
{
            
"Finale Tank"                "0"
            "Type Limit"                "1"
        
}        
        
"Props"
        
{
            
"Props Attached"            "1"
            "Props Chance"                "0.0,0.0,0.0,0.0,0.0,0.0,0.0"
            "Oxygen Tank Color"            "150,150,255,150"
            "Flame Color"                "150,150,255,150"
            "Rock Color"                "150,150,255,150"
            "Rock Model"                "0"
            "Tire Color"                "150,150,255,150"
            "Propane Tank Color"        "150,150,255,150"
        
}
        
"Particles"
        
{
            
"Body Effects"                "0"
            "Rock Effects"                "0"
        
}
        
"Health"
        
{
            
"Extra Health"                "-2000"
        
}        
        
"Enhancements"
        
{
            
"Claw Damage"                "15.0"
            "Rock Damage"                "10.0"
            "Run Speed"                    "1.2"
            "Throw Interval"            "999999.0"
        
}
        
"Immunities"
        
{
            
"Bullet Immunity"            "0"
            "Explosive Immunity"        "0"
            "Fire Immunity"                "1"
            "Melee Immunity"            "1"
        
}
        
"Fast Ability"
        
{
            
"Human Ability"                "1"
            "Human Ammo"                "2"
            "Human Cooldown"            "120.0"
            "Ability Enabled"            "1"
            "Ability Message"            "0"
            "Fast Chance"                "50.0"
            "Fast Duration"                "3.0"
            "Fast Speed"                "2.5"
        
}
    }
    
"Tank #99"
    
{
        
"General"
        
{
            
"Tank Name"                    "Rabies Tank"
            "Tank Enabled"                "1"
            "Tank Chance"                "100.0"
            "Tank Note"                    "0"
            "Human Support"                "1"
            "Skin Color"                "175,50,95,255"
            "Glow Enabled"                "0"
            "Glow Color"                "175,50,95"
            "Glow Flashing"                "0"
            "Glow Range"                "0-0"
            "Glow Type"                    "0"                
        
}
        
"Spawn"
        
{
            
"Finale Tank"                "0"
            "Type Limit"                "1"
        
}        
        
"Props"
        
{
            
"Props Attached"            "0"
            "Props Chance"                "0.0,0.0,0.0,0.0,0.0,0.0,0.0"        
            "Light Color"                "0,165,165,255"
            "Oxygen Tank Color"            "0,165,165,255"
            "Flame Color"                "0,165,165,180"
            "Rock Color"                "0,165,165,255"
            "Rock Model"                "0"
            "Tire Color"                "0,165,165,255"
            "Propane Tank Color"        "0,165,165,255"
        
}
        
"Particles"
        
{
            
"Body Effects"                "0"
            "Rock Effects"                "0"
        
}
        
"Health"
        
{
            
"Extra Health"                "-2000"
        
}        
        
"Enhancements"
        
{
            
"Claw Damage"                "15.0"
            "Rock Damage"                "15.0"
            "Run Speed"                    "1.2"
            "Throw Interval"            "999999.0"
        
}
        
"Immunities"
        
{
            
"Bullet Immunity"            "0"
            "Explosive Immunity"        "0"
            "Fire Immunity"                "1"
            "Melee Immunity"            "1"
        
}        
        
"Drug Ability"
        
{
            
"Ability Enabled"            "1"
            "Ability Effect"            "1"
            "Drug Chance"                "100.0"
            "Drug Duration"                "10.0"
            "Drug Hit"                    "1"
            "Drug Hit Mode"                "1"
            "Drug Interval"                "1.0"
            "Drug Range"                "1.0"
            "Drug Range Chance"            "0.0"
        
}
        
"Hurt Ability"
        
{
            
"Ability Enabled"            "1"
            "Ability Effect"            "1"
            "Ability Message"            "0"
            "Hurt Chance"                "100.0"
            "Hurt Damage"                "3.0"
            "Hurt Duration"                "10.0"
            "Hurt Hit"                    "1"
            "Hurt Hit Mode"                "1"
            "Hurt Interval"                "1.0"
            "Hurt Range"                "1.0"
            "Hurt Range Chance"            "0.0"
        
}
    }    

The electrical ability is still not working, there is no electrical damage, electrical duration and electrical range. There is also no electric sound effect. View Video

My c11m2_offices.cfg
PHP Code:
// This config file was auto-generated by Mutant Tanks v8.79 (https://forums.alliedmods.net/showthread.php?t=302140)
"Mutant Tanks"
{
    
"Plugin Settings"
    
{
        
"Waves"
        
{
            
"Regular Amount"            "6"
            "Regular Interval"            "4.0"
            "Regular Mode"                "1"
            "Regular Wave"                "1"
            "Regular Type"                "18-18"
        
}    
    }
    
"Tank #18"
    
{
        
"General"
        
{
            
"Tank Name"                    "Electric Tank"
            "Tank Enabled"                "1"
            "Tank Chance"                "100.0"
            "Tank Note"                    "0"
            "Human Support"                "1"
            "Skin Color"                "100,165,255,255"
            "Glow Enabled"                "0"
            "Glow Color"                "100,165,255"
            "Glow Flashing"                "0"
            "Glow Range"                "0-0"
            "Glow Type"                    "0"                
        
}
        
"Spawn"
        
{
            
"Finale Tank"                "0"
            "Type Limit"                "32"
        
}        
        
"Props"
        
{
            
"Props Attached"            "0"
            "Props Chance"                "0.0,0.0,0.0,0.0,0.0,0.0,0.0"        
            "Light Color"                "0,0,50,255"
            "Oxygen Tank Color"            "0,0,50,255"
            "Flame Color"                "0,0,50,180"
            "Rock Color"                "0,0,50,255"
            "Tire Color"                "0,0,50,255"
            "Propane Tank Color"        "0,0,50,255"
        
}
        
"Particles"
        
{
            
"Body Effects"                "2"
            "Rock Effects"                "2"
        
}
        
"Health"
        
{
            
"Extra Health"                "-1500"
        
}
        
"Enhancements"
        
{
            
"Claw Damage"                "20.0"
            "Rock Damage"                "20.0"
            "Run Speed"                    "1.0"
            "Throw Interval"            "20.0"
        
}
        
"Immunities"
        
{
            
"Bullet Immunity"            "0"
            "Explosive Immunity"        "0"
            "Fire Immunity"                "1"
            "Melee Immunity"            "1"
        
}
        
"Electric Ability"
        
{
            
"Human Ability"                "1"
            "Human Ammo"                "2"
            "Human Cooldown"            "120.0"
            "Ability Enabled"            "1"
            "Ability Effect"            "7"
            "Ability Message"            "0"
            "Electric Chance"            "100.0"
            "Electric Damage"            "7.0"
            "Electric Duration"            "8.0"
            "Electric Hit"                "1"
            "Electric Hit Mode"            "0"
            "Electric Interval"            "1.0"
            "Electric Range"            "150.0"
            "Electric Range Chance"        "100.0"
        
}
    }

Did this happen to you? I still don't know if I'm doing something wrong, or it's a bug from mutant tanks

Edit: for the Splatter Ability, it is necessary to add:
"Splatter Hit"
"Splatter Hit Mode"
"Splatter Range"
"Splatter Range Chance"
__________________
Sorry i don't speak english very well

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Discord: Source#9382

Last edited by Tank Rush; 10-11-2020 at 17:48.
Tank Rush is offline
Mi.Cura
Veteran Member
Join Date: Dec 2016
Location: Brazil
Old 10-11-2020 , 17:42   Re: [L4D & L4D2] Mutant Tanks (v8.79, 10-10-2020)
Reply With Quote #843

Crasher has already been notified of this.
Just wait, he'll fix it.

I am also waiting.
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https://steamcommunity.com/groups/micuramodzombie
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Psyk0tik
Veteran Member
Join Date: May 2012
Location: Homeless
Old 10-11-2020 , 18:45   Re: [L4D & L4D2] Mutant Tanks (v8.79, 10-10-2020)
Reply With Quote #844

Quote:
Originally Posted by Tank Rush View Post
I noticed something weird in the tanks, so I froze the tanks to see what happens, and every time I get close to a tank my screen goes dark, similar to the blind ability. video Demonstration

My c2m2_fairgrounds.cfg
PHP Code:
// This config file was auto-generated by Mutant Tanks v8.79 (https://forums.alliedmods.net/showthread.php?t=302140)
"Mutant Tanks"
{
    
"Plugin Settings"
    
{
        
"Waves"
        
{
            
"Regular Amount"            "1"
            "Regular Interval"            "5.0"
            "Regular Mode"                "1"
            "Regular Wave"                "1"
            "Regular Type"                "1-118"
        
}    
    }
    
"Tank #2"
    
{
        
"General"
        
{
            
"Tank Name"                    "Spitter Tank"
            "Tank Enabled"                "1"
            "Tank Chance"                "100.0"
            "Tank Note"                    "0"
            "Human Support"                "1"
            "Skin Color"                "12,115,128,255"
            "Glow Enabled"                "0"
            "Glow Color"                "0,255,125"
            "Glow Flashing"                "0"
            "Glow Range"                "0-0"
            "Glow Type"                    "0"                
        
}
        
"Spawn"
        
{
            
"Finale Tank"                "0"
            "Type Limit"                "1"
        
}        
        
"Props"
        
{
            
"Props Attached"            "0"
            "Props Chance"                "0.0,0.0,0.0,0.0,0.0,0.0,0.0"        
            "Light Color"                "255,0,0,255"
            "Oxygen Tank Color"            "255,0,0,255"
            "Flame Color"                "255,0,0,180"
            "Rock Color"                "0,255,0,255"
            "Rock Model"                "0"
            "Tire Color"                "255,0,0,255"
            "Propane Tank Color"        "255,0,0,255"
        
}
        
"Particles"
        
{
            
"Body Effects"                "64"
            "Rock Effects"                "8"
        
}
        
"Health"
        
{
            
"Extra Health"                "-2000"
        
}
        
"Enhancements"
        
{
            
"Claw Damage"                "15.0"
            "Rock Damage"                "5.0"
            "Run Speed"                    "1.0"
            "Throw Interval"            "10.0"
        
}
        
"Immunities"
        
{
            
"Bullet Immunity"            "0"
            "Explosive Immunity"        "0"
            "Fire Immunity"                "1"
            "Melee Immunity"            "1"
        
}        
        
"Acid Ability"
        
{
            
"Human Ability"                "1"
            "Human Ammo"                "2"
            "Human Cooldown"            "120.0"
            "Ability Enabled"            "1"
            "Ability Effect"            "0"
            "Ability Message"            "0"
            "Acid Chance"                "100.0"
            "Acid Hit"                    "1"
            "Acid Hit Mode"                "0"
            "Acid Range"                "20.0"
            "Acid Range Chance"            "16.0"
            "Acid Rock Break"            "1"
            "Acid Rock Chance"            "100"
        
}
    }
    
"Tank #5"
    
{
        
"General"
        
{
            
"Tank Name"                    "Blind Tank"
            "Tank Enabled"                "1"
            "Tank Chance"                "100.0"
            "Tank Note"                    "0"
            "Human Support"                "1"
            "Skin Color"                "5,0,105,255"
            "Glow Enabled"                "1"
            "Glow Color"                "5,0,105"
            "Glow Flashing"                "0"
            "Glow Range"                "0-999999"
            "Glow Type"                    "0"                
        
}
        
"Spawn"
        
{
            
"Finale Tank"                "0"
            "Type Limit"                "1"
        
}        
        
"Props"
        
{
            
"Props Attached"            "0"
            "Props Chance"                "0.0,0.0,0.0,0.0,0.0,0.0,0.0"        
            "Light Color"                "30,20,0,255"
            "Oxygen Tank Color"            "30,20,0,255"
            "Flame Color"                "30,20,0,180"
            "Rock Color"                "5,0,105,255"
            "Rock Model"                "0"
            "Tire Color"                "30,20,0,255"
            "Propane Tank Color"        "30,20,0,255"
        
}
        
"Particles"
        
{
            
"Body Effects"                "0"
            "Rock Effects"                "0"
        
}
        
"Health"
        
{
            
"Extra Health"                "-2000"
        
}        
        
"Enhancements"
        
{
            
"Claw Damage"                "15.0"
            "Rock Damage"                "5.0"
            "Run Speed"                    "1.0"
            "Throw Interval"            "10.0"
        
}
        
"Immunities"
        
{
            
"Bullet Immunity"            "0"
            "Explosive Immunity"        "0"
            "Fire Immunity"                "1"
            "Melee Immunity"            "1"
        
}        
        
"Blind Ability"
        
{
            
"Human Ability"                "1"
            "Human Ammo"                "2"
            "Human Cooldown"            "120.0"
            "Ability Enabled"            "1"
            "Ability Effect"            "1"
            "Ability Message"            "0"
            "Blind Chance"                "100"
            "Blind Duration"            "10.0"
            "Blind Hit"                    "1"
            "Blind Hit Mode"            "0"
            "Blind Intensity"            "255"
            "Blind Range"                "1.0"
            "Blind Range Chance"        "1.0"
        
}
    }
    
"Tank #18"
    
{
        
"General"
        
{
            
"Tank Name"                    "Electric Tank"
            "Tank Enabled"                "1"
            "Tank Chance"                "100.0"
            "Tank Note"                    "0"
            "Human Support"                "1"
            "Skin Color"                "100,165,255,255"
            "Glow Enabled"                "0"
            "Glow Color"                "100,165,255"
            "Glow Flashing"                "0"
            "Glow Range"                "0-0"
            "Glow Type"                    "0"                
        
}
        
"Spawn"
        
{
            
"Finale Tank"                "0"
            "Type Limit"                "1"
        
}        
        
"Props"
        
{
            
"Props Attached"            "0"
            "Props Chance"                "0.0,0.0,0.0,0.0,0.0,0.0,0.0"        
            "Light Color"                "0,0,50,255"
            "Oxygen Tank Color"            "0,0,50,255"
            "Flame Color"                "0,0,50,180"
            "Rock Color"                "0,0,50,255"
            "Rock Model"                "0"
            "Tire Color"                "0,0,50,255"
            "Propane Tank Color"        "0,0,50,255"
        
}
        
"Particles"
        
{
            
"Body Effects"                "2"
            "Rock Effects"                "2"
        
}
        
"Health"
        
{
            
"Extra Health"                "-2000"
        
}
        
"Enhancements"
        
{
            
"Claw Damage"                "15.0"
            "Rock Damage"                "10.0"
            "Run Speed"                    "1.0"
            "Throw Interval"            "20.0"
        
}
        
"Immunities"
        
{
            
"Bullet Immunity"            "0"
            "Explosive Immunity"        "0"
            "Fire Immunity"                "1"
            "Melee Immunity"            "1"
        
}
        
"Electric Ability"
        
{
            
"Human Ability"                "1"
            "Human Ammo"                "2"
            "Human Cooldown"            "120.0"
            "Ability Enabled"            "1"
            "Ability Effect"            "7"
            "Ability Message"            "0"
            "Electric Chance"            "100.0"
            "Electric Damage"            "3.0"
            "Electric Duration"            "8.0"
            "Electric Hit"                "1"
            "Electric Hit Mode"            "0"
            "Electric Interval"            "1.0"
            "Electric Range"            "1.0"
            "Electric Range Chance"        "0.0"
        
}
    }
    
"Tank #21"
    
{
        
"General"
        
{
            
"Tank Name"                    "Fire Tank"
            "Tank Enabled"                "1"
            "Tank Chance"                "100.0"
            "Tank Note"                    "0"
            "Human Support"                "1"
            "Skin Color"                "128,0,0,255"
            "Glow Enabled"                "0"
            "Glow Color"                "128,0,0"
            "Glow Flashing"                "0"
            "Glow Range"                "0-0"
            "Glow Type"                    "0"    
            
        
}
        
"Spawn"
        
{
            
"Finale Tank"                "0"
            "Type Limit"                "1"
        
}        
        
"Props"
        
{
            
"Props Attached"            "0"
            "Props Chance"                "0.0,0.0,0.0,0.0,0.0,0.0,0.0"        
            "Light Color"                "255,135,0,255"
            "Oxygen Tank Color"            "255,135,0,255"
            "Flame Color"                "255,135,0,180"
            "Rock Color"                "128,0,0"
            "Rock Model"                "0"
            "Tire Color"                "255,135,0,255"
            "Propane Tank Color"        "255,135,0,255"
        
}
        
"Particles"
        
{
            
"Body Effects"                "4"
            "Rock Effects"                "4"
        
}
        
"Health"
        
{
            
"Extra Health"                "-2000"
        
}
        
"Enhancements"
        
{
            
"Claw Damage"                "15.0"
            "Rock Damage"                "10.0"
            "Run Speed"                    "1.0"
            "Throw Interval"            "7.0"
        
}
        
"Immunities"
        
{
            
"Bullet Immunity"            "0"
            "Explosive Immunity"        "0"
            "Fire Immunity"                "1"
            "Melee Immunity"            "1"
        
}
        
"Fire Ability"
        
{
            
"Human Ability"                "1"
            "Human Ammo"                "2"
            "Human Cooldown"            "120.0"
            "Ability Enabled"            "1"
            "Ability Effect"            "7"
            "Ability Message"            "0"
            "Fire Chance"                "100.0"
            "Fire Hit"                    "1"
            "Fire Hit Mode"                "0"
            "Fire Range"                "20.0"
            "Fire Range Chance"            "1.0"
            "Fire Rock Break"            "1"
            "Fire Rock Chance"            "100.0"
        
}
    }
    
"Tank #24"
    
{
        
"General"
        
{
            
"Tank Name"                    "Ghost Tank"
            "Tank Enabled"                "1"
            "Tank Chance"                "100.0"
            "Tank Note"                    "0"
            "Human Support"                "1"
            "Skin Color"                "100,100,100,0"
            "Glow Enabled"                "0"
            "Glow Color"                "255,255,255"
            "Glow Flashing"                "0"
            "Glow Range"                "0-0"
            "Glow Type"                    "0"                
        
}
        
"Spawn"
        
{
            
"Finale Tank"                "0"
            "Type Limit"                "1"
        
}        
        
"Props"
        
{
            
"Props Attached"            "0"
            "Props Chance"                "0.0,0.0,0.0,0.0,0.0,0.0,0.0"        
            "Props Attached"            "124"
            "Light Color"                "150,150,150,150"
            "Oxygen Tank Color"            "150,150,150,150"
            "Flame Color"                "150,150,150,150"
            "Rock Color"                "150,150,150,150"
            "Rock Model"                "0"
            "Tire Color"                "150,150,150,150"
            "Propane Tank Color"        "150,150,150,150"
        
}
        
"Particles"
        
{
            
"Body Effects"                "0"
            "Rock Effects"                "0"
        
}
        
"Health"
        
{
            
"Extra Health"                "-2000"
        
}        
        
"Enhancements"
        
{
            
"Claw Damage"                "15.0"
            "Rock Damage"                "15.0"
            "Run Speed"                    "1.1"
            "Throw Interval"            "10.0"
        
}
        
"Immunities"
        
{
            
"Bullet Immunity"            "0"
            "Explosive Immunity"        "0"
            "Fire Immunity"                "1"
            "Melee Immunity"            "1"
        
}
        
"Ghost Ability"
        
{
            
"Human Ability"                "1"
            "Human Ammo"                "2"
            "Human Cooldown"            "120.0"
            "Human Duration"            "5.0"
            "Ability Enabled"            "2"
            "Ability Effect"            "0"
            "Ability Message"            "0"
            "Ghost Chance"                "100.0"
            "Ghost Fade Alpha"            "255"
            "Ghost Fade Delay"            "999999.0"
            "Ghost Fade Limit"            "0"
            "Ghost Fade Rate"            "0.1"
            "Ghost Hit"                    "0"
            "Ghost Hit Mode"            "0"
            "Ghost Range"                "999999.0"
            "Ghost Range Chance"        "1.0"
            "Ghost Weapon Slots"        "0"
        
}
    }
    
"Tank #26"
    
{
        
"General"
        
{
            
"Tank Name"                    "Magnetic Tank"
            "Tank Enabled"                "1"
            "Tank Chance"                "100.0"
            "Tank Note"                    "0"
            "Human Support"                "1"
            "Skin Color"                "25,25,25,255"
            "Glow Enabled"                "0"
            "Glow Color"                "25,25,25"
            "Glow Flashing"                "0"
            "Glow Range"                "0-0"
            "Glow Type"                    "0"                
        
}
        
"Spawn"
        
{
            
"Finale Tank"                "0"
            "Type Limit"                "1"
        
}        
        
"Props"
        
{
            
"Props Attached"            "2"
            "Props Chance"                "0.0,50.0,0.0,0.0,0.0,0.0,0.0"        
            "Light Color"                "200,200,200,255"
            "Oxygen Tank Color"            "200,200,200,255"
            "Flame Color"                "200,200,200,180"
            "Rock Color"                "200,200,200,255"
            "Rock Model"                "0"
            "Tire Color"                "200,200,200,255"
            "Propane Tank Color"        "200,200,200,255"
        
}
        
"Particles"
        
{
            
"Body Effects"                "0"
            "Rock Effects"                "0"
        
}
        
"Health"
        
{
            
"Extra Health"                "-2000"
        
}        
        
"Enhancements"
        
{
            
"Claw Damage"                "15.0"
            "Rock Damage"                "15.0"
            "Run Speed"                    "1.0"
            "Throw Interval"            "10.0"
        
}
        
"Immunities"
        
{
            
"Bullet Immunity"            "0"
            "Explosive Immunity"        "0"
            "Fire Immunity"                "1"
            "Melee Immunity"            "1"
        
}        
        
"Gravity Ability"
        
{
            
"Human Ability"                "1"
            "Human Ammo"                "2"
            "Human Cooldown"            "120.0"
            "Ability Enabled"            "2"
            "Ability Effect"            "7"
            "Ability Message"            "0"
            "Gravity Chance"            "100.0"
            "Gravity Duration"            "5.0"
            "Gravity Force"                "-50.0"
            "Gravity Hit"                "0"
            "Gravity Hit Mode"            "0"
            "Gravity Range"                "200.0"
            "Gravity Range Chance"        "100.0"
            "Gravity Value"                "0.3"
        
}
    }
    
"Tank #32"
    
{
        
"General"
        
{
            
"Tank Name"                    "Ice Tank"
            "Tank Enabled"                "1"
            "Tank Chance"                "100.0"
            "Tank Note"                    "0"
            "Human Support"                "1"
            "Skin Color"                "0,100,170,200"
            "Glow Enabled"                "0"
            "Glow Color"                "0,155,255"
            "Glow Flashing"                "0"
            "Glow Range"                "0-0"
            "Glow Type"                    "0"                
        
}
        
"Spawn"
        
{
            
"Finale Tank"                "0"
            "Type Limit"                "1"
        
}        
        
"Props"
        
{
            
"Props Attached"            "16"
            "Props Chance"                "0.0,0.0,0.0,0.0,100.0,0.0,0.0"        
            "Light Color"                "170,240,255,200"
            "Oxygen Tank Color"            "170,240,255,200"
            "Flame Color"                "170,240,255,180"
            "Rock Color"                "0,100,170,200"
            "Rock Model"                "0"
            "Tire Color"                "170,240,255,200"
            "Propane Tank Color"        "170,240,255,200"
        
}
        
"Particles"
        
{
            
"Body Effects"                "8"
        
}
        
"Health"
        
{
            
"Extra Health"                "-2000"
        
}
        
"Enhancements"
        
{
            
"Claw Damage"                "15.0"
            "Rock Damage"                "5.0"
            "Run Speed"                    "0.8"
            "Throw Interval"            "5.0"
        
}
        
"Immunities"
        
{
            
"Bullet Immunity"            "0"
            "Explosive Immunity"        "0"
            "Fire Immunity"                "1"
            "Melee Immunity"            "1"
        
}        
        
"Ice Ability"
        
{
            
"Human Ability"                "1"
            "Human Ammo"                "2"
            "Human Cooldown"            "120.0"
            "Ability Enabled"            "1"
            "Ability Effect"            "7"
            "Ability Message"            "0"
            "Ice Chance"                "100.0"
            "Ice Duration"                "10.0"
            "Ice Hit"                    "1"
            "Ice Hit Mode"                "0"
            "Ice Range"                    "1.0"
            "Ice Range Chance"            "999999.0"
        
}
        
"Ghost Ability"
        
{
            
"Ability Enabled"            "2"
            "Ability Effect"            "0"
            "Ability Message"            "0"
            "Ghost Chance"                "100.0"
            "Ghost Fade Alpha"            "200"
            "Ghost Fade Delay"            "999999.0"
            "Ghost Fade Limit"            "200"
            "Ghost Fade Rate"            "0.1"
            "Ghost Hit"                    "0"
            "Ghost Hit Mode"            "0"
            "Ghost Range"                "999999.0"
            "Ghost Range Chance"        "1.0"
            "Ghost Weapon Slots"        "0"
        
}        
    }
    
"Tank #37"
    
{
        
"General"
        
{
            
"Tank Name"                    "Jumper Tank"
            "Tank Enabled"                "1"
            "Tank Chance"                "100.0"
            "Tank Note"                    "0"
            "Human Support"                "1"
            "Skin Color"                "200,255,0,255"
            "Glow Enabled"                "0"
            "Glow Color"                "225,215,0"
            "Glow Flashing"                "0"
            "Glow Range"                "0-0"
            "Glow Type"                    "0"                
        
}
        
"Spawn"
        
{
            
"Finale Tank"                "0"
            "Type Limit"                "1"
        
}        
        
"Props"
        
{
            
"Props Attached"            "32"
            "Props Chance"                "0.0,0.0,0.0,0.0,0.0,100.0,0.0"        
            "Light Color"                "225,0,205,255"
            "Oxygen Tank Color"            "225,0,205,255"
            "Flame Color"                "225,0,205,180"
            "Rock Color"                "225,0,205,255"
            "Rock Model"                "0"
            "Tire Color"                "10,10,10,10"
            "Propane Tank Color"        "225,0,205,255"
        
}
        
"Particles"
        
{
            
"Body Effects"                "0"
            "Rock Effects"                "0"
        
}
        
"Health"
        
{
            
"Extra Health"                "-2000"
        
}        
        
"Enhancements"
        
{
            
"Claw Damage"                "15.0"
            "Rock Damage"                "10.0"
            "Run Speed"                    "1.3"
            "Throw Interval"            "999999.0"
        
}
        
"Immunities"
        
{
            
"Bullet Immunity"            "0"
            "Explosive Immunity"        "0"
            "Fire Immunity"                "1"
            "Melee Immunity"            "1"
        
}        
        
"Jump Ability"
        
{
            
"Human Ability"                "1"
            "Human Ammo"                "2"
            "Human Cooldown"            "120.0"
            "Ability Enabled"            "3"
            "Ability Effect"            "0"
            "Ability Message"            "0"
            "Jump Chance"                "70.5"
            "Jump Duration"                "4.0"
            "Jump Height"                "0.0"
            "Jump Hit"                    "0"
            "Jump Hit Mode"                "0"
            "Jump Interval"                "1.0"
            "Jump Mode"                    "1"
            "Jump Range"                "500.0"
            "Jump Range Chance"            "999999.0"
            "Jump Sporadic Chance"        "33.3"
            "Jump Sporadic Height"        "750.0"
        
}
    }
    
"Tank #43"
    
{
        
"General"
        
{
            
"Tank Name"                    "Meteor Tank"
            "Tank Enabled"                "1"
            "Tank Chance"                "100.0"
            "Tank Note"                    "0"
            "Human Support"                "1"
            "Skin Color"                "100,25,25,255"
            "Glow Enabled"                "0"
            "Glow Color"                "120,20,10"
            "Glow Flashing"                "0"
            "Glow Range"                "0-0"
            "Glow Type"                    "0"                
        
}
        
"Spawn"
        
{
            
"Finale Tank"                "0"
            "Type Limit"                "1"
        
}        
        
"Props"
        
{
            
"Props Attached"            "16"
            "Props Chance"                "0.0,0.0,0.0,0.0,100.0,0.0,0.0"        
            "Light Color"                "200,200,200,255"
            "Oxygen Tank Color"            "200,200,200,255"
            "Flame Color"                "200,200,200,180"
            "Rock Color"                "200,200,200,255"
            "Rock Model"                "0"
            "Tire Color"                "200,200,200,255"
            "Propane Tank Color"        "200,200,200,255"
        
}
        
"Particles"
        
{
            
"Body Effects"                "16"
        
}
        
"Health"
        
{
            
"Extra Health"                "-2000"
        
}
        
"Enhancements"
        
{
            
"Claw Damage"                "15.0"
            "Rock Damage"                "15.0"
            "Run Speed"                    "1.0"
            "Throw Interval"            "10.0"
        
}
        
"Immunities"
        
{
            
"Bullet Immunity"            "0"
            "Explosive Immunity"        "1"
            "Fire Immunity"                "1"
            "Melee Immunity"            "1"
        
}
        
"Meteor Ability"
        
{
            
"Human Ability"                "1"
            "Human Ammo"                "1"
            "Human Cooldown"            "0.0"
            "Ability Enabled"            "1"
            "Ability Message"            "0"
            "Meteor Chance"                "12.0"
            "Meteor Damage"                "5.0"
            "Meteor Duration"            "5.0"
            "Meteor Mode"                "1"
            "Meteor Radius"                "-100.0,100.0"
        
}
    }
    
"Tank #50"
    
{
        
"General"
        
{
            
"Tank Name"                    "Puke Tank"
            "Tank Enabled"                "1"
            "Tank Chance"                "100.0"
            "Tank Note"                    "0"
            "Human Support"                "1"
            "Skin Color"                "10,100,0,255"
            "Glow Enabled"                "1"
            "Glow Color"                "10,100,0"
            "Glow Flashing"                "0"
            "Glow Range"                "0-999999"
            "Glow Type"                    "0"                
        
}
        
"Spawn"
        
{
            
"Finale Tank"                "0"
            "Type Limit"                "1"
        
}        
        
"Props"
        
{
            
"Props Attached"            "0"
            "Props Chance"                "0.0,0.0,0.0,0.0,0.0,0.0,0.0"        
            "Light Color"                "140,0,0,255"
            "Oxygen Tank Color"            "140,0,0,255"
            "Flame Color"                "140,0,0,180"
            "Rock Color"                "140,0,0,255"
            "Rock Model"                "0"
            "Tire Color"                "140,0,0,255"
            "Propane Tank Color"        "140,0,0,255"
        
}
        
"Particles"
        
{
            
"Body Effects"                "0"
            "Rock Effects"                "0"
        
}
        
"Health"
        
{
            
"Extra Health"                "-2000"
        
}
        
"Enhancements"
        
{
            
"Claw Damage"                "15.0"
            "Rock Damage"                "10.0"
            "Run Speed"                    "1.0"
            "Throw Interval"            "999999.0"
        
}
        
"Immunities"
        
{
            
"Bullet Immunity"            "0"
            "Explosive Immunity"        "0"
            "Fire Immunity"                "1"
            "Melee Immunity"            "1"
        
}        
        
"Puke Ability"
        
{
            
"Human Ability"                "1"
            "Human Ammo"                "2"
            "Human Cooldown"            "120.0"
            "Ability Enabled"            "1"
            "Ability Effect"            "0"
            "Ability Message"            "0"
            "Puke Chance"                "100.0"
            "Puke Hit"                    "1"
            "Puke Hit Mode"                "1"
            "Puke Range"                "1.0"
            "Puke Range Chance"            "1.0"
        
}
    }
    
"Tank #61"
    
{
        
"General"
        
{
            
"Tank Name"                    "Shield Tank"
            "Tank Enabled"                "1"
            "Tank Chance"                "100.0"
            "Tank Note"                    "0"
            "Human Support"                "1"
            "Skin Color"                "135,205,255,255"
            "Glow Enabled"                "1"
            "Glow Color"                "135,205,255"
            "Glow Flashing"                "1"
            "Glow Range"                "0-999999"
            "Glow Type"                    "0"                
        
}
        
"Spawn"
        
{
            
"Finale Tank"                "0"
            "Type Limit"                "1"
        
}        
        
"Props"
        
{
            
"Props Attached"            "0"
            "Props Chance"                "0.0,0.0,0.0,0.0,0.0,0.0,0.0"        
            "Light Color"                "25,125,125,255"
            "Oxygen Tank Color"            "25,125,125,255"
            "Flame Color"                "25,125,125,180"
            "Rock Color"                "25,125,125,255"
            "Rock Model"                "0"
            "Tire Color"                "25,125,125,255"
            "Propane Tank Color"        "25,125,125,255"
        
}
        
"Particles"
        
{
            
"Body Effects"                "0"
            "Rock Effects"                "0"
        
}
        
"Health"
        
{
            
"Extra Health"                "-2000"
        
}        
        
"Enhancements"
        
{
            
"Claw Damage"                "15.0"
            "Rock Damage"                "15.0"
            "Run Speed"                    "1.0"
            "Throw Interval"            "6.0"
        
}
        
"Immunities"
        
{
            
"Bullet Immunity"            "0"
            "Explosive Immunity"        "0"
            "Fire Immunity"                "1"
            "Melee Immunity"            "1"
        
}        
        
"Shield Ability"
        
{
            
"Human Ability"                "1"
            "Human Ammo"                "1"
            "Human Cooldown"            "0.0"
            "Human Duration"            "5.0"
            "Ability Enabled"            "1"
            "Ability Message"            "0"
            "Shield Chance"                "100.0"
            "Shield Color"                "25,125,125,50"
            "Shield Delay"                "8.0"
        
}
    }
    
"Tank #64"
    
{
        
"General"
        
{
            
"Tank Name"                    "Smasher Tank"
            "Tank Enabled"                "1"
            "Tank Chance"                "100.0"
            "Tank Note"                    "0"
            "Human Support"                "1"
            "Skin Color"                "70,80,100,255"
            "Glow Enabled"                "1"
            "Glow Color"                "70,80,100"
            "Glow Flashing"                "0"
            "Glow Range"                "0-999999"
            "Glow Type"                    "0"                
        
}
        
"Spawn"
        
{
            
"Finale Tank"                "0"
            "Type Limit"                "1"
        
}        
        
"Props"
        
{
            
"Props Attached"            "0"
            "Props Chance"                "0.0,0.0,0.0,0.0,0.0,0.0,0.0"        
            "Light Color"                "130,65,0,255"
            "Oxygen Tank Color"            "130,65,0,255"
            "Flame Color"                "130,65,0,180"
            "Rock Color"                "130,65,0,255"
            "Rock Model"                "0"
            "Tire Color"                "130,65,0,255"
            "Propane Tank Color"        "130,65,0,255"
        
}
        
"Particles"
        
{
            
"Body Effects"                "0"
            "Rock Effects"                "0"
        
}
        
"Health"
        
{
            
"Extra Health"                "-2000"
        
}        
        
"Enhancements"
        
{
            
"Claw Damage"                "999999.0"
            "Rock Damage"                "999999.0"
            "Run Speed"                    "0.65"
            "Throw Interval"            "999999.0"
        
}
        
"Immunities"
        
{
            
"Bullet Immunity"            "0"
            "Explosive Immunity"        "0"
            "Fire Immunity"                "1"
            "Melee Immunity"            "1"
        
}        
        
"Smash Ability"
        
{
            
"Human Ability"                "1"
            "Human Ammo"                "1"
            "Human Cooldown"            "0.0"
            "Ability Enabled"            "1"
            "Ability Effect"            "0"
            "Ability Message"            "0"
            "Smash Chance"                "100.0"
            "Smash Hit"                    "1"
            "Smash Hit Mode"            "0"
            "Smash Range"                "5.0"
            "Smash Range Chance"        "100.0"
        
}
    }
    
"Tank #78"
    
{
        
"General"
        
{
            
"Tank Name"                    "Whirler Tank"
            "Tank Enabled"                "1"
            "Tank Chance"                "100.0"
            "Tank Note"                    "0"
            "Human Support"                "1"
            "Skin Color"                "144,176,57,255"
            "Glow Enabled"                "0"
            "Glow Color"                "144,176,57"
            "Glow Flashing"                "0"
            "Glow Range"                "0-0"
            "Glow Type"                    "0"                
        
}
        
"Spawn"
        
{
            
"Finale Tank"                "0"
            "Type Limit"                "1"
        
}        
        
"Props"
        
{
            
"Props Attached"            "0"
            "Props Chance"                "0.0,0.0,0.0,0.0,0.0,0.0,0.0"        
            "Light Color"                "255,200,0,255"
            "Oxygen Tank Color"            "255,200,0,255"
            "Flame Color"                "255,200,0,180"
            "Rock Color"                "255,200,0,255"
            "Rock Model"                "0"
            "Tire Color"                "255,200,0,255"
            "Propane Tank Color"        "255,200,0,255"
        
}
        
"Particles"
        
{
            
"Body Effects"                "0"
            "Rock Effects"                "0"
        
}
        
"Health"
        
{
            
"Extra Health"                "-2000"
        
}        
        
"Enhancements"
        
{
            
"Claw Damage"                "15.0"
            "Rock Damage"                "15.0"
            "Run Speed"                    "1.0"
            "Throw Interval"            "999999.0"
        
}
        
"Immunities"
        
{
            
"Bullet Immunity"            "0"
            "Explosive Immunity"        "0"
            "Fire Immunity"                "1"
            "Melee Immunity"            "1"
        
}        
        
"Whirl Ability"
        
{
            
"Human Ability"                "1"
            "Human Ammo"                "2"
            "Human Cooldown"            "120.0"
            "Ability Enabled"            "1"
            "Ability Effect"            "7"
            "Ability Message"            "0"
            "Whirl Axis"                "0"
            "Whirl Chance"                "100.0"
            "Whirl Duration"            "5.0"
            "Whirl Hit"                    "1"
            "Whirl Hit Mode"            "0"
            "Whirl Range"                "1.0"
            "Whirl Range Chance"        "1.0"
            "Whirl Speed"                "500.0"
        
}
    }
    
"Tank #85"
    
{
        
"General"
        
{
            
"Tank Name"                    "Cobalt Tank"
            "Tank Enabled"                "1"
            "Tank Chance"                "45.3"
            "Tank Note"                    "0"
            "Human Support"                "1"
            "Skin Color"                "0,105,255,150"
            "Glow Enabled"                "0"
            "Glow Color"                "0,105,255"
            "Glow Flashing"                "0"
            "Glow Range"                "0-0"
            "Glow Type"                    "0"                
        
}
        
"Spawn"
        
{
            
"Finale Tank"                "0"
            "Type Limit"                "1"
        
}        
        
"Props"
        
{
            
"Props Attached"            "1"
            "Props Chance"                "0.0,0.0,0.0,0.0,0.0,0.0,0.0"
            "Oxygen Tank Color"            "150,150,255,150"
            "Flame Color"                "150,150,255,150"
            "Rock Color"                "150,150,255,150"
            "Rock Model"                "0"
            "Tire Color"                "150,150,255,150"
            "Propane Tank Color"        "150,150,255,150"
        
}
        
"Particles"
        
{
            
"Body Effects"                "0"
            "Rock Effects"                "0"
        
}
        
"Health"
        
{
            
"Extra Health"                "-2000"
        
}        
        
"Enhancements"
        
{
            
"Claw Damage"                "15.0"
            "Rock Damage"                "10.0"
            "Run Speed"                    "1.2"
            "Throw Interval"            "999999.0"
        
}
        
"Immunities"
        
{
            
"Bullet Immunity"            "0"
            "Explosive Immunity"        "0"
            "Fire Immunity"                "1"
            "Melee Immunity"            "1"
        
}
        
"Fast Ability"
        
{
            
"Human Ability"                "1"
            "Human Ammo"                "2"
            "Human Cooldown"            "120.0"
            "Ability Enabled"            "1"
            "Ability Message"            "0"
            "Fast Chance"                "50.0"
            "Fast Duration"                "3.0"
            "Fast Speed"                "2.5"
        
}
    }
    
"Tank #99"
    
{
        
"General"
        
{
            
"Tank Name"                    "Rabies Tank"
            "Tank Enabled"                "1"
            "Tank Chance"                "100.0"
            "Tank Note"                    "0"
            "Human Support"                "1"
            "Skin Color"                "175,50,95,255"
            "Glow Enabled"                "0"
            "Glow Color"                "175,50,95"
            "Glow Flashing"                "0"
            "Glow Range"                "0-0"
            "Glow Type"                    "0"                
        
}
        
"Spawn"
        
{
            
"Finale Tank"                "0"
            "Type Limit"                "1"
        
}        
        
"Props"
        
{
            
"Props Attached"            "0"
            "Props Chance"                "0.0,0.0,0.0,0.0,0.0,0.0,0.0"        
            "Light Color"                "0,165,165,255"
            "Oxygen Tank Color"            "0,165,165,255"
            "Flame Color"                "0,165,165,180"
            "Rock Color"                "0,165,165,255"
            "Rock Model"                "0"
            "Tire Color"                "0,165,165,255"
            "Propane Tank Color"        "0,165,165,255"
        
}
        
"Particles"
        
{
            
"Body Effects"                "0"
            "Rock Effects"                "0"
        
}
        
"Health"
        
{
            
"Extra Health"                "-2000"
        
}        
        
"Enhancements"
        
{
            
"Claw Damage"                "15.0"
            "Rock Damage"                "15.0"
            "Run Speed"                    "1.2"
            "Throw Interval"            "999999.0"
        
}
        
"Immunities"
        
{
            
"Bullet Immunity"            "0"
            "Explosive Immunity"        "0"
            "Fire Immunity"                "1"
            "Melee Immunity"            "1"
        
}        
        
"Drug Ability"
        
{
            
"Ability Enabled"            "1"
            "Ability Effect"            "1"
            "Drug Chance"                "100.0"
            "Drug Duration"                "10.0"
            "Drug Hit"                    "1"
            "Drug Hit Mode"                "1"
            "Drug Interval"                "1.0"
            "Drug Range"                "1.0"
            "Drug Range Chance"            "0.0"
        
}
        
"Hurt Ability"
        
{
            
"Ability Enabled"            "1"
            "Ability Effect"            "1"
            "Ability Message"            "0"
            "Hurt Chance"                "100.0"
            "Hurt Damage"                "3.0"
            "Hurt Duration"                "10.0"
            "Hurt Hit"                    "1"
            "Hurt Hit Mode"                "1"
            "Hurt Interval"                "1.0"
            "Hurt Range"                "1.0"
            "Hurt Range Chance"            "0.0"
        
}
    }    

The electrical ability is still not working, there is no electrical damage, electrical duration and electrical range. There is also no electric sound effect. View Video

My c11m2_offices.cfg
PHP Code:
// This config file was auto-generated by Mutant Tanks v8.79 (https://forums.alliedmods.net/showthread.php?t=302140)
"Mutant Tanks"
{
    
"Plugin Settings"
    
{
        
"Waves"
        
{
            
"Regular Amount"            "6"
            "Regular Interval"            "4.0"
            "Regular Mode"                "1"
            "Regular Wave"                "1"
            "Regular Type"                "18-18"
        
}    
    }
    
"Tank #18"
    
{
        
"General"
        
{
            
"Tank Name"                    "Electric Tank"
            "Tank Enabled"                "1"
            "Tank Chance"                "100.0"
            "Tank Note"                    "0"
            "Human Support"                "1"
            "Skin Color"                "100,165,255,255"
            "Glow Enabled"                "0"
            "Glow Color"                "100,165,255"
            "Glow Flashing"                "0"
            "Glow Range"                "0-0"
            "Glow Type"                    "0"                
        
}
        
"Spawn"
        
{
            
"Finale Tank"                "0"
            "Type Limit"                "32"
        
}        
        
"Props"
        
{
            
"Props Attached"            "0"
            "Props Chance"                "0.0,0.0,0.0,0.0,0.0,0.0,0.0"        
            "Light Color"                "0,0,50,255"
            "Oxygen Tank Color"            "0,0,50,255"
            "Flame Color"                "0,0,50,180"
            "Rock Color"                "0,0,50,255"
            "Tire Color"                "0,0,50,255"
            "Propane Tank Color"        "0,0,50,255"
        
}
        
"Particles"
        
{
            
"Body Effects"                "2"
            "Rock Effects"                "2"
        
}
        
"Health"
        
{
            
"Extra Health"                "-1500"
        
}
        
"Enhancements"
        
{
            
"Claw Damage"                "20.0"
            "Rock Damage"                "20.0"
            "Run Speed"                    "1.0"
            "Throw Interval"            "20.0"
        
}
        
"Immunities"
        
{
            
"Bullet Immunity"            "0"
            "Explosive Immunity"        "0"
            "Fire Immunity"                "1"
            "Melee Immunity"            "1"
        
}
        
"Electric Ability"
        
{
            
"Human Ability"                "1"
            "Human Ammo"                "2"
            "Human Cooldown"            "120.0"
            "Ability Enabled"            "1"
            "Ability Effect"            "7"
            "Ability Message"            "0"
            "Electric Chance"            "100.0"
            "Electric Damage"            "7.0"
            "Electric Duration"            "8.0"
            "Electric Hit"                "1"
            "Electric Hit Mode"            "0"
            "Electric Interval"            "1.0"
            "Electric Range"            "150.0"
            "Electric Range Chance"        "100.0"
        
}
    }

Did this happen to you? I still don't know if I'm doing something wrong, or it's a bug from mutant tanks

Edit: for the Splatter Ability, it is necessary to add:
"Splatter Hit"
"Splatter Hit Mode"
"Splatter Range"
"Splatter Range Chance"
I accidentally enabled Blind ability by default. Mi.Cura already informed me and it will be fixed in v8.80.

As for the Electric ability, it works fine for me, but I will look into it for you.

I cannot add those settings for Splatter ability because the splatter affects all players. I cannot specify which players see the splatters, so it would be unfair to affect all players just because the Tank hits one of them. Therefore, it will be a global ability like Panic or Meteor.
__________________

Last edited by Psyk0tik; 10-11-2020 at 18:46.
Psyk0tik is offline
3aljiyavslgazana
Member
Join Date: Dec 2018
Old 10-12-2020 , 12:49   Re: [L4D & L4D2] Mutant Tanks (v8.79, 10-10-2020)
Reply With Quote #845

Hey Crasher the Drop Ability doesn't work.. no weapon shows in Tank's hands and neither they are dropped when he's killed
The Item Ability works fine though..
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Psyk0tik
Veteran Member
Join Date: May 2012
Location: Homeless
Old 10-12-2020 , 13:14   Re: [L4D & L4D2] Mutant Tanks (v8.79, 10-10-2020)
Reply With Quote #846

Quote:
Originally Posted by 3aljiyavslgazana View Post
Hey Crasher the Drop Ability doesn't work.. no weapon shows in Tank's hands and neither they are dropped when he's killed
The Item Ability works fine though..
Are you using the “Drop Weapon Name” setting to specify a weapon? If so, then you will have to wait until the next update because v8.79 broke that setting.
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3aljiyavslgazana
Member
Join Date: Dec 2018
Old 10-12-2020 , 13:25   Re: [L4D & L4D2] Mutant Tanks (v8.79, 10-10-2020)
Reply With Quote #847

Yes i was using that it didn't work
Now im using this but still no luck

"Drop Ability"
{
"Ability Enabled" "1"
"Ability Message" "0"
"Drop Chance" "100.0"
"Drop Clip Chance" "100.0"
"Drop Hand Position" "2"
"Drop Mode" "2"
"Drop Weapon Scale" "2.0"
}

I also tried different values for each one but it doesn't matter
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Psyk0tik
Veteran Member
Join Date: May 2012
Location: Homeless
Old 10-12-2020 , 14:35   Re: [L4D & L4D2] Mutant Tanks (v8.79, 10-10-2020)
Reply With Quote #848

Quote:
Originally Posted by 3aljiyavslgazana View Post
Yes i was using that it didn't work
Now im using this but still no luck

"Drop Ability"
{
"Ability Enabled" "1"
"Ability Message" "0"
"Drop Chance" "100.0"
"Drop Clip Chance" "100.0"
"Drop Hand Position" "2"
"Drop Mode" "2"
"Drop Weapon Scale" "2.0"
}

I also tried different values for each one but it doesn't matter
I used those settings and Dropper Tank dropped a Knife for me. Maybe you have too many entities on the map so melee weapons can't spawn. Could be the map itself or maybe some plugins spawning too many things.
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Tank Rush
Senior Member
Join Date: May 2019
Location: Argentina
Old 10-12-2020 , 17:44   Re: [L4D & L4D2] Mutant Tanks (v8.79, 10-10-2020)
Reply With Quote #849

I forgot to mention that Finale Types does not work, the types of tanks are mixed in the wave that does not correspond to it.

For example, Warp Tank spawns on 2nd wave when it should spawn 1st wave, or the Spitter Tank spawns on 1st wave when it should spawn 2nd wave, or the Smasher Tank spawns on 2nd and 3rd wave when it shouldn't on the 2nd.

I recorded this video for you to check, in this case Smasher Tank spawns on second wave when it should spawn Spitter Tank

This is my custom setting for c2m5_concert.cfg correct me if i'm wrong
PHP Code:
"Mutant Tanks"
{
    
"Plugin Settings"
    
{
        
"Waves"
        
{
            
"Regular Amount"            "5"
            "Regular Interval"            "14.0"
            "Regular Mode"                "1"
            "Regular Type"                "114-114"
            "Regular Wave"                "1"
            "Finale Amount"                "0"
            "Finale Types"                "77-77,2-2,64-64"
            "Finale Waves"                "3,4,5"
        
}    
    }
    
"Tank #2"
    
{
        
"General"
        
{
            
"Tank Name"                    "Spitter Tank"
            "Tank Enabled"                "1"
            "Tank Chance"                "100.0"
            "Tank Note"                    "0"
            "Human Support"                "1"
            "Skin Color"                "12,115,128,255"
            "Glow Enabled"                "0"
            "Glow Color"                "0,255,125"
            "Glow Flashing"                "0"
            "Glow Range"                "0-0"
            "Glow Type"                    "0"                
        
}
        
"Spawn"
        
{
            
"Finale Tank"                "4"
            "Type Limit"                "32"
        
}        
        
"Props"
        
{
            
"Props Attached"            "0"
            "Props Chance"                "0.0,0.0,0.0,0.0,0.0,0.0,0.0"        
            "Light Color"                "255,0,0,255"
            "Oxygen Tank Color"            "255,0,0,255"
            "Flame Color"                "255,0,0,180"
            "Rock Color"                "0,255,0,255"
            "Rock Model"                "0"
            "Tire Color"                "255,0,0,255"
            "Propane Tank Color"        "255,0,0,255"
        
}
        
"Particles"
        
{
            
"Body Effects"                "64"
            "Rock Effects"                "8"
        
}
        
"Health"
        
{
            
"Extra Health"                "-2000"
        
}
        
"Enhancements"
        
{
            
"Claw Damage"                "15.0"
            "Rock Damage"                "5.0"
            "Run Speed"                    "1.0"
            "Throw Interval"            "10.0"
        
}
        
"Immunities"
        
{
            
"Bullet Immunity"            "0"
            "Explosive Immunity"        "0"
            "Fire Immunity"                "1"
            "Melee Immunity"            "1"
        
}        
        
"Acid Ability"
        
{
            
"Human Ability"                "1"
            "Human Ammo"                "2"
            "Human Cooldown"            "120.0"
            "Ability Enabled"            "1"
            "Ability Effect"            "0"
            "Ability Message"            "0"
            "Acid Chance"                "100.0"
            "Acid Hit"                    "1"
            "Acid Hit Mode"                "0"
            "Acid Range"                "20.0"
            "Acid Range Chance"            "16.0"
            "Acid Rock Break"            "1"
            "Acid Rock Chance"            "100"
        
}
    }
    
"Tank #64"
    
{
        
"General"
        
{
            
"Tank Name"                    "Smasher Tank"
            "Tank Enabled"                "1"
            "Tank Chance"                "100.0"
            "Tank Note"                    "0"
            "Human Support"                "1"
            "Skin Color"                "70,80,100,255"
            "Glow Enabled"                "1"
            "Glow Color"                "70,80,100"
            "Glow Flashing"                "0"
            "Glow Range"                "0-999999"
            "Glow Type"                    "0"                
        
}
        
"Spawn"
        
{
            
"Finale Tank"                "4"
            "Type Limit"                "32"
        
}        
        
"Props"
        
{
            
"Props Attached"            "0"
            "Props Chance"                "0.0,0.0,0.0,0.0,0.0,0.0,0.0"        
            "Light Color"                "130,65,0,255"
            "Oxygen Tank Color"            "130,65,0,255"
            "Flame Color"                "130,65,0,180"
            "Rock Color"                "130,65,0,255"
            "Rock Model"                "0"
            "Tire Color"                "130,65,0,255"
            "Propane Tank Color"        "130,65,0,255"
        
}
        
"Particles"
        
{
            
"Body Effects"                "0"
            "Rock Effects"                "0"
        
}
        
"Health"
        
{
            
"Extra Health"                "-2000"
        
}        
        
"Enhancements"
        
{
            
"Claw Damage"                "999999.0"
            "Rock Damage"                "999999.0"
            "Run Speed"                    "0.65"
            "Throw Interval"            "999999.0"
        
}
        
"Immunities"
        
{
            
"Bullet Immunity"            "0"
            "Explosive Immunity"        "0"
            "Fire Immunity"                "1"
            "Melee Immunity"            "1"
        
}        
        
"Smash Ability"
        
{
            
"Human Ability"                "1"
            "Human Ammo"                "1"
            "Human Cooldown"            "0.0"
            "Ability Enabled"            "1"
            "Ability Effect"            "0"
            "Ability Message"            "0"
            "Smash Chance"                "100.0"
            "Smash Hit"                    "1"
            "Smash Hit Mode"            "0"
            "Smash Range"                "5.0"
            "Smash Range Chance"        "100.0"
        
}
    }
    
"Tank #77"
    
{
        
"General"
        
{
            
"Tank Name"                    "Warp Tank"
            "Tank Enabled"                "1"
            "Tank Chance"                "100.0"
            "Tank Note"                    "0"
            "Human Support"                "1"
            "Skin Color"                "130,130,255,255"
            "Glow Enabled"                "0"
            "Glow Color"                "130,130,255"
            "Glow Flashing"                "0"
            "Glow Range"                "0-0"
            "Glow Type"                    "0"                
        
}
        
"Spawn"
        
{
            
"Finale Tank"                "4"
            "Type Limit"                "32"
        
}        
        
"Props"
        
{
            
"Props Attached"            "0"
            "Props Chance"                "0.0,0.0,0.0,0.0,0.0,0.0,0.0"        
            "Light Color"                "225,100,0,255"
            "Oxygen Tank Color"            "225,100,0,255"
            "Flame Color"                "225,100,0,180"
            "Rock Color"                "225,100,0,255"
            "Tire Color"                "225,100,0,255"
            "Propane Tank Color"        "225,100,0,255"
        
}
        
"Particles"
        
{
            
"Body Effects"                "0"
            "Rock Effects"                "0"
        
}
        
"Health"
        
{
            
"Extra Health"                "-2000"
        
}        
        
"Enhancements"
        
{
            
"Claw Damage"                "15.0"
            "Rock Damage"                "15.0"
            "Run Speed"                    "1.0"
            "Throw Interval"            "999999.0"
        
}
        
"Immunities"
        
{
            
"Bullet Immunity"            "0"
            "Explosive Immunity"        "0"
            "Fire Immunity"                "1"
            "Melee Immunity"            "1"
        
}
        
"Warp Ability"
        
{
            
"Human Ability"                "1"
            "Human Ammo"                "1"
            "Human Cooldown"            "0.0"
            "Human Duration"            "6.0"
            "Ability Enabled"            "2"
            "Ability Effect"            "0"
            "Ability Message"            "0"
            "Warp Chance"                "70.3"
            "Warp Hit"                    "1"
            "Warp Hit Mode"                "1"
            "Warp Interval"                "8.0"
            "Warp Mode"                    "0"
            "Warp Range"                "999999.0"
            "Warp Range Chance"            "100.0"
        
}
    }
    
"Tank #114"
    
{
        
"General"
        
{
            
"Tank Name"                "Normal Tank"
            "Tank Enabled"                "1"
            "Tank Chance"                "100.0"
            "Tank Note"                "0"
            "Human Support"                "1"
            "Skin Color"                "255,255,255,255"
            "Glow Enabled"                "0"
        
}
        
"Spawn"
        
{
            
"Finale Tank"                "3"
            "Type Limit"                "32"
        
}
        
"Props"
        
{
            
"Props Attached"            "0"
        
}
        
"Health"
        
{
            
"Extra Health"                "2000"
        
}
        
"Enhancements"
        
{
            
"Claw Damage"                "15.0"
            "Rock Damage"                "15.0"
            "Run Speed"                    "1.0"
            "Throw Interval"            "10.0"
        
}
        
"Immunities"
        
{
            
"Bullet Immunity"            "0"
            "Explosive Immunity"        "0"
            "Fire Immunity"                "0"
            "Melee Immunity"            "1"
        
}
    }

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Psyk0tik
Veteran Member
Join Date: May 2012
Location: Homeless
Old 10-12-2020 , 18:05   Re: [L4D & L4D2] Mutant Tanks (v8.79, 10-10-2020)
Reply With Quote #850

Quote:
Originally Posted by Tank Rush View Post
I forgot to mention that Finale Types does not work, the types of tanks are mixed in the wave that does not correspond to it.

For example, Warp Tank spawns on 2nd wave when it should spawn 1st wave, or the Spitter Tank spawns on 1st wave when it should spawn 2nd wave, or the Smasher Tank spawns on 2nd and 3rd wave when it shouldn't on the 2nd.

I recorded this video for you to check, in this case Smasher Tank spawns on second wave when it should spawn Spitter Tank

This is my custom setting for c2m5_concert.cfg correct me if i'm wrong
PHP Code:
"Mutant Tanks"
{
    
"Plugin Settings"
    
{
        
"Waves"
        
{
            
"Regular Amount"            "5"
            "Regular Interval"            "14.0"
            "Regular Mode"                "1"
            "Regular Type"                "114-114"
            "Regular Wave"                "1"
            "Finale Amount"                "0"
            "Finale Types"                "77-77,2-2,64-64"
            "Finale Waves"                "3,4,5"
        
}    
    }
    
"Tank #2"
    
{
        
"General"
        
{
            
"Tank Name"                    "Spitter Tank"
            "Tank Enabled"                "1"
            "Tank Chance"                "100.0"
            "Tank Note"                    "0"
            "Human Support"                "1"
            "Skin Color"                "12,115,128,255"
            "Glow Enabled"                "0"
            "Glow Color"                "0,255,125"
            "Glow Flashing"                "0"
            "Glow Range"                "0-0"
            "Glow Type"                    "0"                
        
}
        
"Spawn"
        
{
            
"Finale Tank"                "4"
            "Type Limit"                "32"
        
}        
        
"Props"
        
{
            
"Props Attached"            "0"
            "Props Chance"                "0.0,0.0,0.0,0.0,0.0,0.0,0.0"        
            "Light Color"                "255,0,0,255"
            "Oxygen Tank Color"            "255,0,0,255"
            "Flame Color"                "255,0,0,180"
            "Rock Color"                "0,255,0,255"
            "Rock Model"                "0"
            "Tire Color"                "255,0,0,255"
            "Propane Tank Color"        "255,0,0,255"
        
}
        
"Particles"
        
{
            
"Body Effects"                "64"
            "Rock Effects"                "8"
        
}
        
"Health"
        
{
            
"Extra Health"                "-2000"
        
}
        
"Enhancements"
        
{
            
"Claw Damage"                "15.0"
            "Rock Damage"                "5.0"
            "Run Speed"                    "1.0"
            "Throw Interval"            "10.0"
        
}
        
"Immunities"
        
{
            
"Bullet Immunity"            "0"
            "Explosive Immunity"        "0"
            "Fire Immunity"                "1"
            "Melee Immunity"            "1"
        
}        
        
"Acid Ability"
        
{
            
"Human Ability"                "1"
            "Human Ammo"                "2"
            "Human Cooldown"            "120.0"
            "Ability Enabled"            "1"
            "Ability Effect"            "0"
            "Ability Message"            "0"
            "Acid Chance"                "100.0"
            "Acid Hit"                    "1"
            "Acid Hit Mode"                "0"
            "Acid Range"                "20.0"
            "Acid Range Chance"            "16.0"
            "Acid Rock Break"            "1"
            "Acid Rock Chance"            "100"
        
}
    }
    
"Tank #64"
    
{
        
"General"
        
{
            
"Tank Name"                    "Smasher Tank"
            "Tank Enabled"                "1"
            "Tank Chance"                "100.0"
            "Tank Note"                    "0"
            "Human Support"                "1"
            "Skin Color"                "70,80,100,255"
            "Glow Enabled"                "1"
            "Glow Color"                "70,80,100"
            "Glow Flashing"                "0"
            "Glow Range"                "0-999999"
            "Glow Type"                    "0"                
        
}
        
"Spawn"
        
{
            
"Finale Tank"                "4"
            "Type Limit"                "32"
        
}        
        
"Props"
        
{
            
"Props Attached"            "0"
            "Props Chance"                "0.0,0.0,0.0,0.0,0.0,0.0,0.0"        
            "Light Color"                "130,65,0,255"
            "Oxygen Tank Color"            "130,65,0,255"
            "Flame Color"                "130,65,0,180"
            "Rock Color"                "130,65,0,255"
            "Rock Model"                "0"
            "Tire Color"                "130,65,0,255"
            "Propane Tank Color"        "130,65,0,255"
        
}
        
"Particles"
        
{
            
"Body Effects"                "0"
            "Rock Effects"                "0"
        
}
        
"Health"
        
{
            
"Extra Health"                "-2000"
        
}        
        
"Enhancements"
        
{
            
"Claw Damage"                "999999.0"
            "Rock Damage"                "999999.0"
            "Run Speed"                    "0.65"
            "Throw Interval"            "999999.0"
        
}
        
"Immunities"
        
{
            
"Bullet Immunity"            "0"
            "Explosive Immunity"        "0"
            "Fire Immunity"                "1"
            "Melee Immunity"            "1"
        
}        
        
"Smash Ability"
        
{
            
"Human Ability"                "1"
            "Human Ammo"                "1"
            "Human Cooldown"            "0.0"
            "Ability Enabled"            "1"
            "Ability Effect"            "0"
            "Ability Message"            "0"
            "Smash Chance"                "100.0"
            "Smash Hit"                    "1"
            "Smash Hit Mode"            "0"
            "Smash Range"                "5.0"
            "Smash Range Chance"        "100.0"
        
}
    }
    
"Tank #77"
    
{
        
"General"
        
{
            
"Tank Name"                    "Warp Tank"
            "Tank Enabled"                "1"
            "Tank Chance"                "100.0"
            "Tank Note"                    "0"
            "Human Support"                "1"
            "Skin Color"                "130,130,255,255"
            "Glow Enabled"                "0"
            "Glow Color"                "130,130,255"
            "Glow Flashing"                "0"
            "Glow Range"                "0-0"
            "Glow Type"                    "0"                
        
}
        
"Spawn"
        
{
            
"Finale Tank"                "4"
            "Type Limit"                "32"
        
}        
        
"Props"
        
{
            
"Props Attached"            "0"
            "Props Chance"                "0.0,0.0,0.0,0.0,0.0,0.0,0.0"        
            "Light Color"                "225,100,0,255"
            "Oxygen Tank Color"            "225,100,0,255"
            "Flame Color"                "225,100,0,180"
            "Rock Color"                "225,100,0,255"
            "Tire Color"                "225,100,0,255"
            "Propane Tank Color"        "225,100,0,255"
        
}
        
"Particles"
        
{
            
"Body Effects"                "0"
            "Rock Effects"                "0"
        
}
        
"Health"
        
{
            
"Extra Health"                "-2000"
        
}        
        
"Enhancements"
        
{
            
"Claw Damage"                "15.0"
            "Rock Damage"                "15.0"
            "Run Speed"                    "1.0"
            "Throw Interval"            "999999.0"
        
}
        
"Immunities"
        
{
            
"Bullet Immunity"            "0"
            "Explosive Immunity"        "0"
            "Fire Immunity"                "1"
            "Melee Immunity"            "1"
        
}
        
"Warp Ability"
        
{
            
"Human Ability"                "1"
            "Human Ammo"                "1"
            "Human Cooldown"            "0.0"
            "Human Duration"            "6.0"
            "Ability Enabled"            "2"
            "Ability Effect"            "0"
            "Ability Message"            "0"
            "Warp Chance"                "70.3"
            "Warp Hit"                    "1"
            "Warp Hit Mode"                "1"
            "Warp Interval"                "8.0"
            "Warp Mode"                    "0"
            "Warp Range"                "999999.0"
            "Warp Range Chance"            "100.0"
        
}
    }
    
"Tank #114"
    
{
        
"General"
        
{
            
"Tank Name"                "Normal Tank"
            "Tank Enabled"                "1"
            "Tank Chance"                "100.0"
            "Tank Note"                "0"
            "Human Support"                "1"
            "Skin Color"                "255,255,255,255"
            "Glow Enabled"                "0"
        
}
        
"Spawn"
        
{
            
"Finale Tank"                "3"
            "Type Limit"                "32"
        
}
        
"Props"
        
{
            
"Props Attached"            "0"
        
}
        
"Health"
        
{
            
"Extra Health"                "2000"
        
}
        
"Enhancements"
        
{
            
"Claw Damage"                "15.0"
            "Rock Damage"                "15.0"
            "Run Speed"                    "1.0"
            "Throw Interval"            "10.0"
        
}
        
"Immunities"
        
{
            
"Bullet Immunity"            "0"
            "Explosive Immunity"        "0"
            "Fire Immunity"                "0"
            "Melee Immunity"            "1"
        
}
    }

Oh, nice catch. It will be fixed in the next update. Thanks for reporting!
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