Raised This Month: $51 Target: $400
 12% 

Zombie:Reloaded V2.5.1


Post New Thread Closed Thread   
 
Thread Tools Display Modes
DataMatrix
Senior Member
Join Date: Aug 2005
Location: UK, Liverpool
Old 09-28-2008 , 05:31   Re: Zombie:Reloaded V2.5.1
#551

Bug: Sometimes after map change, no-one becomes a zombie.
DataMatrix is offline
Send a message via MSN to DataMatrix
Derek
Senior Member
Join Date: Sep 2007
Old 09-28-2008 , 16:17   Re: Zombie:Reloaded V2.5.1
#552

Bug: The spawn protect doesn't work. It says you have 20 seconds to hide but people are still able to get knifed.

Feature: When you use !zspawn can we have 2 cvars on a pistol and gun they spawn with.

Thanks
__________________
Derek
Owner
XFactorServers
Game Server Hosting
Derek is offline
Derek
Senior Member
Join Date: Sep 2007
Old 09-28-2008 , 16:33   Re: Zombie:Reloaded V2.5.1
#553

Also a few errors:

L 09/28/2008 - 134:29: [SM] Native "IsClientInGame" reported: Client index 214 is invalid
L 09/28/2008 - 134:29: [SM] Displaying call stack trace for plugin "zombiereloaded.smx":
L 09/28/2008 - 134:29: [SM] [0] Line 48, zr/damagecontrol.inc::TraceAttack()
L 09/28/2008 - 14:20:54: [SM] Native "CloseHandle" reported: Handle 50ca044a is invalid (error 1)
L 09/28/2008 - 14:20:54: [SM] Displaying call stack trace for plugin "zombiereloaded.smx":
L 09/28/2008 - 14:20:54: [SM] [0] Line 172, zombiereloaded.sp::OnClientDisconnect()
__________________
Derek
Owner
XFactorServers
Game Server Hosting
Derek is offline
DataMatrix
Senior Member
Join Date: Aug 2005
Location: UK, Liverpool
Old 09-28-2008 , 19:55   Re: Zombie:Reloaded V2.5.1
#554

Bug: When players join the server and you have the late join cvar set to on, the the players sometimes cannot join until the round restarts.
DataMatrix is offline
Send a message via MSN to DataMatrix
Derek
Senior Member
Join Date: Sep 2007
Old 09-30-2008 , 08:14   Re: Zombie:Reloaded V2.5.1
#555

We will just need to wait for Grey!
__________________
Derek
Owner
XFactorServers
Game Server Hosting
Derek is offline
zhelev81
Veteran Member
Join Date: Nov 2007
Location: Varna,Bulgaria
Old 10-13-2008 , 07:48   Re: Zombie:Reloaded V2.5.1
#556

The mod is chashing very often on my server,can someone give me some help pls

"L 10/13/2008 - 13:03:03: SourceMod error session started
L 10/13/2008 - 13:03:03: Info (map "ze_echo_escape_b2") (file "errors_20081013.log")
L 10/13/2008 - 13:03:03: [SM] Native "IsClientInGame" reported: Client index 266 is invalid
L 10/13/2008 - 13:03:03: [SM] Debug mode is not enabled for "zombiereloaded.smx"
L 10/13/2008 - 13:03:03: [SM] To enable debug mode, edit plugin_settings.cfg, or type: sm plugins debug 20 on
L 10/13/2008 - 13:05:52: [SM] Native "IsClientInGame" reported: Client index 254 is invalid
L 10/13/2008 - 13:05:52: [SM] Debug mode is not enabled for "zombiereloaded.smx"
L 10/13/2008 - 13:05:52: [SM] To enable debug mode, edit plugin_settings.cfg, or type: sm plugins debug 20 on
L 10/13/2008 - 13:05:53: [SM] Native "IsClientInGame" reported: Client index 254 is invalid
L 10/13/2008 - 13:05:53: [SM] Debug mode is not enabled for "zombiereloaded.smx"
L 10/13/2008 - 13:05:53: [SM] To enable debug mode, edit plugin_settings.cfg, or type: sm plugins debug 20 on
L 10/13/2008 - 13:05:53: [SM] Native "IsClientInGame" reported: Client index 254 is invalid
L 10/13/2008 - 13:05:53: [SM] Debug mode is not enabled for "zombiereloaded.smx"
L 10/13/2008 - 13:05:53: [SM] To enable debug mode, edit plugin_settings.cfg, or type: sm plugins debug 20 on
L 10/13/2008 - 13:05:54: [SM] Native "IsClientInGame" reported: Client index 254 is invalid
L 10/13/2008 - 13:05:54: [SM] Debug mode is not enabled for "zombiereloaded.smx"
L 10/13/2008 - 13:05:54: [SM] To enable debug mode, edit plugin_settings.cfg, or type: sm plugins debug 20 on
L 10/13/2008 - 13:05:55: [SM] Native "IsClientInGame" reported: Client index 254 is invalid
L 10/13/2008 - 13:05:55: [SM] Debug mode is not enabled for "zombiereloaded.smx"
L 10/13/2008 - 13:05:55: [SM] To enable debug mode, edit plugin_settings.cfg, or type: sm plugins debug 20 on
L 10/13/2008 - 13:05:57: [SM] Native "IsClientInGame" reported: Client index 254 is invalid
L 10/13/2008 - 13:05:57: [SM] Debug mode is not enabled for "zombiereloaded.smx"
L 10/13/2008 - 13:05:57: [SM] To enable debug mode, edit plugin_settings.cfg, or type: sm plugins debug 20 on
L 10/13/2008 - 13:13:22: Error log file session closed.
L 10/13/2008 - 13:40:01: SourceMod error session started
L 10/13/2008 - 13:40:01: Info (map "zm_ATIX_helicopter") (file "errors_20081013.log")
L 10/13/2008 - 13:40:01: [SM] Native "IsClientInGame" reported: Client index 159 is invalid
L 10/13/2008 - 13:40:01: [SM] Debug mode is not enabled for "zombiereloaded.smx"
L 10/13/2008 - 13:40:01: [SM] To enable debug mode, edit plugin_settings.cfg, or type: sm plugins debug 19 on
L 10/13/2008 - 13:43:11: [SM] Native "IsClientInGame" reported: Client index 151 is invalid
L 10/13/2008 - 13:43:11: [SM] Debug mode is not enabled for "zombiereloaded.smx"
L 10/13/2008 - 13:43:11: [SM] To enable debug mode, edit plugin_settings.cfg, or type: sm plugins debug 19 on
L 10/13/2008 - 13:58:24: Error log file session closed."
zhelev81 is offline
Send a message via ICQ to zhelev81 Send a message via MSN to zhelev81 Send a message via Skype™ to zhelev81
Greyscale
SourceMod Plugin Approver
Join Date: Dec 2007
Location: strYoMommasHouse[you];
Old 10-18-2008 , 21:19   Re: Zombie:Reloaded V2.5.1
#557

Ahh!

So few bug reports and now they're pouring in.

I'v been so busy with life, I will really try to sit down and address these issues when I have some free time.

Thanks for the reports! Like I said I'll try to look at them ASAP
__________________
Greyscale is offline
Derek
Senior Member
Join Date: Sep 2007
Old 10-18-2008 , 21:37   Re: Zombie:Reloaded V2.5.1
#558

Quote:
Originally Posted by Greyscale View Post
Ahh!

So few bug reports and now they're pouring in.

I'v been so busy with life, I will really try to sit down and address these issues when I have some free time.

Thanks for the reports! Like I said I'll try to look at them ASAP
Woot you are back. Yes can't wait!
__________________
Derek
Owner
XFactorServers
Game Server Hosting
Derek is offline
SixSicSix
Senior Member
Join Date: Jan 2008
Old 10-19-2008 , 10:11   Re: Zombie:Reloaded V2.5.1
#559

I found an unintended operation in the plugin, when humans or zombies win, the sm_csay does not report the correct 'team' and the overlay does not display in dark mode
SixSicSix is offline
n00bfrag
Junior Member
Join Date: Jun 2008
Old 10-19-2008 , 23:48   Re: Zombie:Reloaded V2.5.1
#560

installed and working on the server.

however

when the map vote shows towards the end and people have chose and map is set. server loads a totally different map to what won in the vote.

any ideas ?
n00bfrag is offline
Closed Thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 23:50.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode