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Subplugin Submission [ZP] Addon: Team Semiclip 3.3.1 [5 Jun 2017]


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Gam3ronE
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Join Date: Aug 2010
Old 12-10-2011 , 04:00   Re: [zp50] Team Semiclip 2.1.0 [12-08-11]
Reply With Quote #11

I think most people still use 4.3 fixed rather than version 5 because it is so new. Can you support 4.3 too?
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schmurgel1983
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Old 12-16-2011 , 08:21   Re: [zp50] Team Semiclip 2.1.0 [12-08-11]
Reply With Quote #12

updated gamemode version: zp_team_semiclip.sma for zp 4.3 without armageddon support.
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JoKeR LauGh
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Old 12-16-2011 , 08:31   Re: [zp50] Team Semiclip 2.1.0 [12-08-11]
Reply With Quote #13

you make cvar for every mod? *suggestion*
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schmurgel1983
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Old 12-16-2011 , 13:50   Re: [zp50] Team Semiclip 2.1.0 [12-08-11]
Reply With Quote #14

Quote:
Originally Posted by JoKeR LauGh View Post
you make cvar for every mod? *suggestion*
what?^^
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NiHiLaNTh
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Old 12-16-2011 , 14:27   Re: [zp50] Team Semiclip 2.1.0 [12-08-11]
Reply With Quote #15

Quote:
Originally Posted by schmurgel1983 View Post
what?^^
Obviously he means cvar for enabling/disabling on specified game mode.
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Last edited by NiHiLaNTh; 12-16-2011 at 14:28.
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Gam3ronE
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Old 12-16-2011 , 15:36   Re: [zp50] Team Semiclip 2.1.0 [12-08-11]
Reply With Quote #16

4.3 Support Excellent!!

// Gamemodes
// ---------
semiclip_disable_on_infection 0 // disable semiclip on Infection Mode
semiclip_disable_on_multiple 0 // disable semiclip on Multiple Infection Mode
semiclip_disable_on_nemesis 0 // disable semiclip on Nemesis Mode
semiclip_disable_on_survivor 0 // disable semiclip on Survivor Mode
semiclip_disable_on_swarm 0 // disable semiclip on Swarm Mode

Thank you and very good job!!

Last edited by Gam3ronE; 12-16-2011 at 15:46.
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schmurgel1983
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Old 12-16-2011 , 23:24   Re: [zp50] Team Semiclip 2.1.0 [12-08-11]
Reply With Quote #17

Quote:
Originally Posted by NiHiLaNTh View Post
Obviously he means cvar for enabling/disabling on specified game mode.
already do.
Quote:
Originally Posted by Graham View Post
4.3 Support Excellent!!
Thank you and very good job!!
thanks, and don't forget semiclip_disable_on_plague 0 // disable semiclip on Plague Mode
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Last edited by schmurgel1983; 12-16-2011 at 23:24.
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Y060N
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Old 12-19-2011 , 23:16   Re: [zp50] Team Semiclip 2.1.0 [12-08-11]
Reply With Quote #18

Works fantastic on my server ZM 5.0.7, thanks a lot of this plugin - just what I needed!
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Gam3ronE
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Old 12-23-2011 , 13:31   Re: [zp50] Team Semiclip 2.1.0 [12-08-11]
Reply With Quote #19

I know I hyped this plugin up because I thought it would work, but for me it did not work. I'm back to using normal CS team-semi clip for my zombie servers unfortunately, although it would be nice to have a zombie specific plugin working. No semi-clip on survivor round preventing that god-mode when everyone attacks at once. No more blocking in first 10 seconds during the counter by people who are CT and not T or vice versa. Would be nice. Basically I installed everything as normal and the only thing I could get to work was the initial 10 second force round start semi-clip. This is 4.3 version, from the last posted 5.x version seems to be fine (unless they are hyping it up without testing too).

Last edited by Gam3ronE; 12-23-2011 at 13:33.
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Y060N
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Old 12-23-2011 , 13:48   Re: [zp50] Team Semiclip 2.1.0 [12-08-11]
Reply With Quote #20

The 5.0 works fine for me, I'm using it on my server.
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