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Subplugin Submission [ZP] Addon: Team Semiclip 3.3.1 [5 Jun 2017]


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schmurgel1983
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Old 04-18-2017 , 08:00   Re: [ZP] Addon: Team Semiclip 3.2.0 [18 Apr 2017]
Reply With Quote #81

Changelog:
Code:
* v3.2.0:
	! all moving or rotating entities now working 100% (finally fixed GoldSrc entity issues, helped by georgik57)
	- using VEN's is_player_stuck query again
	! put tsc_file_creator and tsc_file_editor together in one plugin (scm_entity_editor)
	+ scm_entity_editor multi-language support
	- fixed knife trace (reported by georgik57)
This plugin don't fix any kind of GoldSrc entity issues! Fixed with 3.2.0 []

To Do List:
  • [] nothing

EDIT:

Changelog:
Code:
* v3.2.1:
	- zp50 only: fixed unreachable code for amxx compiler 1.8.1 or older
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Last edited by schmurgel1983; 04-18-2017 at 13:13. Reason: Edit
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schmurgel1983
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Old 04-24-2017 , 08:46   Re: [ZP] Addon: Team Semiclip 3.3.0 [24 Apr 2017]
Reply With Quote #82

Update to 3.3.0
Code:
* v3.3.0:
	- added zp nightmare 2.7.1 or higher support (zp43 only)
	- fixed unpause team id bug
	+ added knife_trace option 2 and 3, now work like block_team or button
	+ added button_anti_stuck for anti stuck if players are inside each other
	- removed RANGE_CHECK_ON_SEMICLIP code
	+ added more support for amxx 1.8.3
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norbee.16
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Old 04-30-2017 , 07:29   Re: [ZP] Addon: Team Semiclip 3.3.0 [24 Apr 2017]
Reply With Quote #83

Code:
L 04/30/2017 - 13:15:43: [AMXX] Plugin "zp_team_semiclip.amxx" failed to load: Plugin uses an unknown function (name "zpnm_get_round_mode") - check your modules.ini.
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Last edited by norbee.16; 04-30-2017 at 07:29.
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georgik57
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Old 04-30-2017 , 08:39   Re: [ZP] Addon: Team Semiclip 3.3.0 [24 Apr 2017]
Reply With Quote #84

Quote:
Originally Posted by norbee.16 View Post
Code:
L 04/30/2017 - 13:15:43: [AMXX] Plugin "zp_team_semiclip.amxx" failed to load: Plugin uses an unknown function (name "zpnm_get_round_mode") - check your modules.ini.
It has already been fixed but not announced. Re-download the zip from the first post.
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schmurgel1983
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Old 06-05-2017 , 11:03   Re: [ZP] Addon: Team Semiclip 3.3.1 [5 Jun 2017]
Reply With Quote #85

Update to: v3.3.1

Requirements: [Go Top]
  • Mods: Counter-Strike 1.6 or Condition-Zero
  • Metamod: Version 1.19 or later
  • AMXX: Version 1.8.1 or later
  • Module: cstrike, engine, fakemeta, hamsandwich

Changelog: [Go Top]
  • fixed compile error for amxx 1.8.3 and amxx 1.8.1
  • added semiclip_render_3rd_plugins for support 3rd party plugins, with auto correct render and glow (like zp nemesis/survivor glow)
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D3XT3R
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Old 01-08-2018 , 05:52   Re: [ZP] Addon: Team Semiclip 3.3.1 [5 Jun 2017]
Reply With Quote #86

this even not compile, what this bad update!!!
Attached Files
File Type: sma Get Plugin or Get Source (zp_team_semiclip.sma - 714 views - 65.5 KB)
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georgik57
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Old 01-10-2018 , 14:37   Re: [ZP] Addon: Team Semiclip 3.3.1 [5 Jun 2017]
Reply With Quote #87

Quote:
Originally Posted by D3XT3R View Post
this even not compile, what this bad update!!!
Compiled with 182 and 183 just fine.



Attached Thumbnails
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Views:	419
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ID:	167787   Click image for larger version

Name:	183.png
Views:	408
Size:	56.3 KB
ID:	167788  
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swarmachine
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Old 02-10-2018 , 16:05   Re: [ZP] Addon: Team Semiclip 3.3.1 [5 Jun 2017]
Reply With Quote #88

with this plugin i had reached some how 512 limit . :-/

And am not use-ing too much plugins ...
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georgik57
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Old 02-10-2018 , 16:14   Re: [ZP] Addon: Team Semiclip 3.3.1 [5 Jun 2017]
Reply With Quote #89

The plugins only precache a single resource, so it's not their fault:

Quote:
Originally Posted by scm_entity_editor.sma
PHP Code:
public plugin_precache()
{
    
g_iSpriteDot precache_model("sprites/dot.spr");

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xiaowenzi
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Old 10-18-2019 , 10:07   Re: [ZP] Addon: Team Semiclip 3.3.1 [5 Jun 2017]
Reply With Quote #90

Why did I enable the server to crash?

Last edited by xiaowenzi; 10-18-2019 at 10:11.
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