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[TF2] Mechanized Mercs Mod v1.6.6


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Snapman
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Join Date: Dec 2004
Location: California
Old 01-28-2017 , 11:28   Re: [TF2] Mechanized Mercs Mod v1.1.4
Reply With Quote #11

+1 Badass mod

On your latest github rls, the #include lines on handler.sp & vehicles.sp need editing before it builds without error.
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nergal
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Join Date: Apr 2012
Old 01-28-2017 , 15:21   Re: [TF2] Mechanized Mercs Mod v1.2.0
Reply With Quote #12

version 1.2.0

changed gameplay for free build mode so that all classes can build vehicles but engineer still builds the speediest.
all classes can add metal to the constructs they build but they can only apply half the metal engies can apply.
added updater support.
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Snapman
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Old 01-28-2017 , 15:59   Re: [TF2] Mechanized Mercs Mod v1.2.0
Reply With Quote #13

I'm guessing it now requires updater to function, though attempting to launch with it leads to this error message.

http://pastebin.com/bSBQVTcG
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Benoist3012
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Join Date: Mar 2014
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Old 01-28-2017 , 16:12   Re: [TF2] Mechanized Mercs Mod v1.2.0
Reply With Quote #14

Nice gamemode I had a similar idea called battlefort (http://steamcommunity.com/groups/-battlefort-), but I had other projects comming, perhaps I'll finish it someday, don't worry it's no way close to your, it just shares the idea of tanks.
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nergal
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Join Date: Apr 2012
Old 01-28-2017 , 16:50   Re: [TF2] Mechanized Mercs Mod v1.2.0
Reply With Quote #15

Quote:
Originally Posted by Benoist3012 View Post
Nice gamemode I had a similar idea called battlefort (http://steamcommunity.com/groups/-battlefort-), but I had other projects comming, perhaps I'll finish it someday, don't worry it's no way close to your, it just shares the idea of tanks.
why not just modify this into battlefort?
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nergal
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Old 01-28-2017 , 16:51   Re: [TF2] Mechanized Mercs Mod v1.2.0
Reply With Quote #16

Quote:
Originally Posted by Snapman View Post
I'm guessing it now requires updater to function, though attempting to launch with it leads to this error message.

http://pastebin.com/bSBQVTcG
fixed the updater issue. Should work now.
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Pelipoika
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Join Date: May 2012
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Old 01-28-2017 , 16:58   Re: [TF2] Mechanized Mercs Mod v1.2.0
Reply With Quote #17

Now remake this mod with actual tanks



Spoiler
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nergal
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Join Date: Apr 2012
Old 01-28-2017 , 18:13   Re: [TF2] Mechanized Mercs Mod v1.2.0
Reply With Quote #18

Quote:
Originally Posted by Pelipoika View Post
Now remake this mod with actual tanks



Spoiler
these are actual tanks ( ͡° ͜ʖ ͡°)
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Giygas
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Join Date: Aug 2015
Location: Onett
Old 01-29-2017 , 22:58   Re: [TF2] Mechanized Mercs Mod v1.2.0
Reply With Quote #19

How is GunGame supposed to work? You start off in the weakest vehicle, get a kill, and upgrade, right? I don't know if the upgrading part is working.
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nergal
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Join Date: Apr 2012
Old 01-30-2017 , 14:04   Re: [TF2] Mechanized Mercs Mod v1.2.0
Reply With Quote #20

Quote:
Originally Posted by Giygas View Post
How is GunGame supposed to work? You start off in the weakest vehicle, get a kill, and upgrade, right? I don't know if the upgrading part is working.
Yea that's how Gun Game works but I've never gotten a chance to really playtest it.

I'll fix it up in later updates.

Also, the Weakest Vehicle has the only abilities to capture objectives (except CTF)
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