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LUA scripts


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Deceiver
Member
Join Date: Nov 2009
Old 03-19-2010 , 08:52   Re: LUA scripts
Reply With Quote #11

Unfortunately it does not block all people that have the lua enabled. Is there another way of blocking it?
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KyleS
SourceMod Plugin Approver
Join Date: Jul 2009
Location: Segmentation Fault.
Old 03-19-2010 , 12:43   Re: LUA scripts
Reply With Quote #12

There is no way to actually fully block this, most of the malicious exploits that this does KAC and Rcon Locker both prevent.

The ones that it does not are...
Connection Spam: Partial Fix. (The one included in KAC doesn't provide the needed functionality to remove the player, atleast not by default )
Rcon Spam: iptable off your 27015 TCP port.

Besides these two (but quite major and well known) exploits, KAC should keep you well protected.
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Kigen
BANNED
Join Date: Feb 2008
Old 03-19-2010 , 14:55   Re: LUA scripts
Reply With Quote #13

kac_rcon_crashprevent 1 will fix the RCON crash. There is a anti-connect spam also in KAC, its just got a bug with it that I need to fix.
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Deceiver
Member
Join Date: Nov 2009
Old 03-20-2010 , 01:49   Re: LUA scripts
Reply With Quote #14

I'm protected in that stuff, i don't want them joining my bhop server because they cheat to get top times.
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ejik03
AlliedModders Donor
Join Date: Feb 2009
Location: Moscow, Russia
Old 03-28-2010 , 07:20   Re: LUA scripts
Reply With Quote #15

In new version of LSS, the user can set his own command for run .lua scripts, not openscript =). And there are no openscript_version command.
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Kigen
BANNED
Join Date: Feb 2008
Old 03-28-2010 , 08:01   Re: LUA scripts
Reply With Quote #16

Yes, I am aware as I have been watching their development.
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raydan
Senior Member
Join Date: Aug 2006
Old 03-28-2010 , 10:14   Re: LUA scripts
Reply With Quote #17

without openscript or openscript_version or any command, i think KAC can't detect LSS anymore
which mean, You FAIL~~~
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egor1908
Veteran Member
Join Date: Sep 2009
Old 03-28-2010 , 10:21   Re: LUA scripts
Reply With Quote #18

There is also a way to avoid these detections by modifying the dll with a hex editor. How do we detect those?
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raydan
Senior Member
Join Date: Aug 2006
Old 03-28-2010 , 10:33   Re: LUA scripts
Reply With Quote #19

look plugin_print output, any plugins loaded, BAN!!
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bobdole
SourceMod Donor
Join Date: May 2008
Location: Houston,Texas
Old 03-28-2010 , 12:35   Re: LUA scripts
Reply With Quote #20

you cant get the output of plugin_print, theres was similar talk about getting the output of sv_pure in the donor section.
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