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Module: Orpheu (v2.6.3)


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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 12-03-2014 , 11:37   Re: Module: Orpheu (v2.5.1)
Reply With Quote #1381

What windows version?

That you get this error should be expected as windows binary doesn't have symbol names. That it crashes just by loading module is not expected.
Does it happen if you force Orpheu module to load (modules.ini) without loading associated plugins (disable all third-party plugins) ?
If no, maybe a plugin using Orpheu does something wrong.
If yes, you can Try to run 1.8.3-dev (make sure you update at least binaries from dlls/ and modules/) with Orpheu 2.6.2 and see if it still crashes. I have only windows 7 and it's working fine.
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Last edited by Arkshine; 12-03-2014 at 12:08.
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kwpd
AlliedModders Donor
Join Date: Mar 2009
Location: panama
Old 12-04-2014 , 02:32   Re: Module: Orpheu (v2.5.1)
Reply With Quote #1382

Quote:
Originally Posted by station_mega View Post
amxx 1.8.2, orpheu 2.5.1, 2.6.0, 2.6.1, 2.6.2
from where it left of 2.6.0, 2.6.1, 2.6.2
xD
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bibu
Veteran Member
Join Date: Sep 2010
Old 12-27-2014 , 11:29   Re: Module: Orpheu (v2.6.2)
Reply With Quote #1383

hey arkshine, I still get crashes with bad entity in indexofedict().

orpheu version

Quote:
Orpheu 2.6.2
-
Support : http://forums.alliedmods.net/showthread.php?t=116393
Author : joaquimandrade & Arkshine
Compiled on: : Nov 24 2014 12:06:03
Built from : https://github.com/Arkshine/Orpheu/commit/05779a1
Build ID : 66:05779a1
meta list:

Quote:
Currently loaded plugins:
description stat pend file vers src load unlod
[ 1] AMX Mod X RUN - amxmodx_mm.dll v1.8.3-d ini Start ANY
[ 2] MySQL RUN - mysql_amxx.dll v1.8.3-d pl1 ANY ANY
[ 3] Fun RUN - fun_amxx.dll v1.8.3-d pl1 ANY ANY
[ 4] Engine RUN - engine_amxx.dll v1.8.3-d pl1 ANY ANY
[ 5] FakeMeta RUN - fakemeta_amxx.dl v1.8.3-d pl1 ANY ANY
[ 6] Ham Sandwich RUN - hamsandwich_amxx v1.8.3-d pl1 ANY ANY
[ 7] CSX RUN - csx_amxx.dll v1.8.3-d pl1 ANY ANY
[ 8] CStrike RUN - cstrike_amxx.dll v1.8.3-d pl1 ANY ANY
[ 9] Orpheu RUN - orpheu_amxx.dll v2.6.2 pl1 ANY ANY
9 plugins, 9 running
Quote:
version : 48/1.1.2.7/Stdio 6153 insecure (10)
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 12-27-2014 , 12:31   Re: Module: Orpheu (v2.6.2)
Reply With Quote #1384

I've no idea. Someone has well confirmed with 2.6.2 that error is gone.

Are you saying you can reproduce the issue or you get randomly such error?
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meTaLiCroSS
Gaze Upon My Hat
Join Date: Feb 2009
Location: Viņa del Mar, Chile
Old 12-27-2014 , 12:49   Re: Module: Orpheu (v2.6.2)
Reply With Quote #1385

Quote:
Originally Posted by bibu View Post
hey arkshine, I still get crashes with bad entity in indexofedict().

orpheu version



meta list:
Provide sigs, associated code and system info
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Quote:
Originally Posted by joropito View Post
You're right Metalicross
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bibu
Veteran Member
Join Date: Sep 2010
Old 12-27-2014 , 12:49   Re: Module: Orpheu (v2.6.2)
Reply With Quote #1386

I can reproduce it by calling IndexOfEdict.

sig:

Quote:
{
"name" : "IndexOfEdict",
"library" : "engine",
"return" :
{
"type" : "int"
},
"arguments" :
[
{
"type" : "pointer"
}
],
"identifiers":
[
{
"os" : "windows",
"value" : [0x55,0x8B,0xEC,0x8B,"*","*",0x85,0xC0,0x75,"* ",0x5D,0xC3,0x8B,"*","*","*","*","*",0x56,0x2 B,0xC1,0x8B,0xC8,0xB8,"*","*","*","*"]
},
{
"os" : "linux",
"value" : "IndexOfEdict"
}
]
}
System info: winXP
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Last edited by bibu; 12-27-2014 at 12:51.
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meTaLiCroSS
Gaze Upon My Hat
Join Date: Feb 2009
Location: Viņa del Mar, Chile
Old 12-27-2014 , 12:51   Re: Module: Orpheu (v2.6.2)
Reply With Quote #1387

Quote:
Originally Posted by bibu View Post
I can reproduce it by calling IndexOfEdict.
So, are you having random crashes with this, or by calling IndexOfEdict? Didn't understand
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Quote:
Originally Posted by joropito View Post
You're right Metalicross
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bibu
Veteran Member
Join Date: Sep 2010
Old 12-27-2014 , 12:55   Re: Module: Orpheu (v2.6.2)
Reply With Quote #1388

Quote:
Originally Posted by meTaLiCroSS View Post
So, are you having random crashes with this, or by calling IndexOfEdict? Didn't understand
Quote:
I can reproduce it by calling IndexOfEdict.
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Selling tons of my own private works.
Accepting paid work for clans and communities.
Don't hesitate to contact me.
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meTaLiCroSS
Gaze Upon My Hat
Join Date: Feb 2009
Location: Viņa del Mar, Chile
Old 12-27-2014 , 18:54   Re: Module: Orpheu (v2.6.2)
Reply With Quote #1389

And code where you call this function? Because it seems you're actually bad using this. Latests crashes of IndexOfEdict were because something broken on the module, not actually because they were many guys hooking IndexOfEdict, lol
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Quote:
Originally Posted by joropito View Post
You're right Metalicross
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 12-28-2014 , 05:23   Re: Module: Orpheu (v2.6.2)
Reply With Quote #1390

That you call directly this function is likely you provide a wrong edict.

Code is something like that:

Code:
int IndexOfEdict(const edict_t *pEdict) 
{
    if (!pEdict)
    {
        return 0;
    }

    int index = (pEdict - sv.edicts) / sizeof(edict_t);
   
    if (index < 0 || index > sv.max_edicts)
    { 
        Sys_Error("Bad entity in IndexOfEdict()");
    }

    return index;
}
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Last edited by Arkshine; 12-28-2014 at 05:51.
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