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[TF2] RED+BLU vs Machine


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AlphaBlaster
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Join Date: Nov 2014
Location: California
Old 07-17-2015 , 22:47   Re: [TF2] RED+BLU vs Machine
Reply With Quote #51

I've used this with Red2Robot and BLU players can shoot at and receive damage from humans playing as robots just the same as a RED player would. I haven't experienced any weird glitches related to the robot team and BLUs, seems to work perfectly fine.

Last edited by AlphaBlaster; 07-17-2015 at 22:48.
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AlphaBlaster
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Join Date: Nov 2014
Location: California
Old 08-22-2015 , 21:02   Re: [TF2] RED+BLU vs Machine
Reply With Quote #52

Sigsegv made a fix for the footsteps, showing that you're being healed by opposite-colored medics works now, and BLU Medic's shield. It's fucking awesome.

https://www.dropbox.com/s/fc2k4uabte...segv3.zip?dl=0

Last edited by AlphaBlaster; 08-23-2015 at 15:01.
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BatyaMedic
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Join Date: Sep 2014
Old 08-23-2015 , 03:39   Re: [TF2] RED+BLU vs Machine
Reply With Quote #53

Quote:
Originally Posted by AlphaBlaster View Post
Sigsegv made a fix for the footsteps and Medic's shield. It's fucking awesome.

https://www.dropbox.com/s/x4wuemw303...segv2.zip?dl=0
Its very cool!
But we need a hat color fix also.
Can it be done?
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TheUnderTaker
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Join Date: Dec 2013
Location: Israel
Old 08-23-2015 , 13:55   Re: [TF2] RED+BLU vs Machine
Reply With Quote #54

Looks amazing
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AlphaBlaster
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Join Date: Nov 2014
Location: California
Old 08-23-2015 , 15:01   Re: [TF2] RED+BLU vs Machine
Reply With Quote #55

Quote:
Originally Posted by BatyaMedic View Post
Its very cool!
But we need a hat color fix also.
Can it be done?

Yeah, all we really need now are:

>Fix for Dispenser screens (BLU Dispensers still have RED screens, it looks extremely weird)
>Fix for teamcolored cosmetics
>Fix for collision with teammates

I mean I didn't think it was possible to fix the footsteps because of how the clients interpret BLU players but apparently it is, so maybe these three are possible too somehow..? Hmm?

Last edited by AlphaBlaster; 08-23-2015 at 15:01.
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Oshizu
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Join Date: Nov 2012
Location: Warsaw
Old 08-23-2015 , 16:40   Re: [TF2] RED+BLU vs Machine
Reply With Quote #56

Quote:
Originally Posted by AlphaBlaster View Post
Yeah, all we really need now are:

>Fix for Dispenser screens (BLU Dispensers still have RED screens, it looks extremely weird)
>Fix for teamcolored cosmetics
>Fix for collision with teammates

I mean I didn't think it was possible to fix the footsteps because of how the clients interpret BLU players but apparently it is, so maybe these three are possible too somehow..? Hmm?
First two are possible to fix for sure
I'm unsure about third one tho
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AlphaBlaster
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Location: California
Old 08-23-2015 , 16:42   Re: [TF2] RED+BLU vs Machine
Reply With Quote #57

Quote:
Originally Posted by Oshizu View Post
First two are possible to fix for sure
I'm unsure about third one tho
I saw a plugin that removes collision with enemies altogether, but it breaks the Huntsman, the Crusader's Crossbow, and sentry/building blocking.
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avi9526
Senior Member
Join Date: Apr 2013
Location: Ukraine
Old 08-23-2015 , 16:43   Re: [TF2] RED+BLU vs Machine
Reply With Quote #58

Looking to code that fix medic shield color — can it be done to check **any** entity creation (without checking entity type) and if it owned by player and has property nSkin to set this property value to player team color?
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Oshizu
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Join Date: Nov 2012
Location: Warsaw
Old 08-23-2015 , 16:48   Re: [TF2] RED+BLU vs Machine
Reply With Quote #59

Quote:
Originally Posted by AlphaBlaster View Post
I saw a plugin that removes collision with enemies altogether, but it breaks the Huntsman, the Crusader's Crossbow, and sentry/building blocking.
Issues with collisions you expirence with this plugin are more than likely client-side
Because client's game thinks player is from different team due to m_iTeamNum faking done by proxying false data.
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BatyaMedic
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Join Date: Sep 2014
Old 08-24-2015 , 04:38   Re: [TF2] RED+BLU vs Machine
Reply With Quote #60

Team chat color!
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