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[L4D] Melee fatigue 1.0.3


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danielsumi
Member
Join Date: Feb 2009
Old 05-02-2009 , 08:37   Re: [L4D] Melee fatigue 1.0.3 (DLC-Update compatible)
Reply With Quote #21

Quote:
Originally Posted by 0detox0 View Post
...Its like they didn't even hear what the people who have logged 200 hours in one week have to say...

I was starting to think that i play to much. That's a relief, thank you.
danielsumi is offline
Hunterbrute
Senior Member
Join Date: Apr 2009
Old 05-03-2009 , 07:13   Re: [L4D] Melee fatigue 1.0.3 (DLC-Update compatible)
Reply With Quote #22

Very nice job on this plugin.
Hunterbrute is offline
Nerocon
Junior Member
Join Date: Apr 2009
Old 05-03-2009 , 14:33   Re: [L4D] Melee fatigue 1.0.3 (DLC-Update compatible)
Reply With Quote #23

Would it be possible to add a detection, that will automatically turn the cvar to on if..

# of 4 survivors are below # health.

For example, I would like to set it so that if 3 survivors are below 25hp it comes on automatically. Giving the struggleing team a bit of a helping hand.
Nerocon is offline
OtterNas3
Senior Member
Join Date: Apr 2009
Old 05-17-2009 , 09:50   Re: [L4D] Melee fatigue 1.0.3 (DLC-Update compatible)
Reply With Quote #24

Just wanted to say:

THANKS ALOT!

Plugin works like a charm for long time now, no bugs or errors noticed.
So...

THANKS AGAIN!



Cheers,
OtterNas3
OtterNas3 is offline
yan
Junior Member
Join Date: Dec 2005
Location: Nottingham, UK
Old 06-06-2009 , 14:29   Re: [L4D] Melee fatigue 1.0.3
Reply With Quote #25

tried this on a server and can call the vote to enable/disable melee but nobody can vote. Its as tho the F1 and F2 buttons no longer work.

Other votes work fine tho so it isnt the buttons or other bindings.

Anyone else experience this with this plugin?
yan is offline
triggerman
Senior Member
Join Date: Jun 2009
Old 06-08-2009 , 14:22   Re: [L4D] Melee fatigue 1.0.3 (DLC-Update compatible)
Reply With Quote #26

Quote:
Originally Posted by danielsumi View Post
I was starting to think that i play to much. That's a relief, thank you.
and to top it off there are only 168 hours in a week at all.
triggerman is offline
xxzorritoxx
New Member
Join Date: Jun 2009
Old 06-17-2009 , 20:55   Re: [L4D] Melee fatigue 1.0.3
Reply With Quote #27

i have this on our servers and would like for melee fatigue to be enabled at all times...

the only time i ever want it to be disabled is if an admin changes it or if it's done by callvote...

all the settings right now are set to "1" in server.cfg and in the l4d_meleefatigue.cfg but every time we start a map melee fatigue is always disabled...

what gives?! am i doing something wrong?!


from server.cfg
Code:
sm_l4d_meleefatigue 1
// Enables/Disables Melee Fatigue
// 0 - Disables melee fatigue. (Default)
// 1 - Enables melee fatigue.

sm_l4d_meleefatigue_vote 1
// Enables/disables the ability for the players to call a vote to modify the melee fatigue status.
// 0 - Disables vote. (Default)
// 1 - Enables vote.
from l4d_meleefatigue.cfg
Code:
// This file was auto-generated by SourceMod (v1.2.0)
// ConVars for plugin "L4D_MeleeFatigue.smx"


// Enables/Disables Melee Fatigue (0 - Disabled / 1 - Enabled)
// -
// Default: "0"
sm_l4d_meleefatigue 1
xxzorritoxx is offline
ColdnessCalms
Junior Member
Join Date: Jun 2009
Location: Seattle
Old 06-20-2009 , 21:38   Re: [L4D] Melee fatigue 1.0.3
Reply With Quote #28

Try taking everything out of your server.cfg and then deleting the l4d_meleefatigue.cfg and restarting the server. A new l4d_meleefatigue.cfg will be created, so make your changes in there. The only changes you should make are changing all the 0's to 1's. Don't add anything to your server.cfg. Okay. Mission Accomplished.
ColdnessCalms is offline
Teraku
Member
Join Date: Feb 2009
Old 06-21-2009 , 13:11   Re: [L4D] Melee fatigue 1.0.3
Reply With Quote #29

This is pretty nice, but they both override. What I would like to see is something like 3 options: Default, on and off. It would be default as default option (off in coop, on in versus/survival) unless manually changed.

That's what I would like to see, so I don't have to change it every time I host survival or coop.
Teraku is offline
tinytim
New Member
Join Date: Jul 2009
Old 07-30-2009 , 22:24   Re: [L4D] Melee fatigue 1.0.3
Reply With Quote #30

Could this be made to appear on the sm_admin menu by editing the adminmenu_custom.cfg?
tinytim is offline
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