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Subplugin Submission [Addons] Zombie Plague 7.2 | BY : arvEL.-


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Depresie
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Join Date: Nov 2013
Old 07-01-2015 , 19:59   Re: [Addons] Zombie Plague 7.2 | BY : arvEL.-
Reply With Quote #11

Please stop calling all the zpa addons with couple edits and few external plugins "Zombie Plague 7.2" or "Zombie Plague 6.3"... it's very frustrating
Mercylez rewrote the entire zombie plague addons from version 4.3 to zp 5.0
And yet, you come with 10 bugged plugins downloaded from the forums and call the addons "zombie plague 7.2".
It is also confusing for the new commers, when they come and see version 7.2, they will think it's the latest official version of zombie plague.

Last edited by Depresie; 07-01-2015 at 20:00.
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iNdio
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Join Date: Apr 2015
Location: Ro
Old 07-03-2015 , 19:48   Re: [Addons] Zombie Plague 7.2 | BY : arvEL.-
Reply With Quote #12

Once you have modified any addon, you can call it how you want I know that the last version is 5.0.8 (MeRcyLeZZ & ROKronos credits), there is:
ZM Outstanding
ZP 4.3
ZP 5.0
ZP 5.0.8
ZP 6.2 (like CS*D community, this is ZPA 1.6.1 modified)
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amir saiaoud
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Join Date: May 2015
Location: essaouira , maroc
Old 08-06-2015 , 16:59   Re: [Addons] Zombie Plague 7.2 | BY : arvEL.-
Reply With Quote #13

@Linkin Hisoka
had wlad l97ab darya tal23o version
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happy_2012
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Join Date: Aug 2012
Old 08-06-2015 , 17:54   Re: [Addons] Zombie Plague 7.2 | BY : arvEL.-
Reply With Quote #14

This plugin is a poorly modified version of ZPA 1.6.1 and it throws a lot of error logs.
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Depresie
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Join Date: Nov 2013
Old 08-10-2015 , 20:15   Re: [Addons] Zombie Plague 7.2 | BY : arvEL.-
Reply With Quote #15

if you modify a zombie plague version, at least have enough commong sense not to call it Version Higher, just give it any other name, for example zp special, zp mega or what ever
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happy_2012
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Join Date: Aug 2012
Old 08-14-2015 , 18:48   Re: [Addons] Zombie Plague 7.2 | BY : arvEL.-
Reply With Quote #16

At least make it a plugin based off the latest update of ZP.
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LegendofWarior
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Join Date: Nov 2015
Location: Tunisia
Old 11-13-2015 , 06:55   Re: [Addons] Zombie Plague 7.2 | BY : arvEL.-
Reply With Quote #17

First Fix The Pictures Please, and Upload it At Mediafire Maybe =)
and Also Use Attachement
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Cu1uTz123
Junior Member
Join Date: Mar 2013
Old 11-27-2015 , 15:55   Re: [Addons] Zombie Plague 7.2 | BY : arvEL.-
Reply With Quote #18

L 11/27/2015 - 22:51:41: Invalid cellvector handle provided (25:0:0)
L 11/27/2015 - 22:51:41: [AMXX] Displaying debug trace (plugin "Zombie_Plague_7.2.amxx")
L 11/27/2015 - 22:51:41: [AMXX] Run time error 10: native error (native "ArrayGetString")
L 11/27/2015 - 22:51:41: [AMXX] [0] Zombie_Plague_7.2.sma::zombie_play_idle (line 1031


This its the line
Code:
  ArrayGetString(zombie_idle_last, random_num(0, ArraySize(zombie_idle_last) - 1), sound, charsmax(sound))
And this its all from this code


Code:
// Play idle zombie sounds
public zombie_play_idle(taskid)
{
	// Round ended/new one starting
	if (g_endround || g_newround)
		return;
	
	static sound[64]
	
	// Last zombie?
	if (g_lastzombie[ID_BLOOD])
	{
		ArrayGetString(zombie_idle_last, random_num(0, ArraySize(zombie_idle_last) - 1), sound, charsmax(sound))
		emit_sound(ID_BLOOD, CHAN_VOICE, sound, 1.0, ATTN_NORM, 0, PITCH_NORM)
	}
	else
	{
		ArrayGetString(zombie_idle, random_num(0, ArraySize(zombie_idle) - 1), sound, charsmax(sound))
		emit_sound(ID_BLOOD, CHAN_VOICE, sound, 1.0, ATTN_NORM, 0, PITCH_NORM)
	}
}
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NiHiLaNTh
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Old 11-27-2015 , 19:33   Re: [Addons] Zombie Plague 7.2 | BY : arvEL.-
Reply With Quote #19

Link to the plugin in the first post is dead; so as the screenshots.
Also re-upload it to the forum, not on some random filesharing service.

Quote:
L 11/27/2015 - 22:51:41: Invalid cellvector handle provided (25:0:0)
L 11/27/2015 - 22:51:41: [AMXX] Displaying debug trace (plugin "Zombie_Plague_7.2.amxx")
L 11/27/2015 - 22:51:41: [AMXX] Run time error 10: native error (native "ArrayGetString")
L 11/27/2015 - 22:51:41: [AMXX] [0] Zombie_Plague_7.2.sma::zombie_play_idle (line 1031
I can't see the code, so random guess - you forgot to add zombie idle last sounds to the zombieplague.ini
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Cu1uTz123
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Join Date: Mar 2013
Old 11-28-2015 , 05:36   Re: [Addons] Zombie Plague 7.2 | BY : arvEL.-
Reply With Quote #20

This its the line
ArrayGetString(zombie_idle_last, random_num(0, ArraySize(zombie_idle_last) - 1), sound, charsmax(sound))

And this its all from this code

// Play idle zombie sounds
public zombie_play_idle(taskid)
{
// Round ended/new one starting
if (g_endround || g_newround)
return;

static sound[64]

// Last zombie?
if (g_lastzombie[ID_BLOOD])
{
ArrayGetString(zombie_idle_last, random_num(0, ArraySize(zombie_idle_last) - 1), sound, charsmax(sound))
emit_sound(ID_BLOOD, CHAN_VOICE, sound, 1.0, ATTN_NORM, 0, PITCH_NORM)
}
else
{
ArrayGetString(zombie_idle, random_num(0, ArraySize(zombie_idle) - 1), sound, charsmax(sound))
emit_sound(ID_BLOOD, CHAN_VOICE, sound, 1.0, ATTN_NORM, 0, PITCH_NORM)
}
}

Last edited by Cu1uTz123; 11-29-2015 at 04:01.
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