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VIP Plugin 3.0 UPDATED


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skymoon
Junior Member
Join Date: Aug 2008
Old 08-31-2008 , 08:18   Re: VIP plugin 2.0a
Reply With Quote #31

What per HS 800$ means?
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spiN-
Member
Join Date: Jul 2008
Location: Lithuania
Old 08-31-2008 , 15:24   Re: VIP plugin 2.0a
Reply With Quote #32

It means, that when you kill someone, you will get $800 money. ;D
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skymoon
Junior Member
Join Date: Aug 2008
Old 08-31-2008 , 23:27   Re: VIP plugin 2.0a
Reply With Quote #33

oh,thank you
what money_per_damage means?
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Deivis
New Member
Join Date: Apr 2008
Old 09-01-2008 , 08:54   Re: VIP plugin 2.0a
Reply With Quote #34

i think:
when you damage enemy then to you give cash default 3$
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fjollerik
Member
Join Date: Jul 2007
Location: Denmark
Old 09-09-2008 , 09:45   Re: VIP plugin 2.0a
Reply With Quote #35

Nice plugins.. but..
Hmm VIPpart1 and part2 !?
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Dunn0
Member
Join Date: Feb 2008
Old 09-09-2008 , 09:55   Re: VIP plugin 2.0a
Reply With Quote #36

i will update it today to 1 plugin whit how parts
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luxkas
Member
Join Date: Jun 2008
Location: Lithuania
Old 09-15-2008 , 15:50   Re: VIP plugin 2.0a
Reply With Quote #37

I wanna get only this function
* VIP Menu
* 1. Get M4A1+Deagle
* 2. Get AK47+Deagle
* 0. Exit
and add in myself edit VIP plugin but when i try add code i dont get effect...
Can help fix that? I add in this

Quote:
#define Keysrod (1<<0)|(1<<1)|(1<<9) // Keys: 1234567890
register_menucmd(register_menuid("rod"), Keysrod, "Pressedrod")

public Showrod(id)

if(get_user_flags(id) & VIP_ACCES)

show_menu(id, Keysrod, "Free VIP Guns^n\w1. Get M4A1+Deagle ^n\w2. Get AK47+Deagle^n0. Exit^n", -1, "rod") // Display menu

public Pressedrod(id, key) {
/* Menu:
* VIP Menu
* 1. Get M4A1+Deagle
* 2. Get AK47+Deagle
* 0. Exit
*/
switch (key) {
case 0: {
strip_user_weapons (id)
give_item(id,"weapon_m4a1")
give_item(id,"ammo_556nato")
give_item(id,"ammo_556nato")
give_item(id,"ammo_556nato")
give_item(id,"weapon_deagle")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"weapon_knife")
give_item(id,"weapon_hegrenade")
client_print(id, print_center, "You Taked Free M4A1 and Deagle")
}
case 1: {
strip_user_weapons (id)
give_item(id,"weapon_ak47")
give_item(id,"ammo_762nato")
give_item(id,"ammo_762nato")
give_item(id,"ammo_762nato")
give_item(id,"weapon_deagle")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"weapon_knife")
give_item(id,"weapon_hegrenade")
client_print(id, print_center, "You Taked Free AK47 and Deagle")
}
case 9: { // 0

}
}
return PLUGIN_CONTINUE
}
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rimlanin
Junior Member
Join Date: Nov 2007
Location: Bulgaria
Old 09-27-2008 , 13:49   Re: VIP plugin 2.0a
Reply With Quote #38

How do VIPs login? what is command?
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lolz how does metamod work? want soruce server!
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Melon.Chan!
Junior Member
Join Date: Oct 2008
Location: 天空之
Old 10-21-2008 , 05:22   Re: VIP plugin 2.0a
Reply With Quote #39

Why often I lose out of control?
The man have a buffer action.
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Hah !
Make a friend with [email protected]
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waka-boy
Member
Join Date: May 2007
Location: Panama
Old 10-22-2008 , 21:19   Re: VIP plugin 2.0a
Reply With Quote #40

Please anyone edit the plugin without (Only VIP can buy Sniper's.)

Code:
#define DAMAGE_RECIEVED
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fun>
static const COLOR[] = "^x04" //green
static const CONTACT[] = ""
new maxplayers
new gmsgSayText
new mpd, mkb, mhb
new g_MsgSync
new health_add
new health_hs_add
new health_max
new nKiller
new nKiller_hp
new nHp_add
new nHp_max
#define Keysrod (1<<0)|(1<<1)|(1<<9) // Keys: 1234567890
new round = 1
#if defined DAMAGE_RECIEVED
 new g_MsgSync2
#endif
public plugin_init()
{
 register_plugin("VIP part1", "2.0", "Dunno")
 mpd = register_cvar("money_per_damage","3")
 mkb = register_cvar("money_kill_bonus","500")
 mhb = register_cvar("money_hs_bonus","200")
 health_add = register_cvar("amx_vip_hp", "15")
 health_hs_add = register_cvar("amx_vip_hp_hs", "30")
 health_max = register_cvar("amx_vip_max_hp", "100")
 register_event("Damage","Damage","b")
 register_event("DeathMsg","death_msg","a")
 register_logevent("logevent_Round_Start", 2, "1=Round_Start");
 register_event("DeathMsg", "hook_death", "a", "1>0")
 maxplayers = get_maxplayers()
 register_event("Damage", "on_damage", "b", "2!0", "3=0", "4!0")
 g_MsgSync = CreateHudSyncObj()
#if defined DAMAGE_RECIEVED
 g_MsgSync2 = CreateHudSyncObj()
#endif
 register_menucmd(register_menuid("rod"), Keysrod, "Pressedrod")
 register_logevent("logevent_Round_Start", 2, "1=Round_Start")
 register_clcmd("awp","HandleCmd")
     register_clcmd("sg550","HandleCmd")
     register_clcmd("g3sg1","HandleCmd")
     register_event("CurWeapon", "event_CurWeapon", "be", "1=1")
     register_event("CurWeapon", "event_CurWeaponn", "be", "1=1")
     register_event("CurWeapon", "event_CurWeaponnn", "be", "1=1")
 register_clcmd("say /whantvip","ShowMotd")
 maxplayers = get_maxplayers()
 gmsgSayText = get_user_msgid("SayText")
 register_clcmd("say", "handle_say")
 register_cvar("amx_contactinfo", CONTACT, FCVAR_SERVER)
}
public on_damage(id)
{
 new attacker = get_user_attacker(id)
#if defined DAMAGE_RECIEVED
 // id should be connected if this message is sent, but lets check anyway
 if ( is_user_connected(id) && is_user_connected(attacker) )
 if (get_user_flags(attacker) & ADMIN_LEVEL_H)
 {
  new damage = read_data(2)
  set_hudmessage(255, 0, 0, 0.45, 0.50, 2, 0.1, 4.0, 0.1, 0.1, -1)
  ShowSyncHudMsg(id, g_MsgSync2, "%i^n", damage)
#else
 if ( is_user_connected(attacker) && if (get_user_flags(attacker) & ADMIN_LEVEL_H) )
 {
  new damage = read_data(2)
#endif
  set_hudmessage(0, 100, 200, -1.0, 0.55, 2, 0.1, 4.0, 0.02, 0.02, -1)
  ShowSyncHudMsg(attacker, g_MsgSync, "%i^n", damage)
 }
}
public Damage(id)
{
 new weapon, hitpoint, attacker = get_user_attacker(id,weapon,hitpoint)
 if(attacker<=maxplayers && is_user_alive(attacker) && attacker!=id)
 if (get_user_flags(attacker) & ADMIN_LEVEL_H) 
 {
  new money = read_data(2) * get_pcvar_num(mpd)
  if(hitpoint==1) money += get_pcvar_num(mhb)
  cs_set_user_money(attacker,cs_get_user_money(attacker) + money)
 }
}
public death_msg()
{
 if(read_data(1)<=maxplayers && read_data(1) && read_data(1)!=read_data(2)) cs_set_user_money(read_data(1),cs_get_user_money(read_data(1)) + get_pcvar_num(mkb) - 300)
}
public logevent_Round_Start()
{
 round++;
 new players[32], player, pnum;
 get_players(players, pnum, "a");
 for(new i = 0; i < pnum; i++)
 {
  player = players[i];
  if(get_user_flags(player) & ADMIN_LEVEL_H)
  {
  give_item(player, "weapon_hegrenade");
  give_item(player, "weapon_flashbang");
  give_item(player, "weapon_flashbang");
  give_item(player, "weapon_smokegrenade");
  give_item(player, "item_kevlar");
  give_item(player, "item_assaultsuit");
  give_item(player, "item_thighpack");
  if(round > 3) Showrod(player)
  }
 }
}
public hook_death()
{
   // Killer id
   nKiller = read_data(1)
 
   if ( (read_data(3) == 1) && (read_data(5) == 0) )
   {
      nHp_add = get_pcvar_num (health_hs_add)
   }
   else
      nHp_add = get_pcvar_num (health_add)
   nHp_max = get_pcvar_num (health_max)
   // Updating Killer HP
   if(!(get_user_flags(nKiller) & ADMIN_LEVEL_H))
   return;
   nKiller_hp = get_user_health(nKiller)
   nKiller_hp += nHp_add
   // Maximum HP check
   if (nKiller_hp > nHp_max) nKiller_hp = nHp_max
   set_user_health(nKiller, nKiller_hp)
   // Hud message "Healed +15/+30 hp"
   set_hudmessage(0, 255, 0, -1.0, 0.15, 0, 1.0, 1.0, 0.1, 0.1, -1)
   show_hudmessage(nKiller, "Healed +%d hp", nHp_add)
   // Screen fading
   message_begin(MSG_ONE, get_user_msgid("ScreenFade"), {0,0,0}, nKiller)
   write_short(1<<10)
   write_short(1<<10)
   write_short(0x0000)
   write_byte(0)
   write_byte(0)
   write_byte(200)
   write_byte(75)
   message_end()
 
}
public Showrod(id) {
 show_menu(id, Keysrod, "Free VIP Guns^n\w1. Get M4A1+Deagle ^n\w2. Get AK47+Deagle^n0. Exit^n", -1, "rod") // Display menu
}
public Pressedrod(id, key) {
/* Menu:
* VIP Menu
* 1. Get M4A1+Deagle
* 2. Get AK47+Deagle
* 0. Exit
*/
 switch (key) {
  case 0: { 
   strip_user_weapons (id)
   give_item(id,"weapon_m4a1")
   give_item(id,"ammo_556nato")
   give_item(id,"ammo_556nato")
   give_item(id,"ammo_556nato")
   give_item(id,"weapon_deagle")
   give_item(id,"ammo_50ae")
   give_item(id,"ammo_50ae")
   give_item(id,"ammo_50ae")
   give_item(id,"ammo_50ae")
   give_item(id,"ammo_50ae")
   give_item(id,"ammo_50ae")
   give_item(id,"ammo_50ae")
   give_item(id,"weapon_knife")
   give_item(id,"weapon_hegrenade")
   client_print(id, print_center, "You Taked Free M4A1 and Deagle")
  }
  case 1: { 
   strip_user_weapons (id)
   give_item(id,"weapon_ak47")
   give_item(id,"ammo_762nato")
   give_item(id,"ammo_762nato")
   give_item(id,"ammo_762nato")
   give_item(id,"weapon_deagle")
   give_item(id,"ammo_50ae")
   give_item(id,"ammo_50ae")
   give_item(id,"ammo_50ae")
   give_item(id,"ammo_50ae")
   give_item(id,"ammo_50ae")
   give_item(id,"ammo_50ae")
   give_item(id,"ammo_50ae")
   give_item(id,"weapon_knife")
   give_item(id,"weapon_hegrenade")
   client_print(id, print_center, "You Taked Free AK47 and Deagle")
  }
  case 9: { // 0
 
  }
 }
 return PLUGIN_CONTINUE
}
public HandleCmd(id){
    if(get_user_flags(id) & ADMIN_LEVEL_H) 
        return PLUGIN_CONTINUE
    client_print(id, print_center, "Sniper's Only For VIP's")
    return PLUGIN_HANDLED
}
 
public event_CurWeapon(id){
    if(read_data(2) == CSW_AWP){
     if(!(get_user_flags(id) & ADMIN_LEVEL_H)){
            client_print(id, print_center, "Sniper's Only For VIP's")
            client_cmd(id, "drop")
        }
    }
}
public event_CurWeaponn(id){
    if(read_data(2) == CSW_SG550){
     if(!(get_user_flags(id) & ADMIN_LEVEL_H)){
            client_print(id, print_center, "Sniper's Only For VIP's")
            client_cmd(id, "drop")
        }
    }
}
public event_CurWeaponnn(id){
    if(read_data(2) == CSW_G3SG1){
     if(!(get_user_flags(id) & ADMIN_LEVEL_H)){
            client_print(id, print_center, "Sniper's Only For VIP's")
            client_cmd(id, "drop")
        }
    }
}
public ShowMotd(id)
{
 show_motd(id, "vip.txt")
}
public client_authorized(id)
{
 set_task(30.0, "PrintText" ,id)
}
public PrintText(id)
{
 client_print(id, print_chat, "[VIP] write /whantvip and u will see how get VIP and VIP privilegies.")
}
public handle_say(id) {
 new said[192]
 read_args(said,192)
 if( ( containi(said, "who") != -1 && containi(said, "admin") != -1 ) || contain(said, "/vips") != -1 )
  set_task(0.1,"print_adminlist",id)
 return PLUGIN_CONTINUE
}
public print_adminlist(user) 
{
 new adminnames[33][32]
 new message[256]
 new contactinfo[256], contact[112]
 new id, count, x, len
 
 for(id = 1 ; id <= maxplayers ; id++)
  if(is_user_connected(id))
   if(get_user_flags(id) & ADMIN_LEVEL_H)
    get_user_name(id, adminnames[count++], 31)
 len = format(message, 255, "%s VIP ONLINE: ",COLOR)
 if(count > 0) {
  for(x = 0 ; x < count ; x++) {
   len += format(message[len], 255-len, "%s%s ", adminnames[x], x < (count-1) ? ", ":"")
   if(len > 96 ) {
    print_message(user, message)
    len = format(message, 255, "%s ",COLOR)
   }
  }
  print_message(user, message)
 }
 else {
  len += format(message[len], 255-len, "No VIP online.")
  print_message(user, message)
 }
 
 get_cvar_string("amx_contactinfo", contact, 63)
 if(contact[0])  {
  format(contactinfo, 111, "%s Contact Server Admin -- %s", COLOR, contact)
  print_message(user, contactinfo)
 }
}
print_message(id, msg[]) {
 message_begin(MSG_ONE, gmsgSayText, {0,0,0}, id)
 write_byte(id)
 write_string(msg)
 message_end()
}
public client_connect(id) 
{ 
     new name[32] 
     get_user_info(id, "name", name, 31)
     if(get_user_flags(id) & ADMIN_LEVEL_H) {
     set_hudmessage(200, 0, 0, 0.05, 0.65, 2, 0.02, 30.0, 0.03, 0.3, 2) 
     show_hudmessage(0, "Special VIP %s has Entered",name) 
 }
}
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