Quote:
Originally Posted by thetwistedpanda
@paterinvictus
1) The plugin doesn't balance based on team size nor does it appear to be coded with such intent. Instead, it balances based on a client's kill/death ratio. In theory, you can set sm_team_balance_maintain_size to 1 and fiddle with the other cvars until it's impossible to balance unless teams are uneven. However, there is mp_autobalance and several other alternatives for this.
2) sm_team_balance_admin_flags looks for a specific flag: if you provide b, yet you only have z, you will not be included. This was how it was written, a method that is discouraged and will be rectified whenever I can get around to it. However, it's strongly recommended to not use immunity as it gimps the rotation algorithm dalto wrote. I'm assuming you have sm_team_balance_admin_immunity enabled.
|
Hrm...
Well the problem is, I've been looking for an autobalancer that I can use Immunity for Donators and admins. mp_autobalance is broken, and I have not found a plugin to enable immunities with this. The KDR balance is sort of annoying, as it switches random people all the time and people get annoyed with it. I was excited to see that this plugin had immunity, but if it's broken I suppose Ill have to find something else.