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[TF2] Unusual effects 2.19 SQL (21/12/2015)


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404UserNotFound
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Join Date: Dec 2011
Old 01-13-2014 , 18:39   Re: [TF2] Unusual effects 2.14.90 BETA (12/23/2013)
Reply With Quote #301

Quote:
Originally Posted by ddhoward View Post
Code:
Attempt to set particle collection superrare_greenenergy to invalid orientation matrix
Attempt to set particle collection superrare_greenenergy to invalid orientation matrix
Attempt to set particle collection superrare_greenenergy to invalid orientation matrix
Attempt to set particle collection superrare_greenenergy to invalid orientation matrix
Attempt to set particle collection superrare_greenenergy to invalid orientation matrix
Attempt to set particle collection superrare_greenenergy to invalid orientation matrix
Beautiful. Does this happen with other effects?
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4bdul
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Join Date: Dec 2011
Location: United Kingdom
Old 01-16-2014 , 15:13   Re: [TF2] Unusual effects 2.14.90 BETA (12/23/2013)
Reply With Quote #302

Does somebody have v2.13 available for download?

Thanks.

Edit: Scratch that, noticed the standard download is v2.13, and 2.14 is a separate link.
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Last edited by 4bdul; 01-16-2014 at 15:18. Reason: resolved
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vipyooh
New Member
Join Date: Sep 2013
Old 01-18-2014 , 15:05   Re: [TF2] Unusual effects 2.14.90 BETA (12/23/2013)
Reply With Quote #303

its not working for me
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Mr. Man
Veteran Member
Join Date: Mar 2011
Location: Huh?
Old 01-18-2014 , 15:45   Re: [TF2] Unusual effects 2.14.90 BETA (12/23/2013)
Reply With Quote #304

Quote:
Originally Posted by vipyooh View Post
its not working for me
Spoiler

Last edited by Mr. Man; 01-18-2014 at 15:45.
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Accioly04
Junior Member
Join Date: Jan 2014
Old 01-24-2014 , 14:13   Re: [TF2] Unusual effects 2.14.90 BETA (12/23/2013)
Reply With Quote #305

I don't know if this 'problem' was already fixed yet, but, in my server, people complain about the unusual effects that are messed up all around the map, like garbage on the floor. The only way of fixing this, of course, is restarting the map. Someone have this problem too? I could show a screenshot too if would help.
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vipyooh
New Member
Join Date: Sep 2013
Old 01-26-2014 , 09:44   Re: [TF2] Unusual effects 2.14.90 BETA (12/23/2013)
Reply With Quote #306

how can i choose my effect?
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xerox_i_
Member
Join Date: Mar 2013
Old 02-03-2014 , 16:02   Re: [TF2] Unusual effects 2.14.90 BETA (12/23/2013)
Reply With Quote #307

Quote:
Originally Posted by Erreur 500 View Post
\\\\\\\\\\ FUTURE : killstreak//////////

I succeeded to change normal weapons and unusual weapons on killstreak weapons and it will be wonderful if I can add killstreak weapons on this plugin ! But because of valve restriction.... , do you think I'm allowed to do that without consequence for us ?

Here an example :


WOW! THAT LOOKS VERY AMAZING! plz do it do it do it!
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-BPC Gaming!
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xerox_i_
Member
Join Date: Mar 2013
Old 02-06-2014 , 19:34   Re: [TF2] Unusual effects 2.14.90 BETA (12/23/2013)
Reply With Quote #308




i tried to do on my test server AND WORKS!!!!!!
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-BPC Gaming!

Last edited by xerox_i_; 02-06-2014 at 19:37.
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hamza47sohail
Senior Member
Join Date: Jan 2014
Old 03-08-2014 , 17:01   Re: [TF2] Unusual effects 2.14.90 BETA (12/23/2013)
Reply With Quote #309

So I have a question.
I have noticed that when you equip an effect it removes custom attributes that you may have for that weapon via tf2items or an external plugin itself.
Can this be fixed?

Last edited by hamza47sohail; 03-08-2014 at 17:01.
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A.I
Junior Member
Join Date: Aug 2013
Old 03-08-2014 , 23:56   Re: [TF2] Unusuals effects 2.00 (01/14/2013)
Reply With Quote #310

Quote:
Originally Posted by nergal View Post
CAUTION: Only use this plugin if you are not using TF2items to modify weapon attributes.
Quote:
Originally Posted by Snaggle View Post
Or just make them write to separate files. It's how we run it on our one.
How exactly do you manage to use another file than tf2items.weapons.txt ?
Been trying to use the newer versions of this plugin, but they all crash my serv after map change/restart.

Sorry if this has already been answered.
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