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Files Check (amxx port of soundcheck metamod plugin)


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Plugin Info:     Modification:   ALL        Category:   Server Management        Approver:   Hawk552 (427)
ConnorMcLeod
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Join Date: Jul 2006
Location: France (95)
Old 03-10-2008 , 10:49   Files Check (amxx port of soundcheck metamod plugin)
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Files Check




.: Description :.


With this plugin you can enforce consistency for sound/sprite/model/wad files.
This is an amxx version of soundcheck for metamod.



.: Cvars :.

  • fc_exactmodels < 0|1 >
    Force exact file for models (1), or only check if the geometry fits in the same bbox (0)
  • fc_separatelog < 0|1|2 >
    0:use server log files, 1:use amxx log files, 2:use filescheck.log



.: Cvars :.


Put filescheck.ini in addons/amxmodx/configs/ folder



.: Credits :.


Jens Kaufmann alias [TNG]JoNeS for soundcheck metamod plugin
SniperBeamer for his amx port of soundchek



.: Changelog (filescheck.ini) :.
Code:
-added sounds :
step sounds (snow, water)
shot sounds
-added sprites :
ledglow
speaker icon
Attached Files
File Type: sma Get Plugin or Get Source (filescheck.sma - 7836 views - 1.8 KB)
File Type: ini filescheck.ini (4.1 KB, 4973 views)
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Last edited by ConnorMcLeod; 03-11-2008 at 06:49.
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necox
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Join Date: Feb 2008
Old 03-10-2008 , 13:23   Re: Files Check (amxx port of soundcheck metamod plugin)
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good plugin
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chris
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Join Date: Mar 2007
Location: America
Old 03-10-2008 , 20:21   Re: Files Check (amxx port of soundcheck metamod plugin)
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So, this plugin basically checks to see if 2 models of the same name are acually the same? If so, can this be used on maps, sounds, etc?
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Vm|Mayhem
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Join Date: Feb 2005
Location: Murrieta, CA.
Old 03-10-2008 , 22:55   Re: Files Check (amxx port of soundcheck metamod plugin)
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What about player models? Can they be checked?
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ConnorMcLeod
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Old 03-11-2008 , 05:13   Re: Files Check (amxx port of soundcheck metamod plugin)
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Player models can be checked as well (it is checked in metamod plugin).
As you may know, some players have 1.6 models, and some players have cs:cz models (on cs1.6 !!), depending on if they have cs:cz on their account, so as i'm not sure of what would result of this, i simply removed those models check.

Feel free to add all models/sounds/wads/sprites you wish, i made the .ini file in that purpose.
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Vm|Mayhem
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Old 03-13-2008 , 00:56   Re: Files Check (amxx port of soundcheck metamod plugin)
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Yeah, I do recall the models causing problems with the metamod version. Good plugin though, thanks.
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Jellric
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Join Date: Dec 2007
Old 03-14-2008 , 13:15   Re: Files Check (amxx port of soundcheck metamod plugin)
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As I understand it, the original soundcheck would refuse a connection to the player with altered files and display an in-game message to all players about the situation, correct?

Is there any way to make it where you have the option to log only?
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cevaps
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Join Date: Apr 2008
Location: Turkiye
Old 06-05-2008 , 16:31   Re: Files Check (amxx port of soundcheck metamod plugin)
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when i activate that plug-in, after map change my server crashing. why can it be?

btw, do i need to add "sound/" to first part? or is it adding automaticly? because other lines have directory but sound not.

edit : i found the problem, if you write any of line false, exampe : player/rush.wmaa , server will crash cause of double a wma.

Last edited by cevaps; 06-05-2008 at 18:27.
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hcxx
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Join Date: Jan 2007
Location: 127.0.0.1
Old 06-27-2008 , 10:55   Re: Files Check (amxx port of soundcheck metamod plugin)
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dose this plugin only allow to check files in cstrike folder? is there any way to check files in root folder also? eg when user have opengl32.dll in the root folder (folder where is hl.exe, hlds.exe and so on..)
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ConnorMcLeod
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Old 06-27-2008 , 12:27   Re: Files Check (amxx port of soundcheck metamod plugin)
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Dunno, try ;) (file has to be on the server)
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