I am simply trying to create a "HUD" to display numbers that looks like the standard weapon ammo HUD in the lower-right of the screen:
Is there a way to create/modify a weapon ammo HUD in SourceMod? I am sure there is some way to call it, I just am not sure what property, but things like calls using 'm_iPrimaryAmmoType' calls for example. I am sure there is some property to call that will show the HUD and also be able to set the value. I have used 'ShowHudText', which works, but not the appearance I am looking for. The weapon I am using doesn't have one, I am creating a custom weapon with it and would like to display the ammo amount as a value, but with that HUD.
Thanks in advance!
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