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Teleport Menu


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HamletEagle
AMX Mod X Plugin Approver
Join Date: Sep 2013
Location: Romania
Old 06-29-2025 , 14:13   Re: Teleport Menu
Reply With Quote #11

Quote:
Originally Posted by Ace67 View Post
Hello, I've been coding AMXX plugins for years and this code screams AI from every angle. Let me break it down for you:

Why this is obviously AI-generated:

The dead giveaway is the coding style - it's way too "textbook perfect" for a human. Real coders have quirks, shortcuts, and personal preferences. This follows the exact template that ChatGPT or similar AI spits out.

Check the variable names: g_playerMenu[33], players[32], num, pname[32] - these are the EXACT names AI uses every single time. No human coder is this generic and predictable.

The error messages are another red flag: "[Teleport] Only administrators can use this command -_-" - that emoticon is classic AI trying to be "casual". Real coders either write professional messages or actually funny ones, not this awkward middle ground.

Technical issues that prove it's AI:
  • Uses get_user_origin() with int array instead of float (typical AI mistake)
  • The origin[2] += 60 teleport offset is the standard AI "solution"
  • Menu handling follows AI's cookie-cutter approach exactly
  • Error checking order is identical to other AI-generated plugins

Dude, just be honest. We've all used AI to help with coding - there's no shame in that. But don't try to pass off a direct AI copy-paste as your own work. The AMXX community isn't stupid, and experienced coders can spot this stuff immediately.

If you want to learn, start with simple modifications to existing plugins, then work your way up. But claiming AI code as your own just makes you look bad and wastes everyone's time.
Just to clarify one thing, using an int array with get_user_origin is correct, not a mistake.
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Last edited by HamletEagle; 06-29-2025 at 14:13.
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