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[L4D(2)] Take Over Bot


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Dark-Reaper
Member
Join Date: Jan 2009
Old 01-29-2009 , 18:15   Re: [L4D] Take Over Bot
Reply With Quote #21

Quote:
Originally Posted by OziOn View Post
It doesn't seem to be working for me either. SourceMod v1.2.0-dev on Windows.
Same for me, except the OS, it's Linux.
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420sphincter
Member
Join Date: Jan 2009
Old 02-01-2009 , 10:49   Re: [L4D] Take Over Bot
Reply With Quote #22

Im running this plugin on my linux server, and it seems that its not working properly, before it was, but now i dont think so....
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Matthias Vance
Senior Member
Join Date: Jan 2009
Old 02-03-2009 , 01:56   Re: [L4D] Take Over Bot
Reply With Quote #23

Weird, I'll test it today and get back to you.
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mattressfish
Member
Join Date: Feb 2009
Old 02-03-2009 , 12:01   Re: [L4D] Take Over Bot
Reply With Quote #24

Yeah, I'd love to see this working!
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Jay Dogg
Senior Member
Join Date: Jan 2009
Old 02-07-2009 , 16:54   Re: [L4D] Take Over Bot
Reply With Quote #25

I also running this on a linux server and cant get it to working too =( but would be a great plugin let me know when you get it fully working
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Matthias Vance
Senior Member
Join Date: Jan 2009
Old 02-08-2009 , 02:17   Re: [L4D] Take Over Bot
Reply With Quote #26

I managed to quickly find the problem and fix it, it was a typo .. *blush*
Anyway, have fun!

Regards,

Matthias

Last edited by Matthias Vance; 02-08-2009 at 04:11.
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Dark-Reaper
Member
Join Date: Jan 2009
Old 02-08-2009 , 09:31   Re: [L4D] Take Over Bot
Reply With Quote #27

Quote:
Originally Posted by Matthias Vance View Post
I managed to quickly find the problem and fix it, it was a typo .. *blush*
Anyway, have fun!

Regards,

Matthias
It works, thanks.
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Matthias Vance
Senior Member
Join Date: Jan 2009
Old 02-23-2009 , 02:28   Re: [L4D] Take Over Bot
Reply With Quote #28

I am currently working on version 1.1, which will add support for:
  • Taking over Infected bots (This is not possible, since we can't SDKCall Director functions )
  • Add more configurable settings
  • Already dead players will also be able to take over a bot when one comes available
  • Fix a bug where a bot might leave the game when he dies

Regards,

Matthias

Last edited by Matthias Vance; 02-23-2009 at 05:48.
Matthias Vance is offline
Dark-Reaper
Member
Join Date: Jan 2009
Old 02-23-2009 , 10:22   Re: [L4D] Take Over Bot
Reply With Quote #29

I just found a huge problem.

We were 3 humans players ( take care the L4D Infected bots plugin was On ).

2 on survivors side ( me included ) the other guy on infected.

I was on the floor, almost dead, the advert appeared with " you will take the control etc... " And just after that the round was ended. BUT, I took the control ! I was still on survivors side, but one bot wasn't here, I was with the guy who was on infected side before, and one other bot.

That's so important to fix that 'cause it makes the server mad.
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Matthias Vance
Senior Member
Join Date: Jan 2009
Old 02-24-2009 , 04:17   Re: [L4D] Take Over Bot
Reply With Quote #30

As I stated in my previous post, I'm already working on a fix for this, along with other improvements.
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