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TF2Items - Items with custom attributes.


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Mr. Man
Veteran Member
Join Date: Mar 2011
Location: Huh?
Old 03-06-2012 , 15:07   Re: TF2Items - Items with custom attributes.
#1421

Quote:
Originally Posted by Powerlord View Post
How long ago?

Valve has made a number of changes as to what you can and can't do...
It's apparently still in effect since one of my friend is an active donor @ Lotus.
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loranger
Senior Member
Join Date: Jun 2011
Old 03-06-2012 , 15:48   Re: TF2Items - Items with custom attributes.
#1422

Quote:
Originally Posted by Mr. Man View Post
It's apparently still in effect since one of my friend is an active donor @ Lotus.

Communities like lotus are a shame. Its because of plugins like that, that valve shut down player attachments.

On my servers, I let everyone, even non donators, get an effect on certain hats.

Even if i would have access to their stupid plugin, I wouldnt use it.
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Mr. Man
Veteran Member
Join Date: Mar 2011
Location: Huh?
Old 03-06-2012 , 15:49   Re: TF2Items - Items with custom attributes.
#1423

Quote:
Originally Posted by loranger View Post
Communities like lotus are a shame. Its because of plugins like that, that valve shut down player attachments.

On my servers, I let everyone, even non donators, get an effect on certain hats.

Even if i would have access to their stupid plugin, I wouldnt use it.
Same. I am just a bit tired of having to edit the items.txt then reload the plugin. I just wish there were a way to automate everything.
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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 03-06-2012 , 15:53   Re: TF2Items - Items with custom attributes.
#1424

Quote:
Originally Posted by Mr. Man View Post
Same. I am just a bit tired of having to edit the items.txt then reload the plugin. I just wish there were a way to automate everything.
Learn SourcePawn and write a plugin to do it then.
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Mr. Man
Veteran Member
Join Date: Mar 2011
Location: Huh?
Old 03-06-2012 , 15:54   Re: TF2Items - Items with custom attributes.
#1425

Quote:
Originally Posted by asherkin View Post
Learn SourcePawn and write a plugin to do it then.
It's like asking a blind man to walk around without a stick. He will eventually get from A to B, but it will take him 200000 years to do so
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loranger
Senior Member
Join Date: Jun 2011
Old 03-06-2012 , 16:32   Re: TF2Items - Items with custom attributes.
#1426

Im a bit confused here, I was looking at packaged offsets and I see this:

"Offsets"
{
"GiveNamedItem"
{
"windows" "461"
"linux" "469"
"mac" "469"
}
}

now, when i go there:

http://www.sourcemodplugins.org/inde...sets&appid=440

I see CTFPlayer::GetAttributeContainer() 461 462 462

and

CTFPlayer::GiveNamedItem(char const*, int, CEconItemView*, bool) 467 468 468 0x00B1B850

wich 1 should I use since i dont use auto update plugin?

Last edited by loranger; 03-06-2012 at 16:59.
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FlaminSarge
Veteran Member
Join Date: Jul 2010
Old 03-06-2012 , 17:19   Re: TF2Items - Items with custom attributes.
#1427

The website's wrong in this case.
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Last edited by FlaminSarge; 03-06-2012 at 17:19.
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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 03-06-2012 , 17:28   Re: TF2Items - Items with custom attributes.
#1428

Quote:
Originally Posted by loranger View Post
wich 1 should I use since i dont use auto update plugin?
The gamedata auto-updating is built into SourceMod.
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loranger
Senior Member
Join Date: Jun 2011
Old 03-06-2012 , 17:47   Re: TF2Items - Items with custom attributes.
#1429

Quote:
Originally Posted by asherkin View Post
The gamedata auto-updating is built into SourceMod.
alright.. ill finaly sleep well at night

btw, this might be out of the thread subject but, will a ban hammer be added soon?

ex: http://forums.alliedmods.net/showpos...37&postcount=8

that one looks bugged
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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 03-06-2012 , 17:48   Re: TF2Items - Items with custom attributes.
#1430

Quote:
Originally Posted by loranger View Post
btw, this might be out of the thread subject but, will a ban hammer be added soon?
Not unless Valve add an attribute for it (which they wont), TF2Items' just wraps Valve's item system, it's up to plugins to handle custom crap like that.
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Old 03-14-2012, 13:17
Roundcat
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