Raised This Month: $12 Target: $400
 3% 

CS:GO Mod [v2.5.11 - 08.11.2021]


Post New Thread Reply   
 
Thread Tools Display Modes
WATCH_DOGS UNITED
BANNED
Join Date: Nov 2020
Old 08-19-2021 , 10:11   Re: CS:GO Mod [v2.5.9 - 03.04.2021]
Reply With Quote #71

Quote:
Originally Posted by Mordekay View Post
Because you have been warned one time, and you seem to forgot that rule again.
Are you really wining about a temp ban because you ignored the rules twice?
Why did you say that? CSGO Mod is not ours.

We are calling about other thing that occured in this thread.

We hadn't been told about anything before this happened. If we had been notified about something we would correct what we did.


"and you seem to forgot that rule again"

In what?

We are just trying to help the creator to reduce the mod file size.

Last edited by WATCH_DOGS UNITED; 08-19-2021 at 10:31.
WATCH_DOGS UNITED is offline
Mordekay
Squirrel of Fortune
Join Date: Apr 2006
Location: Germany
Old 08-19-2021 , 12:11   Re: CS:GO Mod [v2.5.9 - 03.04.2021]
Reply With Quote #72

Yes, indeed. This plugin was posted by someone else.
Nevertheless, it was Hamlets decision to timeban you. He does not have to explain what he does.
But with your attitude in another post, I doubt he will explain anything to you anymore.
__________________

Mordekay is offline
HamletEagle
AMX Mod X Plugin Approver
Join Date: Sep 2013
Location: Romania
Old 08-19-2021 , 12:25   Re: CS:GO Mod [v2.5.9 - 03.04.2021]
Reply With Quote #73

Quote:
Originally Posted by Mordekay View Post
Yes, indeed. This plugin was posted by someone else.
Nevertheless, it was Hamlets decision to timeban you. He does not have to explain what he does.
But with your attitude in another post, I doubt he will explain anything to you anymore.
I didn't timeban him, approvers can not ban users. If he was banned, someone else did.
__________________
HamletEagle is offline
WATCH_DOGS UNITED
BANNED
Join Date: Nov 2020
Old 08-19-2021 , 14:41   Re: CS:GO Mod [v2.5.9 - 03.04.2021]
Reply With Quote #74

Quote:
Originally Posted by HamletEagle View Post
I didn't timeban him, approvers can not ban users. If he was banned, someone else did.

Okay, let's explain better what happened.

1 - In a certain post of this thread we had tried to help TheDoctor0 to compress the CSGO Mod file. This would help save upload time for new updates of the same; save download time and disk space.

2 - We compressed the CSGO Mod and left the compression results very detailed and added the download link for the ultra-compressed CSGO Mod file.

3 - We had quoted a No-Steam content without knowing it was. Asherkin saw it and thought the zipped CSGO link was the No-Steam content.

4 - Asherkin banned our account immediately without telling us anything, unlike HamletEagle with TheDoctor when he includes something he shouldn't have in CSGO Mod.
WATCH_DOGS UNITED is offline
TheDoctor0
Member
Join Date: Aug 2020
Location: Poland
Old 08-26-2021 , 06:25   Re: CS:GO Mod [v2.5.10 - 26.08.2021]
Reply With Quote #75

After a rather long break, version 2.5.10 has been released:
  • Change fields that store skin data - #129, #132.
  • Fix missing default models - #131.
  • Add missing translation string - #133 (thanks @ShadowsAdi).
  • Add Russian translation - thanks @mikki33.

Based on suggestions I removed BasePack reference from README and compressed release files to 7z with the ultra setting.
TheDoctor0 is offline
Lyklor
Junior Member
Join Date: Apr 2013
Location: Belgium
Old 09-30-2021 , 17:21   Re: CS:GO Mod [v2.5.10 - 26.08.2021]
Reply With Quote #76

How to compile models with multiple smd template?
Lyklor is offline
TheDoctor0
Member
Join Date: Aug 2020
Location: Poland
Old 11-08-2021 , 16:19   Re: CS:GO Mod [v2.5.11 - 08.11.2021]
Reply With Quote #77

Version 2.5.11 with a few hotfixes has been released:
  • Added missing CSGO_CORE_ADD_NONE translation string - #141.
  • Fixed disappearing c4/defuse kit from a player model - #137.
  • Fixed typo on glock18 burst fire sound - #143 (thanks @Zetz512)
  • Fixed an animation issue when the observer has skins disabled.
TheDoctor0 is offline
chrorius
New Member
Join Date: Feb 2021
Old 12-28-2021 , 08:58   Re: CS:GO Mod [v2.5.11 - 08.11.2021]
Reply With Quote #78

I recommend some improvements.

1. gl_maxtextures error [view]
2. Add a / top15 with improved layout according to Ranking. [view] [view]
3. Menu N does not work. [view]
4. Molotof replacing the HE slots [view]
5. Moloof no icon in grenade options. [view]
6. Bug inspect weapon, change skin. [view] [view]
7. Bug alternating as weapons with letter Q, alters skin. [view] [view]
8. Add Smoke Black.
9. Add / crosshairs.
10. CFG Traino Mode, MIX, 1x1
11. Option to return to menu


Note!
1. Loading many skins at the same time.
2. It would be nice to have /top15 style CSGO
3. Facilitate by pressing only the N
4. It is not possible to have Molotof + HE at the same time.
5. Molotof has HE slot icon
6. Pressing letter F changes the weapon's skin
7. Changing weapons with letter Q, changes skins
8. White smoke didn't look very nice, if you could put the black one on.
9. Put CSGO crosshair option, it would be cool
10. Have cfg options for MIX, Training, 1x1 Pistol or ´AWP
11. Return to the menu without having to leave it, improving menu navigation

Hope the feedback adds to something in the addons.

Merry Christmas and a great New Year.

I'll give you a baycon

My Discord: chrorius#1830

Let's help with donate to encourage the developer.

Last edited by chrorius; 12-28-2021 at 09:56. Reason: updating information new
chrorius is offline
Shadows Adi
AlliedModders Donor
Join Date: Aug 2019
Location: Romania
Old 12-28-2021 , 09:00   Re: CS:GO Mod [v2.5.11 - 08.11.2021]
Reply With Quote #79

The gl_maxtextures error is tracked on issues page on GitHub:
https://github.com/TheDoctor0/CSGOMod#known-issues
__________________


Accepting Paid Requests, contact PM.

MVP Of The Round View project on GITHUB / AlliedModders
CSGO REMAKE ~ CSGO MOD [STABLE + SOURCE CODE]
Shadows Adi is offline
Siska1
Senior Member
Join Date: Feb 2020
Location: BedRock
Old 04-12-2022 , 16:47   Re: CS:GO Mod [v2.5.11 - 08.11.2021]
Reply With Quote #80

I put a third plug for gray smoke, but my smoke is always white. I put the correct sprite file and the correct file is written in the plugin, but still something makes my smoke white. Does anyone happen to guess what it might be?

When I put the gray sprite it stays white, and when I put the transparent it turns gray.
__________________

Last edited by Siska1; 04-22-2022 at 07:30.
Siska1 is offline
Send a message via Skype™ to Siska1
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 15:00.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode