Raised This Month: $51 Target: $400
 12% 

[L4D2]All 8 survivors (from 1 and 2)


Post New Thread Reply   
 
Thread Tools Display Modes
satannuts
Member
Join Date: Jan 2010
Old 06-17-2010 , 23:19   Re: [L4D2]All 8 survivors (from 1 and 2)
Reply With Quote #471

Quote:
Originally Posted by Portalboat View Post
Well, I don't see why it matters, but I suppose it's okay.
it does matter.
since you are using the original file names they will override the official ones... by updating the terror_player.txt #includes, will allow the original l4d2 file to load PLUS your additional response rules can be loaded via the #includes...
I looked in your talker files and it looks like you've hand-written everything from scratch... DAMN YER GOOD!!
__________________
satannuts is offline
Portalboat
Senior Member
Join Date: May 2010
Old 06-17-2010 , 23:26   Re: [L4D2]All 8 survivors (from 1 and 2)
Reply With Quote #472

Thanks

It's actually pretty easy. But I can't say HOW I did it, because then I would be out of a job
Portalboat is offline
drunkenfox1
Member
Join Date: Aug 2009
Location: Orange
Old 06-17-2010 , 23:30   Re: [L4D2]All 8 survivors (from 1 and 2)
Reply With Quote #473

Yeah he did that from scratch.

So just to clarify, this makes portalboats earlier stuff obsolete?
drunkenfox1 is offline
honorcode23
BANNED
Join Date: Mar 2010
Location: Chile
Old 06-17-2010 , 23:34   Re: [L4D2]All 8 survivors (from 1 and 2)
Reply With Quote #474

Just tested the satanuts addon, Cache overflow issue persist. :/
honorcode23 is offline
Portalboat
Senior Member
Join Date: May 2010
Old 06-17-2010 , 23:43   Re: [L4D2]All 8 survivors (from 1 and 2)
Reply With Quote #475

Yeah...

Well, Drunkenfox found a possibly useful offset:
Code:
547	CTerrorPlayer::ChangeName(char  const*)
This probably can be used to set the name to "Bill".

Last edited by Portalboat; 06-18-2010 at 00:23.
Portalboat is offline
Portalboat
Senior Member
Join Date: May 2010
Old 06-18-2010 , 01:06   Re: [L4D2]All 8 survivors (from 1 and 2)
Reply With Quote #476

Well, it seems like the talker files don't work.....At least, they didn't when I tried to load them.
Portalboat is offline
uriel18
Senior Member
Join Date: Apr 2009
Old 06-18-2010 , 04:58   Re: [L4D2]All 8 survivors (from 1 and 2)
Reply With Quote #477

Quote:
Originally Posted by satannuts View Post
Hey, PortalBoat.
Thanks for showing me the current state of this project last night... its looking better and better everyday!!

I figured I'd make a little contribution to make life a little easier for everyone:

All8Survivors.VPK
[13 MB] - Download

and

All8Survivors_Voices Installer
[645 MB] - Download

Details:

All8Survivors.VPK
This vpk contains:
  • The few missing l4d1 'models' files that aren't included anywhere in l4d2.
  • All l4d1 survivor scene files that aren't included anywhere in l4d2.
  • A newly rebuilt scenes.image file that includes all l4d2 vcd files plus the missing l4d1 survivor vcd files.
  • PortalBoat's talker scripts - I've renamed the files and added them to the terror_player.txt [at the bottom in #includes section].
Note: If the scene.image file doesn't work from within the vpk file [getting "*.vcd file not found" errors in console], you will have to extract the scene.image from the vpk to left4dead2_dlc1\scenes.


All8Survivors_Voices Installer
This installer contains:
  • All l4d1 voice files that aren't included anywhere in l4d2.
  • And a newly rebuilt sound.cache that includes just the extra l4d1 voices.
Note: This installer will install an 'addon_sound' folder into left4dead2\addons keeping the voice files separate from the rest of the game. The addon_sound folder will act as an addon and offer a third sound.cache file which can be rebuilt through the console [with snd_rebuildaudiocache].
Also, this addon_sound folder can be used to add more custom sounds from other addons which can also be cached via snd_rebuildaudiocache command in console.



Install Notes:
  1. Put All8Survivors.vpk into your left4dead2\addons folder:
    C:\Program Files\Steam\steamapps\common\left 4 dead 2\left4dead2\addons
  2. Run the All8Survivors_Voices.exe and install into your root l4d2 folder:
    C:\Program Files\Steam\steamapps\common\left 4 dead 2



Hopefully these can help you folks out a little - by offering a standardized installation for clients. And offer a common ground for plug-in writers to benefit from. Clients need to install both files, whereas server admins only need the vpk file and any necessary plug-ins.

Perhaps this could help to avoid any cache issues that are bogging this project down:
By using the addon_sound folder and corresponding sound.cache file, it frees up the games original cache files from loading any extra wav files;
And by using newly named talker files loaded through the terror_player.txt file, which allows the game's original talker files to remain untouched/uncorrupted in order to avoid any possible conflicts.

Hope you don't mind, PortalBoat.
But perhaps you can use your talker files in this fashion instead?

Enjoy!
Please somebody test this method, and if itīs works, I will updated again the first post with this, that itīs by far the easiest way.
__________________
uriel18 is offline
dani1341
BANNED
Join Date: Feb 2010
Old 06-18-2010 , 05:25   Re: [L4D2]All 8 survivors (from 1 and 2)
Reply With Quote #478

i will test it i hope it works because it sounds good
dani1341 is offline
uriel18
Senior Member
Join Date: Apr 2009
Old 06-18-2010 , 06:15   Re: [L4D2]All 8 survivors (from 1 and 2)
Reply With Quote #479

Doesnīt work for me. The game wonīt load the map. When is loading goes back to main menu.

Iīm testing if itīs some kind of incompatibility with another plugin.
__________________
uriel18 is offline
terminator2k2
Senior Member
Join Date: Feb 2010
Old 06-18-2010 , 06:24   Re: [L4D2]All 8 survivors (from 1 and 2)
Reply With Quote #480

hi there, i will try this later on a fresh install on my server....

so client side all they have to do is download the 2 files:

All8Survivors.VPK

All8Survivors_Voices Installer

Server side we need :

All8Survivors.VPK

Super Versus Plugin

characer select menu plugin (is this really needed as doesnt the above make all 8 characters different?)

do we need:

the vpk that makes survivor arms work in firstperson

is there anything else that is needed server side?

cheers chris
terminator2k2 is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 13:57.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode