Raised This Month: $51 Target: $400
 12% 

[ANY] Round End Sound (ver. 2.3.9) [07.03.2011]


Post New Thread Reply   
 
Thread Tools Display Modes
angel635
Senior Member
Join Date: Apr 2011
Old 06-07-2011 , 05:47   Re: [ANY] Round End Sound (ver. 2.3.9) [07.03.2011]
Reply With Quote #101

hi

log error
Attached Files
File Type: log errors_20110607.log (304 Bytes, 258 views)
angel635 is offline
Arcy
Senior Member
Join Date: Feb 2010
Location: Wroclaw, Poland
Old 06-07-2011 , 06:57   Re: [ANY] Round End Sound (ver. 2.3.9) [07.03.2011]
Reply With Quote #102

Quote:
Originally Posted by angel635 View Post
hi

log error
You didn't fill soundslist.cfg with songs to play lol.
__________________

Arcy is offline
michcio
Junior Member
Join Date: Aug 2010
Old 06-07-2011 , 19:50   Re: [ANY] Round End Sound (ver. 2.3.9) [07.03.2011]
Reply With Quote #103

great job with the new version! Not Random sounds work so much better!!
michcio is offline
Despirator
Senior Member
Join Date: Jun 2011
Location: Kazakhstan ->Shymkent
Old 06-18-2011 , 09:39   Re: [ANY] Round End Sound (ver. 2.3.9) [07.03.2011]
Reply With Quote #104

Who has these problems :
Quote:
Originally Posted by Payalnick View Post
Hey!
This plugin work on windows.
On linux don't work, players Write "!res" and he work.

Quote:
Originally Posted by Arcy View Post
This one doesn't give a lot of errors into console and doesn't crash server when !settings used?
Here is the answer http://lilsteam.ru/viewtopic.php?f=33&t=42
Despirator is offline
motte
Member
Join Date: Jun 2011
Location: Germany
Old 06-25-2011 , 09:39   Re: [ANY] Round End Sound (ver. 2.3.9) [07.03.2011]
Reply With Quote #105

Hi, I use version "Round and Map End Sound" (2.4.3) by FrozDark (HLModders.ru LLC) and I get this error in the logs:

PHP Code:
L 06/25/2011 15:16:57SourceMod error session started
L 06
/25/2011 15:16:57Info (map "cs_office") (file "errors_20110625.log")
L 06/25/2011 15:16:57: [SMNative "UnhookEvent" reportedInvalid hook callback specified for game event "round_end"
L 06/25/2011 15:16:57: [SMDisplaying call stack trace for plugin "RoundEndSound.smx":
L 06/25/2011 15:16:57: [SM]   [0]  Line 158D:\Games\Servers\CSS-Public_Server\orangebox\cstrike\addons\sourcemod\scripting\RoundEndSound.sp::OnPluginEnd()
L 06/25/2011 15:16:57Error log file session closed
Any ideas?
motte is offline
fraglt
Junior Member
Join Date: May 2011
Old 07-03-2011 , 15:33   Re: [ANY] Round End Sound (ver. 2.3.9) [07.03.2011]
Reply With Quote #106

Hello, if anyone does this plugin for Linux? My server says that the console can not find the songs, although they are embedded and write res_list.cfg file. What is wrong?
fraglt is offline
Despirator
Senior Member
Join Date: Jun 2011
Location: Kazakhstan ->Shymkent
Old 07-03-2011 , 16:03   Re: [ANY] Round End Sound (ver. 2.3.9) [07.03.2011]
Reply With Quote #107

sv_pure?
Despirator is offline
fraglt
Junior Member
Join Date: May 2011
Old 07-03-2011 , 16:23   Re: [ANY] Round End Sound (ver. 2.3.9) [07.03.2011]
Reply With Quote #108

sv_pure 0

Console says: "Failed to load sound "roundsnd\ctwin4.mp3", file probably missing from disk/repository".
fraglt is offline
Despirator
Senior Member
Join Date: Jun 2011
Location: Kazakhstan ->Shymkent
Old 07-03-2011 , 17:27   Re: [ANY] Round End Sound (ver. 2.3.9) [07.03.2011]
Reply With Quote #109

anyway, add them to the hl2/pure_server_whitelist.txt and restart server
Despirator is offline
fraglt
Junior Member
Join Date: May 2011
Old 07-04-2011 , 08:15   Re: [ANY] Round End Sound (ver. 2.3.9) [07.03.2011]
Reply With Quote #110

Can you say how to add?

hl2/pure_server_whitelist.txt:

Quote:
whitelist
{
//
// 3 modifiers are allowed on file specifications:
//
// from_steam - only check the Steam cache for the file (ignore anything on disk)
// allow_from_disk - allow the file to come from disk
// check_crc - used with allow_from_disk - server does CRC checks on the client's file to make sure it matches
//
// The default modifier on all files is allow_from_disk. Thus, all files can come from disk and don't need CRC checks unless
// allow_from_disk can be set at the same time as check_crc. Use the + character in between them to signify this: allow_from_disk+check_crc.


//
// Three types of file specifications:
//
// 1. directory\*.* - refers to all files under the directory
// 2. directory\... - refers to all files under the directory and all directories under that (recursively)
// 3. directory\filename - refers to a single file


//
// By default, when in pure server mode, most content file types are only allowed to come from Steam.
//
materials\... from_steam
models\... from_steam
sound\... from_steam


//
// Allow custom player models. Don't do CRC checks on them because the clients may all
// have different custom models and the server won't have them all.
//
models\player\... allow_from_disk
materials\models\player\... allow_from_disk

//
// Allow custom spray decals.
//
materials\temp\... allow_from_disk
materials\vgui\logos\... allow_from_disk
materials\vgui\logos\ui\... allow_from_disk

//
// Allow replay browser thumbnails.
//
materials\vgui\replay\thumbnails\... allow_from_disk

//
// (Uncomment and edit these for mods).
// Allow mod resources to come from disk.
//
// materials\mymod\... allow_from_disk+check_crc
// models\mymod\... allow_from_disk+check_crc
// sound\mymod\... allow_from_disk+check_crc
}
fraglt is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 14:45.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode