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[ANY] AllChat (aka DeadChat)


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RavensBro
Veteran Member
Join Date: Sep 2009
Location: Wisonsin USA
Old 01-13-2013 , 16:23   Re: [ANY] AllChat (aka DeadChat)
Reply With Quote #31

01/13/2013 - 10:46:58: SourceMod error session started
L 01/13/2013 - 10:46:58: Info (map "vsh_volcanic_b2") (file "errors_20130113.log")
L 01/13/2013 - 10:46:58: [SM] Native "GetClientUserId" reported: Client 4 is not connected
L 01/13/2013 - 10:46:58: [SM] Displaying call stack trace for plugin "allchat_debug.smx":
L 01/13/2013 - 10:46:58: [SM] [0] Line 251, allchat_debug.sp::Command_Say()
L 01/13/2013 - 11:18:13: Error log file session closed.
L 01/13/2013 - 12:22:07: SourceMod error session started
L 01/13/2013 - 12:22:07: Info (map "vsh_gobis_valley") (file "errors_20130113.log")
L 01/13/2013 - 12:22:07: [SM] Native "GetClientUserId" reported: Client 2 is not connected
L 01/13/2013 - 12:22:07: [SM] Displaying call stack trace for plugin "allchat_debug.smx":
L 01/13/2013 - 12:22:07: [SM] [0] Line 251, allchat_debug.sp::Command_Say()
L 01/13/2013 - 12:520: Error log file session closed.
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RawnBear
New Member
Join Date: Jan 2013
Old 01-24-2013 , 06:05   Re: [ANY] AllChat (aka DeadChat)
Reply With Quote #32

Hey,

This plugin no longer functions on CSGO due to the changes in the latest patch. This is the error I get when I try to load it via console:

[SM] Plugin allchat.smx failed to load: Native "BfReadByte" was not found.

Hopefully it can be fixed. Thanks very much for your hard work on it.
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JoeyTB
New Member
Join Date: Feb 2013
Old 02-08-2013 , 22:26   Re: [ANY] AllChat (aka DeadChat)
Reply With Quote #33

Hello there,

We are having problems with this plugin, it seems to load (seen listed under 'sm plugins list'), however it doesn't actually fulfill it's function at all.

We are currently running a TF2 server with MetaMod version 1.9.2 and SM version 1.4.8-dev.

Would love to have this plug in working again!
JoeyTB is offline
Root_
Veteran Member
Join Date: Jan 2012
Location: ryssland
Old 07-09-2013 , 12:10   Re: [ANY] AllChat (aka DeadChat)
Reply With Quote #34

Unfortunately this plugin is not working with DoD:S (where did he get that screenshots)?
Alyway I created similar plugin for Day of Defeat: Source
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dodsplugins.com - Plugins and Resources for Day of Defeat
http://twitch.tv/zadroot
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Root_
Veteran Member
Join Date: Jan 2012
Location: ryssland
Old 07-09-2013 , 12:57   Re: [ANY] AllChat (aka DeadChat)
Reply With Quote #35

I also made CS:GO version (not tested)
Attached Files
File Type: smx allchat.smx (6.0 KB, 218 views)
File Type: sp Get Plugin or Get Source (allchat.sp - 205 views - 6.6 KB)
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http://twitch.tv/zadroot

Last edited by Root_; 07-09-2013 at 12:58.
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Hurrican
Member
Join Date: Feb 2013
Old 08-09-2013 , 13:26   Re: [ANY] AllChat (aka DeadChat)
Reply With Quote #36

Frenzy can you make this Compatible with Custom Chat Colors?

Cuz if you're spec or dead, alive players cant see CCC effect.

How it actually looks like:
Spoiler

How it should look:
Spoiler


Here the link for CCC : click

Would nice if you could fix it.
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AeroAcrobat
AlliedModders Donor
Join Date: Apr 2011
Location: lives in a circus
Old 08-09-2013 , 17:47   Re: [ANY] AllChat (aka DeadChat)
Reply With Quote #37

Quote:
Originally Posted by Hurrican View Post
Frenzy can you make this Compatible with Custom Chat Colors?
Cuz if you're spec or dead, alive players cant see CCC effect.
Same happens in TF2
+1
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Last edited by AeroAcrobat; 08-09-2013 at 17:47.
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Snaggle
AlliedModders Donor
Join Date: Jul 2010
Location: England
Old 08-13-2013 , 14:22   Re: [ANY] AllChat (aka DeadChat)
Reply With Quote #38

Is there anyway to make specific members immune to this? For example anyone with a specific flag will be able to talk to all teams when the restrictions are on.
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WaffleMaddness
Junior Member
Join Date: Jan 2013
Old 10-08-2013 , 20:36   Re: [ANY] AllChat (aka DeadChat)
Reply With Quote #39

With CCC, when someone is dead and they talk, alive people see double, anyway to fix this?
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St00ne
Veteran Member
Join Date: Jan 2011
Location: Annecy - France
Old 12-09-2013 , 09:48   Re: [ANY] AllChat (aka DeadChat)
Reply With Quote #40

Quote:
Originally Posted by Freddii View Post
Is there a way to achieve this for voice chat as well?
You can use sm_deadtalk for that.
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Last edited by St00ne; 12-09-2013 at 09:48.
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