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[TF2Items] Give Weapon (v3.14159, 11/29/2013)


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Muffler
Junior Member
Join Date: Jul 2021
Location: Teufort
Old 08-03-2021 , 19:42   Re: [TF2Items] Give Weapon (v3.14159, 11/29/2013)
Reply With Quote #1721

Quote:
Originally Posted by PC Gamer View Post
I'm beginning to think you have another plugin that may be interfering with this one.

Here's a copy of the version I'm using. Maybe it will work for you.
It didnt work, i finded a way to fix the panic attack that is just dropping it and grab it again, but it didnt work with the wearables weps, I tryed to unload all the plugins with the exception of giveweapon but it doesnt work.
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Muffler
Junior Member
Join Date: Jul 2021
Location: Teufort
Old 08-08-2021 , 23:24   Re: [TF2Items] Give Weapon (v3.14159, 11/29/2013)
Reply With Quote #1722

Ok si, i finded a way to fix the wearables with the wearit plugin but it only works with the gunboats and the cozy camper, Demoshields still dont work although it seems equip it, its just shows it, am unable to charge.

Last edited by Muffler; 08-08-2021 at 23:25.
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Old Bill
Junior Member
Join Date: Jun 2020
Old 08-28-2021 , 08:59   Re: [TF2Items] Give Weapon (v3.14159, 11/29/2013)
Reply With Quote #1723

If someone happens to have a fix for shields, I would be really grateful. PC Gamer fix sent above did not solve the issue unfortunately.

Last edited by Old Bill; 08-28-2021 at 09:38.
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miss_ijre
New Member
Join Date: Sep 2019
Location: L4D2's Shooting Gallery
Old 09-05-2021 , 12:02   Re: [TF2Items] Give Weapon (v3.14159, 11/29/2013)
Reply With Quote #1724

Quote:
Originally Posted by Old Bill View Post
If someone happens to have a fix for shields, I would be really grateful. PC Gamer fix sent above did not solve the issue unfortunately.
Open tf2items.randomizer.txt in addons/sourcemod/gamedata and change the offset numbers so that it says
Code:
"windows"     "431"
"linux"       "432"
"mac"         "432"

Last edited by miss_ijre; 09-05-2021 at 12:04. Reason: Fixing whitespace
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Old Bill
Junior Member
Join Date: Jun 2020
Old 09-06-2021 , 15:26   Re: [TF2Items] Give Weapon (v3.14159, 11/29/2013)
Reply With Quote #1725

Quote:
Originally Posted by miss_ijre View Post
Open tf2items.randomizer.txt in addons/sourcemod/gamedata and change the offset numbers so that it says
Code:
"windows"     "431"
"linux"       "432"
"mac"         "432"
much appreciated, that did it
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The enigma
Member
Join Date: Feb 2016
Old 12-26-2021 , 22:51   Re: [TF2Items] Give Weapon (v3.14159, 11/29/2013)
Reply With Quote #1726

A few issues I can not seem to fix.

Any plugin that uses giving weapons like givew command or custom weapons, anything wearable related weapons I get doesnt equip my shield instead removes the slot and no attributes applied. Just gone. And also any weapons above 998 (The Vaccinator) also returns as invalid. So if I want to give myself Festive Holy Mackerel it says its invalid. I found out this when I tried giving myself the grappling hook
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PC Gamer
Veteran Member
Join Date: Mar 2014
Old 12-27-2021 , 17:59   Re: [TF2Items] Give Weapon (v3.14159, 11/29/2013)
Reply With Quote #1727

Quote:
Originally Posted by The enigma View Post
A few issues I can not seem to fix.

Any plugin that uses giving weapons like givew command or custom weapons, anything wearable related weapons I get doesnt equip my shield instead removes the slot and no attributes applied. Just gone. And also any weapons above 998 (The Vaccinator) also returns as invalid. So if I want to give myself Festive Holy Mackerel it says its invalid. I found out this when I tried giving myself the grappling hook
Make sure your gamedata file is updated. Make sure you have tf2itemsinfo installed. Make sure your tf2itemsinfo is actually running. If all of that is true (and I doubt it), then check this setting:

tf2items_use_tf2ii (default is 1): Only matters if TF2ItemsInfo is loaded (and plugin was compiled with TF2II include). 1 to grab weapon data from TF2ItemsInfo (therefore automatically updating weapons), 0 to not.

I hope this helps...

This plugin works just fine. The issue most people are having is getting a tf2itemsinfo to work properly. That plugin typically times out on loading. If that is your problem the fix is to extend your Sourcemod's timeout value to give tf2itemsinfo a bit longer to load. Without tf2items running you won't get much beyond stock weapons. Wearable weapons won't be equipped if you gamedata is out of date.

An alternative to this plugin is to try the recently developed 'Gimme' plugin. It doesn't the 'tf2items info' plugin or a separate gamedata file. However it does require the 'Econ Data' plugin. Here's a link in case you are interested: https://forums.alliedmods.net/showthread.php?t=335644
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The enigma
Member
Join Date: Feb 2016
Old 12-28-2021 , 01:46   Re: [TF2Items] Give Weapon (v3.14159, 11/29/2013)
Reply With Quote #1728

After a few edits this is where I have left off so far.
After installing your plugin and its requirements I removed items info and tf2idb. Now when I give myself a weapon that was previously invalid it works

I can give myself the shields and wearables now through gimme and the config. All that is left is custom weapons 3 and I am not sure why that isnt giving custom shields.

Thanks for your help so far though really helped me through a tricky stump.

Last edited by The enigma; 12-28-2021 at 03:28.
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FlaminSarge
Veteran Member
Join Date: Jul 2010
Old 12-28-2021 , 16:41   Re: [TF2Items] Give Weapon (v3.14159, 11/29/2013)
Reply With Quote #1729

Quote:
Originally Posted by PC Gamer View Post
Make sure your gamedata file is updated. Make sure you have tf2itemsinfo installed. Make sure your tf2itemsinfo is actually running. If all of that is true (and I doubt it), then check this setting:

tf2items_use_tf2ii (default is 1): Only matters if TF2ItemsInfo is loaded (and plugin was compiled with TF2II include). 1 to grab weapon data from TF2ItemsInfo (therefore automatically updating weapons), 0 to not.

I hope this helps...

This plugin works just fine. The issue most people are having is getting a tf2itemsinfo to work properly. That plugin typically times out on loading. If that is your problem the fix is to extend your Sourcemod's timeout value to give tf2itemsinfo a bit longer to load. Without tf2items running you won't get much beyond stock weapons. Wearable weapons won't be equipped if you gamedata is out of date.

An alternative to this plugin is to try the recently developed 'Gimme' plugin. It doesn't the 'tf2items info' plugin or a separate gamedata file. However it does require the 'Econ Data' plugin. Here's a link in case you are interested: https://forums.alliedmods.net/showthread.php?t=335644
Would definitely recommend that everyone give PCG's new Gimme plugin a try. It's way more modern than this.
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Last edited by FlaminSarge; 12-28-2021 at 16:43.
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Ubercharge
Junior Member
Join Date: Oct 2022
Old 01-18-2023 , 11:17   Re: [TF2Items] Give Weapon (v3.14159, 11/29/2013)
Reply With Quote #1730

wearable dont work
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