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DoD:S GunGame 0.4 (Updated 08/05)


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DJ Tsunami
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Join Date: Feb 2008
Location: The Netherlands
Old 04-17-2009 , 17:04   Re: DoD:S GunGame 0.4 (Updated 08/05)
Reply With Quote #121

Quote:
Originally Posted by DJ Tsunami View Post
In your gungame config, change the >>> mapcyclefile <<< cvar to a different file. Then set it back to mapcycle.txt in your default config.
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Last edited by DJ Tsunami; 04-17-2009 at 17:07.
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Faust_mateo
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Join Date: Nov 2007
Old 04-17-2009 , 19:09   Re: DoD:S GunGame 0.4 (Updated 08/05)
Reply With Quote #122

TY, odd looking Cvar. Probably would save you some time by adding it to the front page. Great Plugin only had it unload itself once the whole day I had it set up. +Karma
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Faust_mateo
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Join Date: Nov 2007
Old 04-22-2009 , 09:52   Re: DoD:S GunGame 0.4 (Updated 08/05)
Reply With Quote #123

I have the Cvar - Mapcyclefile "mapcycleGG.txt" in my daily tuesday.cfg for gungame but it is only reading the default mapcycle.txt . Could Sourcemod randommapvote plugin possibly be the culprit?


And if it is , does anyone know the cvar to unload and reload a specific plugin ?
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DJ Tsunami
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Old 04-22-2009 , 12:29   Re: DoD:S GunGame 0.4 (Updated 08/05)
Reply With Quote #124

sm plugins reload filenamewithout.smx

Also, this plugin does nothing when it comes to handling maps, so if other plugins aren't picking up the different mapcycle I'd make a topic in the General forum, or file a bug.
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Faust_mateo
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Join Date: Nov 2007
Old 04-22-2009 , 19:25   Re: DoD:S GunGame 0.4 (Updated 08/05)
Reply With Quote #125

Quote:
Originally Posted by DJ Tsunami View Post
sm plugins reload filenamewithout.smx

Also, this plugin does nothing when it comes to handling maps, so if other plugins aren't picking up the different mapcycle I'd make a topic in the General forum, or file a bug.

Dude , your awesome.

I used "sm_plugins_unload filenamewithout.smx"

and followed it up in the next daily.cfg with "sm_plugins_reload filenamewithout.smx"

+karma
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anthonydewar420
New Member
Join Date: May 2009
Old 05-06-2009 , 13:48   Re: DoD:S GunGame 0.4 (Updated 08/05)
Reply With Quote #126

How do I make it to where it doesn't have infinate grenades?
Currently with infinate grenades, it laggs my server out and then everyone will leave.
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Faust_mateo
Senior Member
Join Date: Nov 2007
Old 05-06-2009 , 22:16   Re: DoD:S GunGame 0.4 (Updated 08/05)
Reply With Quote #127

Go into the GG .cfg and you can add and subtract and reorder the weapon list.
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DJ Tsunami
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Old 05-07-2009 , 05:50   Re: DoD:S GunGame 0.4 (Updated 08/05)
Reply With Quote #128

You can't add and subtract there, only re-order.
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darkranger
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Join Date: Apr 2006
Location: dod_hinterland
Old 05-31-2009 , 07:30   Re: DoD:S GunGame 0.4 (Updated 08/05)
Reply With Quote #129

is there a chance to get this plugin updated?
i had a few wishes.

1: after winning a window on the left sides who shows the winner and how much kills he have! and maybe some other informations. (round length, last victim of winner, ...)

2: after winning all players should have only knife for bonusround (with cvars for length of bonusround and to turn it on/off)

3: limit grenades to 10 pieces. or a cvar for that!


i hope this can be done!

Last edited by darkranger; 05-31-2009 at 13:42.
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DeadLord
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Join Date: Dec 2008
Old 06-28-2009 , 09:14   Re: DoD:S GunGame 0.4 (Updated 08/05)
Reply With Quote #130

the second i think isnt needed but third and first will be fine
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