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[Orpheu] Memory hack


  
 
 
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teh ORiON
Member
Join Date: Sep 2011
Location: Denmark
Old 12-08-2014 , 18:12   Re: [Orpheu] Memory hack
Reply With Quote #5

Quote:
Originally Posted by KliPPy View Post
So, you only have .amxx file, and you can't edit the plugin?
If so, you have to decompress .amxx file, change the corresponding bytes (parameter pushes, function call) to NOP instruction, and compress it back.
I've written decompresser, but I couldn't manage to write a program to compress it back. Maybe I will give it another try in a few days.

EDIT:
I feel dumb here... Are you trying to "hack" a plugin or a module/game DLL?
Because all that I written before is to not a run-time hack, and only works for plugins.
Yeah, it's basically hacking the .dll, changing part of a function when it has been loaded into memory. I could patch the .dll directly but I dont have any experience in doing so, would also have to be the .so, since server is linux.
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