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Gas 1.0.107 Updated 11 October 2009


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R3M*
Member
Join Date: May 2009
Location: Germany
Old 10-12-2009 , 06:01   Re: Gas 1.0.107 Updated 11 October 2009
Reply With Quote #71

Really nice plugin like all your evil admin plugins, but it would be very nice if you can add additionally a airstike option too or maybe a standalone plugin? Like !airstike will just blowup the area where you aim at with a given count of bombs.
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strontiumdog
Veteran Member
Join Date: Jan 2007
Location: BC, Canada
Old 10-12-2009 , 10:27   Re: Gas 1.0.107 Updated 11 October 2009
Reply With Quote #72

I've been thinking of re-writing the airstrike plugin!
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Plugins | TheVille
Zombie Mod for DoD:S - l4dod.theville.org
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DeathMaster
AlliedModders Donor
Join Date: Mar 2009
Old 11-15-2009 , 20:56   Re: Gas 1.0.107 Updated 11 October 2009
Reply With Quote #73

Any chance you will make this plugin credit users for their kill instead of just setting the victims to suicide? It would be nice to know who killed me so I can get some payback

Keep up the good work, I love the plugin!!
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strontiumdog
Veteran Member
Join Date: Jan 2007
Location: BC, Canada
Old 11-16-2009 , 11:16   Re: Gas 1.0.107 Updated 11 October 2009
Reply With Quote #74

I could via stats such as HLStatsX or PsychoStats by adding a weapon trigger...but that would be the only way.
The plugin uses point_hurt in FF on mode which might credit the attacker, but in FF off mode, it is not possible unless we use stats.
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DeathMaster
AlliedModders Donor
Join Date: Mar 2009
Old 12-30-2009 , 07:41   Re: Gas 1.0.107 Updated 11 October 2009
Reply With Quote #75

Quote:
Originally Posted by strontiumdog View Post
I could via stats such as HLStatsX or PsychoStats by adding a weapon trigger...but that would be the only way.
The plugin uses point_hurt in FF on mode which might credit the attacker, but in FF off mode, it is not possible unless we use stats.
Would it be possible to switch the suicide to something like a backstab and get credit for it that way?
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exi_tus
New Member
Join Date: Jan 2010
Old 01-11-2010 , 07:12   Re: Gas 1.0.107 Updated 11 October 2009
Reply With Quote #76

Nice Plugin,it works on my dods server but it dosenīt work for my insurgency server


Could you have a vision to create?

Thx
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bouncer
Veteran Member
Join Date: Apr 2009
Old 01-11-2010 , 09:04   Re: Gas 1.0.107 Updated 11 October 2009
Reply With Quote #77

It should work on INS, we had it running before.
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ltgenkd
AlliedModders Donor
Join Date: Sep 2008
Old 01-12-2010 , 04:59   Re: Gas 1.0.107 Updated 11 October 2009
Reply With Quote #78

Nope, doesn't workin INS:

Code:
L 01/11/2010 - 08:02:27: [SM] Displaying call stack trace for plugin "sm_gas.smx":
L 01/11/2010 - 08:02:27: [SM]   [0]  Line 98, /home/groups/alliedmodders/forums/files/2/4/5/7/3/51499.attach::OnMapStart()
L 01/11/2010 - 08:03:52: [SM] Native "CreateEntityByName" reported: "CreateEntityByName" not supported by this mod
L 01/11/2010 - 08:03:52: [SM] Displaying call stack trace for plugin "sm_gas.smx":
L 01/11/2010 - 08:03:52: [SM]   [0]  Line 328, /home/groups/alliedmodders/forums/files/2/4/5/7/3/51499.attach::CreateGas()
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usla
Senior Member
Join Date: Jul 2009
Old 02-05-2010 , 11:54   Re: Gas 1.0.107 Updated 11 October 2009
Reply With Quote #79

team restriction for css would be awesome
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usla
Senior Member
Join Date: Jul 2009
Old 02-08-2010 , 05:58   Re: Gas 1.0.107 Updated 11 October 2009
Reply With Quote #80

sm_gas_time doesn't work i set it to 5 second but its still stays 18
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