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entity_prop_stocks binds


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OXYD
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Join Date: Aug 2019
Location: pluto
Old 05-30-2020 , 05:14   entity_prop_stocks binds
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Hello, i have a few questions about this: https://sm.alliedmods.net/new-api/en...p_stocks/__raw

Im trying to make a custom button for all talk (script is done, all i need to do is choose a button)
But i don't have any idea what button (easy to press, short distance from "W,A,S,D") to choose.
I thought about:
IN_ALT1 & IN_ALT2 but i dont know what these 2 do exactly
IN_BULLRUSH - same, i dont know what is it doing
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Tilex
Junior Member
Join Date: May 2020
Old 05-30-2020 , 05:55   Re: entity_prop_stocks binds
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"IN_ALT1 & IN_ALT2"
I'd say these are the left and the right ALT keys. Combining them with "&" actually lets you check if both are pressed at the same time. Not sure if that is actually useful in this situation, but maybe you can think of good combination.

No clue, what this BULLRUSH thing is. I've been wondering about it before.

Personally, I had my voicechat on left ALT for quite some time until I found that I get undesired behaviour, if I use the voicechat and look at the scoreboard at the same time (ALT+TAB.. yeah, cool hotkey there, windows), so I moved my voicechat to MOUSE3. This has another disadvantage: I can't talk and shoot at the same time.

Maybe you could create a pair of +command/-command and let the player decide where to bind it.
Or just hook on IN_USE by default, unless the player disables it with a say command à la https://wiki.alliedmods.net/Commands...oking_Commands
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OXYD
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Join Date: Aug 2019
Location: pluto
Old 05-30-2020 , 12:07   Re: entity_prop_stocks binds
Reply With Quote #3

Quote:
Originally Posted by Tilex View Post
"IN_ALT1 & IN_ALT2"
I'd say these are the left and the right ALT keys. Combining them with "&" actually lets you check if both are pressed at the same time. Not sure if that is actually useful in this situation, but maybe you can think of good combination.

No clue, what this BULLRUSH thing is. I've been wondering about it before.

Personally, I had my voicechat on left ALT for quite some time until I found that I get undesired behaviour, if I use the voicechat and look at the scoreboard at the same time (ALT+TAB.. yeah, cool hotkey there, windows), so I moved my voicechat to MOUSE3. This has another disadvantage: I can't talk and shoot at the same time.

Maybe you could create a pair of +command/-command and let the player decide where to bind it.
Or just hook on IN_USE by default, unless the player disables it with a say command à la https://wiki.alliedmods.net/Commands...oking_Commands
I was thinking about the IN_USE button too. Anyway, i could just drop a message in chat how they can change their all talk button through a bind, thanks
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