I improve my previous czech translation slightly, so there is it
[cz]
ADMIN_ONLY = Pouze pro adminy
ADMIN_STARTS_MATCH = Admin muze odstartovat zapas pomoci say ^"/start^")
ALLOW_OVERTIME = Povolit prodlouzeni
ALLOW_SHIELDS = Zakazat stity (behem)
ALL_PLAYERS = VSICHNI hraci
ALWAYS = Vzdy
ALWAYS_SCREENSHOT = Vzdy tipat screenshoty
AMX_LIVE = LIVE LIVE LIVE!!!
AMX_MATCH_CONFIG = Amx Match Mod Config
AMX_MATCH_IN_EYES = In eyes
ARENT_READY = nejsou jeste propraveni!
ARE_NOW_READY = jsou nyni pripraveni
ARE_READY_WAITING_FOR = jsou pripraveni. Ceka se na
AUTO_SWAP = Automaticky prohoz stran
BACK_TO_WARMUP = Nasleduje znovu rozehra.
BOTH_TEAMS_ARENT_READY = Zadny z tymu neni pripraven.
BOTH_TEAMS_READY = OBA TYMY JSOU PRIPRAVENY
CHANGE_HOSTNAME = Menit hostname
CHANGE_PASSWORD = Plugin zmeni heslo
CHANGING_TO_2ND_MAP = V klidu se usadte, nacitam dalsi mapu zapasu...
COMMAND_NO_AUTH = K tomuto prikazu nemas opravneni.
CONFIGS = CONFIGY
CONFIG_FILE_DNE = Tento config neexistuje.
CONFIG_FILE_LIST = Seznam pouzitelnych configu:
CONSOLE_HLTV_HELP = Pro radne nahrani HLTV dema je treba, aby byla HLTV pripojena predtim nez zapas zacne, a musi byt nastavene spravne adminpassword (pouzij adminpassword <adminpassword> v konzoli HLTV pro jeho nastaveni).^n* K zobrazeni HLTV hesla pouzij prikaz amx_matchhltv <adminpassword HLTV>.^n* Pokud toto neudelas, HLTV dema se nenahraji.
CONSOLE_HLTV_NO_DEMO_RECORD = HLTV dema nebudou nahravana.
CONSOLE_HLTV_RCON_SET = HLTV adminpassword nastaveno na ^"%s^"
CONSOLE_HLTV_TESTING = Testuji HLTV
CONSOLE_HLTV_TESTING_HELP = Pokud se HLTV ozve, je to v poradku. Jinak je spatne nastavene adminpassword :/
CONSOLE_MATCH_NEED_TO_BE_STARTED = Pred nastavenim HLTV adminpassword musi byt nacten zapas.
CS_MATCH_IN_PROGRESS = CS Zapas probiha
CVARS = CVARS
DEMOS_AUTORECORDED = dema jsou automaticky nahravany
DISPLAYING_MENU = Zobrazuji AMXX Match Menu
DONT_CHANGE_TEAM = NEMEN SVUJ TYM!
DONT_USE_TAGS = Nepouzit clantagy
DRAW_MATCH_SCORE = NEROZHODNE!!!^nZapas skoncil remizou, skore je
END_TYPE = Typ ukonceni
ENTER_WARMUP = Zacina rozehra...
EXECUTING_FFA_CONF = Vracim se k puvodnimu nastaveni serveru
EXECUTING_MATCH_CONF = Nastavuji pravidla pro zapas
EXECUTING_OVERTIME_CONF = Nastavuji pravidla pro prodlouzeni
FIRST_HALF_FINISHED = 1. polovina mapy skoncena
FIRST_HALF_START = Zacina 1. polovina mapy
FORCED_HALF = odstartoval polovinu mapy
FORCE_START = odstartoval zapas
GOING_LIVE = 3x Restart a LIVE!!
HLTV_CONFIGURED = HLTV spravne nakonfigurovana
HLTV_CONFIGURED_CORRECTLY = HLTV je spravne nastavena a integrovana =)
HLTV_CONNECTION_FAILED = HLTV Proxy Connection Failed
HLTV_DELAY = HLTV Zpozdeni
HLTV_ENTERED_GAME = HLTV je pritomna
HLTV_FILE_DNE = hltv.ini neexistuje. Pouzivam defaultni heslo.
HLTV_LEFT_GAME = HLTV odpojena
HUD_GO_BACK_FFA = Vracim se k puvodnimu nastaveni serveru
HUD_HALF_STARTED = SPUSTIL POLOVINU MAPY
HUD_MATCH_RESTARTED = RESTARTOVAL ZAPAS
HUD_MATCH_STOPPED = ZASTAVIL ZAPAS
IF_NOTREADY_SAY_NOTREADY = Pokud nejsi pripraven: say notready
IF_TEAM_NOTREADY_SAY_NOTREADY = Pokud tvuj tym neni pripraven: say notready
INVALID_DEMO_TYPE = Neplatny typ dema
INVALID_SECOND_MAP = Druha mapa je neplatna
ISNT_READY = neni jeste pripraven
IS_NOW_READY = je pripraven!
LENGTHS = LENGTHS
LIVE = LIVE !!! GL & HF
MAP_FILE_DNE = Defaultni mapa neexistuje!
MATCHTYPE_NOT_SUPPORTED = Tento typ zapasu neni podporovan :/^n* Podporovane typy jsou maxround: mrXX (mr12 napriklad) nebo timelimit: tlXX (tl30 napriklad).
MATCH_ALREADY_STARTED = Zapas jiz byl odstartovan! O_o
MATCH_CAN_BEGIN = Zapas muze zacit
^n3 restarty a GO!
MATCH_FINISHED = Zapas skoncil. GG all
MATCH_IN_PROGRESS = Zapas jiz probiha.
MATCH_LOADED = Parametry zapasu nacteny
MATCH_STARTS_WHEN_ALL_READY = Zapas zacne az vsichni napisi ready
MATCH_STOPPED = Zapas zastaven.
MATCH_TYPE = Typ zapasu je
MATCH_WAS_ENDED_BY = MATCH PREDCASNE UKONCIL
MAX_ROUND = MaxRound
MENU = MENU
NEEDED_READY_PLAYERS = Je potreba pripravenych hracu
NEED_TO_BE_ADMIN = Musis byt admin aby jsi mohl odstartovar zapas
NEVER = Nikdy
NOW_ON_CT = Byl jsi prehozen na Counter-terroristu
NOW_ON_T = Byl jsi prehozen na Terroristu
NO_CT_CLANTAG_FOUND = Nenalezen clantag Counter-Terroristu :/
NO_HLTV_CONNECTED = K serveru neni pripojena HLTV
NO_MAPS_IN_LIST = V seznamu nejsou zadne mapy!
NO_MATCH_LOADED = Zadny zapas neni nacten
NO_MATCH_TO_RESTART = Neni co restartovat.
NO_MATCH_TO_STOP = Neni co ukoncovat.
NO_T_CLANTAG_FOUND = Nenalezen clantag Terroristu :/
ONE_PLAYER = Jeden hrac
OVERTIME_CONFIGS = Configy prodlouzeni
OVERTIME_LENGTH = Delka prodlouzeni
OVERTIME_NO_PLAYOUT = Hlasovani: NEHRAT Prodlouzeni (ano ^"%d^") (ne ^"%d^")."
OVERTIME_PLAYOUT = Voting outcome: Prodlouzeni (ano ^"%d^") (ne ^"%d^").
OVERTIME_QUESTION = Prodlouzeni?
OVERTIME_VOTE = %s hlasoval %s
OVERTIME_VOTE_START = Hlasovani spusteno...
PASSWORD = Heslo
PASSWORD_SET = Heslo serveru bylo nastaveno pluginem
PASSWORD_SET_TO = Heslo serveru nastaveno na
PLAY_OVERTIME = A jdeme na PRODLOUZENI
PLUGIN_SETTINGS = Nastaveni pluginu
PUG_FILE_DNE = pug.ini neexistuje. Nemuzu spustit PUG zapas...
PUG_START = PUG zapas odstartovan
PUG_STOP = PUG zapas ukoncen
PUG_STYLE = Pick-Up-Game style
RANDOMIZE_TEAMS = Nahodne tymy
RANDOMIZING_TEAMS = Prohazuji nahodne hrace
READY = pripraven
READY_TYPE = Volba pripravenosti
REALLOW_SHIELD = Omezit stity (potom)
RECORDING_HLTV_DEMO = Nahravam demo
RECORDING_INEYE_DEMO = Nahravam demo na tvuj PC
RESTARTED_MATCH = restartoval zapas
RESTART_MATCH = Restartovat zapas
SAVE_CONFIG = Ulozit konfiguraci...
SCORES = Scores
SCORES_DRAW = Oba tymy vyhraly %d kol
SCORES_IS_WINNING = %s vedou %d ku %d
SCORES_STEAMIDS = Scores & SteamIDs
SCORE_IS = Score je
SCREEN_SHOT = Screenshot
SECOND_HALF_START = Zacina 2. polovina mapy
SECOND_MAP = Druha mapa:
SETTINGS_SAVED = Nastaveni ulozena
SHIELD_RESTRICTED = Stity byly vypnuty
SHIELD_UNRESTRICTED = Stity byly zapnuty
SHOULD_BE = budou
SHOW_SCORE = Zobrazit score
STARTED_MATCH = odstartoval zapas
START_MATCH = Spustit zapas
START_OF_ROUND = Na zacatku kola
STATS = Log stats
STOPPED_MATCH = ukoncil zapas
STOP_MATCH = Ukoncit zapas
STOP_RECORDING_DEMOS = Nahravani dema ukonceno.
SWAP_TEAMS = Prohodit tymy
SWITCHED_TEAM = prohodil tymy
SWITCHING_TEAMS = Prohazuji tymy
TAG_SELECTED = Tag zvolen
TAKING_A_SCREENSHOT = Delam screenshot... Usmev!
TAKING_SCREENSHOTS = Delam screenshoty... Usmev!
TEAM_ALREADY_READY = Tvuj tym uz je pripraven. ^_^
TEAM_WASNT_READY = Tvuj tym neni pripraven. -_-
TIME_LIMIT = Timelimit
TO_BE_READY = aby se pripravili.
TO_MANY_CFG_FILE = Pridano prilis mnoho configu zapasu.
TO_MANY_MATCH_TYPE = Pridano prilis mnoho typu zapasu.
TRY_USE_CONSOLE_CMD = Nepouzivat taky. Zkusit pres conzoli odstartovat zapas i tak
USE_TAGS = Pouzit clantagy
VSMATCH_CAN_BEGIN = muze zacit
^n3 restarty a GO!
WAITING_F0R_TO_BE_READY = Ceka se na %s nez se pripravi
WAITING_FOR_BOTH_TEAMS_TOBE_READY = Ceka se na oba tymy az se pripravi
WAITING_FOR_CT_TOBE_READY = Ceka se na CT az budou pripraveni
WAITING_FOR_T_TOBE_READY = Ceka se na T az budou pripraveni
WARMUP_DEMOS1 = Dema budou automaticky nahrana na tvuj PC (Pokud nespectatujes..)
WARMUP_DEMOS2 = Nezapomen si nahrat dema pokud chces...
WARMUP_SCREENSHOTS = Screenshoty uz byly udelany
WARMUP_SWAPTEAMS = Po prvni polovine mapy budou tymy automaticky prohozeny
WARMUP_TIME = Rozehra
WHEN_READY_SAY_READY = Az budes pripraven: say ready
WHEN_TEAM_READY_SAY_READY = Az bude tvuj tym pripraven: say ready
WINNER_IS = Vitez mapy je...
WIN_LIMIT = WinLimit
WITH_THE_SCORE_OF = se score
YOU_ARE_NOTREADY = Nejsi pripraven.... -_-
YOU_ARE_READY = Jsi pripraven ^_^
YOU_WERE_N0TREADY = Nejsi jeste pripraven... -_-
YOU_WERE_READY = Uz jsi pripraven.
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+THE NEW ONES
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HALF_ALREADY_RESTARTED = Polovina mapy jsiz byla odstartovana
HUD_HALF_RESTARTED = RESTARTOVAL polovinu mapy
RESTARTED_HALF = restartoval polovinu mapy
RESTART_HALF = Restartovat polovinu mapy