Raised This Month: $51 Target: $400
 12% 

[L4D/L4D2] Infected Bots Control (1.0.0)


Post New Thread Reply   
 
Thread Tools Display Modes
Psyk0tik
Veteran Member
Join Date: May 2012
Location: Homeless
Old 06-17-2021 , 14:17   Re: [L4D/L4D2] Infected Bots Control (1.0.0)
Reply With Quote #1531

PHP Code:
"SetHumanSpec"
{
    
"library"    "server"
    "linux"     "@_ZN11SurvivorBot17SetHumanSpectatorEP13CTerrorPlayer"
    "windows"     "\x2A\x2A\x2A\x2A\x2A\x2A\x83\xBE\x24\x43\x00\x00\x00\x7E\x2A\x32\xC0\x5E\x5D\xC2\x04\x00"
    
/* ? ? ? ? ? ? 83 BE 24 43 00 00 00 7E ? 32 C0 5E 5D C2 04 00  */

__________________
Psyk0tik is offline
HarryPotter
Veteran Member
Join Date: Sep 2017
Location: Taiwan, Asia
Old 06-18-2021 , 09:24   Re: [L4D/L4D2] Infected Bots Control (1.0.0)
Reply With Quote #1532

[L4D/L4D2] Infected Bots Control Impoved Version 2.5.4 (2021/6/18 )
- Signature update for L4D2's "2.2.1.3" update
(Thanks, Crasher_3637)
__________________

Last edited by HarryPotter; 06-18-2021 at 09:24.
HarryPotter is offline
Sev
Veteran Member
Join Date: May 2010
Old 06-30-2021 , 15:52   Re: [L4D/L4D2] Infected Bots Control (1.0.0)
Reply With Quote #1533

Sometimes the infected ladders for human SI break in Coop. Not sure why, no errors in the logs. So you end up back to having no ladders or witches being lit up, but you do get 3rd person for SI as a tradeoff for some reason.
Sev is offline
Petal
New Member
Join Date: Apr 2021
Old 08-03-2021 , 14:34   Re: [L4D/L4D2] Infected Bots Control (1.0.0)
Reply With Quote #1534

can you make a cvar to stop double tank's hp on hard and expert difficulty?
Petal is offline
vikingo12
Member
Join Date: Nov 2018
Old 08-10-2021 , 07:34   Re: [L4D/L4D2] Infected Bots Control (1.0.0)
Reply With Quote #1535

Quote:
Originally Posted by Petal View Post
can you make a cvar to stop double tank's hp on hard and expert difficulty?
there's a plugin for that
vikingo12 is offline
kevinracer
Member
Join Date: Dec 2009
Old 08-14-2021 , 02:03   Re: [L4D/L4D2] Infected Bots Control (1.0.0)
Reply With Quote #1536

Quote:
Originally Posted by HarryPotter View Post
[L4D/L4D2] Infected Bots Control Impoved Version 2.5.4 (2021/6/18 )
- Signature update for L4D2's "2.2.1.3" update
(Thanks, Crasher_3637)
How to disable this?
Quote:
[TS] Numbers of Alive Survivor: 4, Infected Limit: 2, Tank Health: 4000, Common Limit: 40
kevinracer is offline
vikingo12
Member
Join Date: Nov 2018
Old 08-20-2021 , 09:37   Re: [L4D/L4D2] Infected Bots Control (1.0.0)
Reply With Quote #1537

Can you remove the default commonlimit cvar? It overrides my existing cvar z_common_limit in server.cfg
vikingo12 is offline
HarryPotter
Veteran Member
Join Date: Sep 2017
Location: Taiwan, Asia
Old 08-20-2021 , 13:04   Re: [L4D/L4D2] Infected Bots Control (1.0.0)
Reply With Quote #1538

[L4D/L4D2] Infected Bots Control Impoved Version 2.5.5 (2021/8/21 )
- Don't override "z_common_limit" when "l4d_infectedbots_adjust_commonlimit_enab le" is 0.
- New ConVar
PHP Code:
// If 1, announce current plugin status when the number of alive survivors changes.
l4d_infectedbots_announcement_enable "1" 

Quote:
Originally Posted by kevinracer View Post
How to disable this?
Quote:
[TS] Numbers of Alive Survivor: 4, Infected Limit: 2, Tank Health: 4000, Common Limit: 40
PHP Code:
l4d_infectedbots_announcement_enable "0" 


Quote:
Originally Posted by vikingo12 View Post
Can you remove the default commonlimit cvar? It overrides my existing cvar z_common_limit in server.cfg
PHP Code:
l4d_infectedbots_adjust_commonlimit_enable "0" 
__________________

Last edited by HarryPotter; 08-20-2021 at 13:19.
HarryPotter is offline
kevinracer
Member
Join Date: Dec 2009
Old 08-22-2021 , 04:06   Re: [L4D/L4D2] Infected Bots Control (1.0.0)
Reply With Quote #1539

Quote:
Originally Posted by HarryPotter View Post
[L4D/L4D2] Infected Bots Control Impoved Version 2.5.5 (2021/8/21 )
- Don't override "z_common_limit" when "l4d_infectedbots_adjust_commonlimit_enab le" is 0.
- New ConVar
PHP Code:
// If 1, announce current plugin status when the number of alive survivors changes.
l4d_infectedbots_announcement_enable "1" 


PHP Code:
l4d_infectedbots_announcement_enable "0" 



PHP Code:
l4d_infectedbots_adjust_commonlimit_enable "0" 
Thanks, it's working perfect!
I'm using:
Multislots => Unlock slot and spawn player
Infected Bots Control => More zombie for more player
Character_manager => All character L4D1 + L4D2
Survivor Chat Select => Help player choose character
Drug Med => Increase medkit
kevinracer is offline
SieghartCL
Junior Member
Join Date: Sep 2013
Location: Chile
Old 08-23-2021 , 13:35   Re: [L4D/L4D2] Infected Bots Control (1.0.0)
Reply With Quote #1540

Quote:
Originally Posted by HarryPotter View Post
[L4D/L4D2] Infected Bots Control Impoved Version 2.5.5 (2021/8/21 )
- Don't override "z_common_limit" when "l4d_infectedbots_adjust_commonlimit_enab le" is 0.
- New ConVar
PHP Code:
// If 1, announce current plugin status when the number of alive survivors changes.
l4d_infectedbots_announcement_enable "1" 
PHP Code:
l4d_infectedbots_announcement_enable "0" 
PHP Code:
l4d_infectedbots_adjust_commonlimit_enable "0" 
Hello, sir. Hope you are having a great day and week!

I just wanted to say that I were using this plugin mainly for coop for around a month since I host my own dedicated server, and worked flawlessly

But when I tried to play a versus game, when the map reloaded, happened that almost everyone were moved to Survivor Team, leaving one or no one in the Infected Team, losing the previous team order :c

Also, there was a bug where map finales in official campaigns (not playing any custom maps for now) wouldn't start ever if the radio or whatever the trigger is was properly triggered/interacted with

I'm using a lot of plugins, but I didn't see any error but only related to this plugin. I'll try to attach a fragment of that day's log if there's something that could help resolve this issue (when I can find it, I have tons of log files and some of them are empty lmao)

PD: I couldn't find it, even by checking all logs (both l4d2 and sourcemod). Seems like it wasn't logged :c As far as I remember, when the finale was triggered, the console said that there were no spawn locations for different Zombie Classes (Spitter, Jockey, Charger, etc...). This in versus games. In coop none of this happened or represented a problem before

SourceMod Plugin List:
Quote:
[SM] Listing 48 plugins:
01 "Admin File Reader" (1.10.0.6492) by AlliedModders LLC
02 "Admin Help" (1.10.0.6492) by AlliedModders LLC
03 "Admin Menu" (1.10.0.6492) by AlliedModders LLC
04 "Advertisements" (2.1.1) by Tsunami
05 "All4Dead" (3.4) by James Richardson (grandwazir) & HarryPotter
06 "Anti-Flood" (1.10.0.6492) by AlliedModders LLC
07 "Improved L4D2 Survivor AI Auto Trigger" (1.3) by Xanaguy
08 "Basic Ban Commands" (1.10.0.6492) by AlliedModders LLC
09 "Basic Chat" (1.10.0.6492) by AlliedModders LLC
10 "Basic Comm Control" (1.10.0.6492) by AlliedModders LLC
11 "Basic Commands" (1.10.0.6492) by AlliedModders LLC
12 "Basic Info Triggers" (1.10.0.6492) by AlliedModders LLC
13 "Basic Votes" (1.10.0.6492) by AlliedModders LLC
14 "Client Preferences" (1.10.0.6492) by AlliedModders LLC
15 "[L4D2]Defib_Fix" (2.0.1) by Lux
16 "[L4D2] Dynamic Soundtrack Sets" (1.5.9) by DeathChaos25, Shadowysn, Lux, cravenge
17 "Fun Commands" (1.10.0.6492) by AlliedModders LLC
18 "Fun Votes" (1.10.0.6492) by AlliedModders LLC
19 "[L4D2]GrenadeLauncher_AmmoPile_patch" (1.0) by Lux
20 "[L4D2]l4d1musicproxy" (0.2) by Lux
21 "[L4D2]Character_manager" (1.4.1) by Lux, $atanic $pirit
22 "[L4D2] CreateSurvivorBot Test" (1.0.0.0) by MicroLeo (port by Dragokas)
23 "[L4D2] Custom admin commands" (1.3. by honorcode23, Shadowysn (improvements)
24 "[L4D2] Incapped Crawling with Animation" (2. by SilverShot, mod by Lux
25 "Incapped Magnum" (1.4) by Oshroth
26 "[L4D2] PowerUps rush" (2.1.3) by Dusty1029 (a.k.a. {L.2.K} LOL) & HarryPotter
27 "[L4D2] Upgrade Packs FIXES" (1.6) by V10
28 "[L4D2] Zoey Unlock" (1.2) by SilverShot
29 "[L4D(2)] MultiSlots Improved" (3.9) by SwiftReal, MI 5, ururu, KhMaIBQ, HarryPotter
30 "L4D1/2 Remove Lobby Reservation" (1.2) by Downtown1
31 "[L4D(2)] AFK and Join Team Commands Improved" (3.7) by MasterMe & HarryPotter
32 "[L4D1 & L4D2] CreateSurvivorBot" (1.0) by MicroLeo (port by Dragokas)
33 "[L4D/L4D2] Extra Survivor Finale Positions" (1.0) by Psyk0tik (Crasher_3637)
34 "L4D and L4D2 game mode changer" (13) by Sharft 6, joyist, CrossIruga
35 "Game Mode Config Loader" (2.0.1) by Dirka_Dirka
36 "[L4D & L4D2] Gear Transfer" (2.14) by SilverShot
37 "[L4D & L4D2] Mission and Weapons - Info Editor" (1.12) by SilverShot
38 "L4D/L4D2 InfectedBots (Versus Coop/Coop Versus)" (2.5.4) by djromero (SkyDavid, David) and MI 5 and Harry Potter
39 "[L4D & L4D2] Left 4 DHooks Direct" (1.49) by SilverShot
40 "[L4D2]M60_NoDrop_AmmoPile_patch" (1.0.7) by Lux
41 "[L4D1 & L4D2] Map Changer" (2.7) by Alex Dragokas
42 "Player Commands" (1.10.0.6492) by AlliedModders LLC
43 "Reserved Slots" (1.10.0.6492) by AlliedModders LLC
44 "Saferoom HP Restore" (1.0.1) by ConnerRia, Dragokas, KoMiKoZa
45 "Sound Commands" (1.10.0.6492) by AlliedModders LLC
46 "[L4D2]Survivor_AFK_Fix" (1.0.4) by Lux
47 "Survivor Chat Select" (1.6.1.1) by DeatChaos25, Mi123456 & Merudo
48 "L4D Vote Manager 2" (1.5.6) by Madcap, Edited by Ernecio
MetaMod Plugin List:
Quote:
Listing 7 plugins:
[01] L4DToolZ (1.1.0.1) by Accelerator, Ivailosp
[02] SourceMod (1.10.0.6492) by AlliedModders LLC
[03] Stripper (1.2.2) by BAILOPAN
[04] Left4Fix (2.1.0 (8 players)) by spumer
[05] SDK Hooks (1.10.0.6492) by AlliedModders LLC
[06] SDK Tools (1.10.0.6492) by AlliedModders LLC
[07] DHooks (2.2.0-detours17) by Dr!fter and Peace-Maker
SorceMod Version:
Quote:
SourceMod Version Information:
SourceMod Version: 1.10.0.6492
SourcePawn Engine: 1.10.0.6492, jit-x86 (build 1.10.0.6492)
SourcePawn API: v1 = 5, v2 = 12
Compiled on: Jul 24 2020 20:10:15
Built from: https://github.com/alliedmodders/sou...ommit/250886fe
Build ID: 6492:250886fe
http://www.sourcemod.net/
MetaMod Version:
Quote:
Metamod:Source version 1.10.7-dev
Built from: https://github.com/alliedmodders/met...commit/6c8495f
Build ID: 971:6c8495f
Loaded As: Valve Server Plugin
Compiled on: Sep 2 2019
Plugin interface version: 15:14
SourceHook version: 5:5
http://www.metamodsource.net/
SieghartCL is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 17:26.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode