Code:
enum struct wQuest
{
int qACT;
int qValue;
int qTARGETS[5];
int qWEAPON;
int qAWARD[6];
int qTYPE;
};
// This only works in SM 1.11
// In 1.10, need to set arraysize to 4 and initiaze each one by accessing members in a function like OnPluginStart
wQuest QuestInfo[] =
{
{0,0,{0,0,0,0,0},0,{0,0,0,0,0,0},0},
{1,1,{73,0,0,0,0},0,{0,0,70,0,0,0},4},
{2,1,{23,3,5,0,0},0,{0,3,10,6,0,0},4},
{3,1,{13,0,0,0,0},0,{0,0,50,0,0,0},4},
}
// Access like this:
QuestInfo[index].qACT
QuestInfo[index].qAWARD
// ... etc