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udp problem cs 1.6 server


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zakrpa
Junior Member
Join Date: Apr 2013
Old 09-14-2013 , 03:30   udp problem cs 1.6 server
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hi
I have problem 3rd day and I dont have a clue whats the problem..

Installed all and it works but!

After some testing I have strange problem not with deamon, not with web or DB.
The problem is after map changes if there is more then one player on server it stops to send data about 10+ minutes, just CS 1.6 server stops nothing is not comming on port 27500 port nothing in log.
Tested with:
Deamon installed on same server as cs 1.6 server same problem
Deamon installed on other server on network same problem
Used home IP with netcat listening on port works for some time send regulary data then map changes I see loading some cvars from cfg then suddenly stoped. After 10 15 minutes just without any reason sends info about players...

So I m guessing problem is not deamon or developer bug problem is in cs server. Did someone have same problems and have any sollutions for this pls



m I the only one :S really no one didnt see this problem or no one have it except me

Last edited by zakrpa; 09-17-2013 at 17:53. Reason: question
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zakrpa
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Join Date: Apr 2013
Old 09-23-2013 , 12:35   Re: udp problem cs 1.6 server
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tested on some vps and all works fine whole configuration moved and all works fine... so its not a problem hlx stats... some wierd problem in linux.. firewall turned off and problem is there really didnt find any solution but its not problem in hlx...
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Leo_Gomez
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Join Date: Aug 2013
Location: Romania
Old 09-26-2013 , 05:21   Re: udp problem cs 1.6 server
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It could be coused by your router. Check out the ports you need to open, or check if you have any kind of firewall blocking them.
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zakrpa
Junior Member
Join Date: Apr 2013
Old 09-28-2013 , 19:10   Re: udp problem cs 1.6 server
Reply With Quote #4

ISP admin say everything is ok no filters no port blocking only problem is when map is changing then stops and suddenly starts after 10 - 20 minutes again when hlstats I think sends rcon command visible player something like that
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