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[L4D/L4D2] Infected Bots Control (1.0.0)


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AtomicStryker
Veteran Member
Join Date: Apr 2009
Location: Teutonia!!
Old 12-20-2009 , 13:11   Re: [L4D & L4D2] Infected Bots (1.8.7)
Reply With Quote #711

Since the last Update L4D2 reacts really allergic to changing mp_gamemode.

And i was wondering already why the game was stuttering, all of the sudden o_O
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N_Hell_Follows
Member
Join Date: May 2009
Old 12-20-2009 , 23:56   Re: [L4D & L4D2] Infected Bots (1.8.7)
Reply With Quote #712

Unfortunatly getting the same problem as above. Since the new update the addon is not able work properly.

When I spawn the game stutters every couple of seconds, making it unplayable
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Oshroth
Senior Member
Join Date: Dec 2009
Old 12-21-2009 , 04:32   Re: [L4D & L4D2] Infected Bots (1.8.7)
Reply With Quote #713

I've done some testing and the stuttering always happens when a special infected spawns. Its not just this plugin thats having problems either. It seems that a lot of plugins that effect infected spawning are having the stuttering issue.
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Blakeocity
Senior Member
Join Date: Nov 2009
Old 12-21-2009 , 05:23   Re: [L4D & L4D2] Infected Bots (1.8.7)
Reply With Quote #714

ugh, not playable at all.

And like you said, its effecting a lot of plugins.

Taken my server down for the moment, I swear these updates cause for problems then they are solving. Rage.

Last edited by Blakeocity; 12-21-2009 at 10:12.
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Khaine
Member
Join Date: Nov 2009
Location: Liverpool, UK
Old 12-21-2009 , 10:47   Re: [L4D & L4D2] Infected Bots (1.8.7)
Reply With Quote #715

Actually i'm just having stuttering in general. Tested on 3 servers, one with this mod, one without but running SourceMod and one totally vanilla.

The vanilla one is running the best so far. I think Valve broke something major. O.O
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Blu3star
Member
Join Date: Jul 2009
Old 12-21-2009 , 11:22   Re: [L4D & L4D2] Infected Bots (1.8.7)
Reply With Quote #716

I agree, there needs to be a fix for the fix that fixed the fix that was broken during the fix. Bad periodic stuttering.
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dirka_dirka
Veteran Member
Join Date: Nov 2009
Old 12-21-2009 , 16:15   Re: [L4D & L4D2] Infected Bots (1.8.7)
Reply With Quote #717

i didnt notice any stuttering last night. have any of you updated your sourcemod/metamod installs? theres been several updates to each over the last couple weeks.

i have noticed lately that infected have had a hard time spawning.. getting a "too close" msg when they normally should be able to spawn. this is most annoying because it doesn't happen every game.
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N_Hell_Follows
Member
Join Date: May 2009
Old 12-21-2009 , 23:03   Re: [L4D & L4D2] Infected Bots (1.8.7)
Reply With Quote #718

No, its not an update with sourcemod/metamod. Right after valve released the update, the plugin is suffering from this issue.

And apparently other plugins have the same problem.
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Galaxy9000
Senior Member
Join Date: Dec 2009
Location: Munich
Old 12-22-2009 , 02:39   Re: [L4D & L4D2] Infected Bots (1.8.7)
Reply With Quote #719

After updates and new version, can you integrate more then only 4 ?! E.g. 16 bots by a 16vs16 versus?!
__________________
L4D2: 32 Player Versus (Stable) w/ Inf. Bots, L4Toolz, SuperVersus, MultiTanks, HP Reg, SpitterSupergirl, ZombieSelectMenu, Teampanel.

CSS: 64 Player w/ Bots, ES XA, many Plugins (Splahdmg, ExplosiveDeath etc.), Spawnpointgen.

http://www.gametracker.com/server_info/ NO PUB SERVERS ATM
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PeterFreimann
Member
Join Date: Dec 2009
Old 12-22-2009 , 04:33   Re: [L4D & L4D2] Infected Bots (1.8.7)
Reply With Quote #720

Same issue here. Since the new L4D2 update the server laggs and stutters to unplayability with inf. bots
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