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Signature Request Thread


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Malak
Junior Member
Join Date: Nov 2011
Old 09-17-2013 , 09:52   Re: Signature Request Thread
Reply With Quote #161

Code:
NET_SendPacket: 55 8B EC B8 7C 20 00 00 E8 ? ? ? ? A1 ? ? ? ? 53 56
Today's CSS update broke the above signature that GoD-Tony kindly provided. Could someone please create a new signature?

Thanks,

-Malak
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Peace-Maker
SourceMod Plugin Approver
Join Date: Aug 2008
Location: Germany
Old 09-17-2013 , 16:20   Re: Signature Request Thread
Reply With Quote #162

Quote:
Originally Posted by Malak View Post
Code:
NET_SendPacket: 55 8B EC B8 7C 20 00 00 E8 ? ? ? ? A1 ? ? ? ? 53 56
Today's CSS update broke the above signature that GoD-Tony kindly provided. Could someone please create a new signature?

Thanks,

-Malak
It's now
Code:
55 8B EC B8 ? ? ? ? E8 ? ? ? ? A1 ? ? ? ? 53 56 33 F6 89
_Z14NET_SendPacketP11INetChanneliRK8netadr_sPKhiP8bf_writeb
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Old and Slow
Senior Member
Join Date: May 2005
Location: Arlington, Texas
Old 09-17-2013 , 16:43   Re: Signature Request Thread
Reply With Quote #163

Good job, PM!
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V952
Member
Join Date: Jan 2012
Location: Odessa, Ukraine
Old 11-21-2013 , 05:41   Re: Signature Request Thread
Reply With Quote #164

Mod: HL2DM
OS: Windows
-Empty server without SourceMod or MetaMod
-There is my C++ plugin

Sometimes I have crashes in vphysics.dll, but I haven't use it in my plugin yet. I have this signature:
Code:
0F B7 7A 02 4F 78 53 8B FF 8B 46 0C 8B 48 04 8B 0C B9 8B 11 8B 52 04
I'd love to know function's name that caused crash. If someone has .pdb lib for latest vphysics.dll, could you drop it here?
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Powerlord
AlliedModders Donor
Join Date: Jun 2008
Location: Seduce Me!
Old 11-21-2013 , 16:33   Re: Signature Request Thread
Reply With Quote #165

Quote:
Originally Posted by V952 View Post
I'd love to know function's name that caused crash. If someone has .pdb lib for latest vphysics.dll, could you drop it here?
If Valve distributed pdb files with its .dll files, we wouldn't need binary signatures in the first place...
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Oshizu
Veteran Member
Join Date: Nov 2012
Location: Warsaw
Old 11-27-2013 , 16:42   Re: Signature Request Thread
Reply With Quote #166

Quote:
Originally Posted by Powerlord View Post
If Valve distributed pdb files with its .dll files, we wouldn't need binary signatures in the first place...
Maybe ask them about doing so
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VoiDeD
AlliedModders Donor
Join Date: Mar 2009
Location: Illinois, USA
Old 11-28-2013 , 20:28   Re: Signature Request Thread
Reply With Quote #167

Multiple people have asked in the past. They have no interest in releasing them, even stripped versions.
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Dr. Greg House
Professional Troll,
Part-Time Asshole
Join Date: Jun 2010
Old 11-30-2013 , 07:52   Re: Signature Request Thread
Reply With Quote #168

I find it enraging at best that there is so little support from a company that makes a buttload of money because there are people developing mm, sm and plugins for their products.
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Watch out when you're paying people for private requests! Most stuff already exists and you can hardly assess the quality of what you'll get, and if it's worth the money.
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jacek2144
Senior Member
Join Date: Jun 2011
Old 01-13-2014 , 09:21   Re: Signature Request Thread
Reply With Quote #169

hello all
requesting tf2 signature windows of this
name: CTFPlayerAnimState::IsItemTestingBot(void)
Linux: _ZN18CTFPlayerAnimState16IsItemTestingBotEv proc near

thankz
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VoiDeD
AlliedModders Donor
Join Date: Mar 2009
Location: Illinois, USA
Old 01-16-2014 , 16:48   Re: Signature Request Thread
Reply With Quote #170

Quote:
Originally Posted by jacek2144 View Post
hello all
requesting tf2 signature windows of this
name: CTFPlayerAnimState::IsItemTestingBot(void)
Linux: _ZN18CTFPlayerAnimState16IsItemTestingBotEv proc near

thankz
If you're looking for a workaround for attachables, don't bother. Nothing you hook on the server will help you.
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