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Hero: Tracker


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Kunlock
Junior Member
Join Date: Aug 2005
Old 08-25-2005 , 11:42  
Reply With Quote #11

Quote:
Originally Posted by azndarkevildemon
what happen if ff is on and u shoot your team and does it still track? lol
Yes, currently it does not check teams, but my next version will fix that.
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mage
Senior Member
Join Date: Sep 2005
Old 08-25-2005 , 12:54  
Reply With Quote #12

if you hit team it shows and it shows on as many you hit.
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SRGrty0
Member
Join Date: Oct 2004
Old 08-25-2005 , 14:00  
Reply With Quote #13

great job. Oh... and if you wanted you could make a sprite that looked like a target or a bullseye... just a suggestion
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Mega
Senior Member
Join Date: Aug 2005
Old 08-25-2005 , 14:25  
Reply With Quote #14

this power could be used on Rockell Skulk, since a skulk can parasite people..
btw love this hero
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guy
Senior Member
Join Date: Apr 2005
Old 08-25-2005 , 20:26  
Reply With Quote #15

For an update maybe you should add some sort of cooldown/set amount of hits (the person stops glowing after 30 seconds/you can only track 3 opponents) etc.
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Kunlock
Junior Member
Join Date: Aug 2005
Old 08-25-2005 , 21:11  
Reply With Quote #16

Quote:
Originally Posted by guy
For an update maybe you should add some sort of cooldown/set amount of hits (the person stops glowing after 30 seconds/you can only track 3 opponents) etc.
Thanks for the suggestion, but I dont really think that it should be set with a cooldown, its not like it is a keydown event, you actually have to hit the guy and run away before it has that much of a true use. It doesnt increase damage or anything, it only allows you to track people you have actually shot or hit in someway already.I really doubt that people will track more than 3 people at once. They will probably finish off the first 1 or 2 before hitting a third.

On the other hand, others may have a different opinion from me. I may set it up so it does have a set cooldown and max ammount of people you can track, but only through cvars that are by default turned to off. I may implement this later, but not right now.
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Lord_Destros
Veteran Member
Join Date: Jul 2004
Location: With stupid.
Old 08-25-2005 , 21:21  
Reply With Quote #17

wow its original, lol, sounds good i'll try it out.
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Emp`
AMX Mod X Plugin Approver
Join Date: Aug 2005
Location: Decapod 10
Old 08-29-2005 , 21:26  
Reply With Quote #18

Quote:
Originally Posted by guy
For an update maybe you should add some sort of cooldown/set amount of hits (the person stops glowing after 30 seconds/you can only track 3 opponents) etc.
i agree with guy, and also maybe a cvar for the refresh rate if thats possible
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Kunlock
Junior Member
Join Date: Aug 2005
Old 08-31-2005 , 13:27  
Reply With Quote #19

Quote:
Originally Posted by Emp`
i agree with guy, and also maybe a cvar for the refresh rate if thats possible
Do you mean the how long the target animation lasts (like # of frames), or how often it plays the animation (like plays the animation every second, half second, whatever)? (I guess that you mean how often it plays the animation, but I am unsure)
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mage
Senior Member
Join Date: Sep 2005
Old 08-31-2005 , 13:37  
Reply With Quote #20

maybe he ment refresh as every one it is showing you can move so it dont show any one.
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