Finally got around to installing this hero and playing with; and just wow! Suuuper good work and props to the original author 1sh0t2killz.
Not many people even play this anymore; but I'm posting this update anyway.
I have addressed some usability + stability issues.
I have made two new cvars - activetime and clonehealth.
Also only one player can activate this hero at a time now; two clones on the map make weird things happen.
As well as various message updates to clarify wtf is going on.
I realize it is formally not my place to make version updates, but I have amended the change log as such anyway. The author of the hero made it clear this was okay in his absence.
Thank you for playing.
v 0.9.30 beta - May 9, 2015
- usability + stability update - edit by heliumdream for [db]Clan Superheroes Server
- added reset events on respawn and disconnect to remove clone
- added check so only one player can use naruto at a time (multiple simultaneous users caused strange bot action, origin, and clip issues) - new var bot_userid
- added timer by task and cvar to control how long the clone is active - new cvar naruto_activetime
- added naruto_clonehealth cvar
naruto_damage 6 //The amount of damage each bullet does
naruto_rdamage 300 //The Rasengan damage
naruto_activetime 40.0 //The maximum time the shadow clone is active
naruto_cooldown 20 //The time players have to wait to summon the shadow clone again
naruto_delayshot 0.1 //How fast the shadow clone shoots his gun, the lower the number, the faster the gun shoots
naruto_maxchakra 15 //The max chakra the player can use
naruto_rasengancost 7 //How much chakra the Rasengan uses
naruto_sfxradius 100 //Summon effects radius, how far the cylinder goes while a player is summoning
naruto_hitchance 35 //How often the shadow clone hits its target the given percentage
naruto_clonehealth 200 //How much health the shadow clone has