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[TF2] Give Bots More Weapons (v1.10 dated 17Feb2021)


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nostalgia
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Join Date: Dec 2020
Location: in your brain
Old 01-02-2021 , 03:41   Re: [TF2] Give Bots More Weapons (v1.7 dated 01Jan2021)
Reply With Quote #41

Quote:
Originally Posted by PC Gamer View Post
Plugin updated to version 1.7 which incorporated edits to weapon random chances made by That Annoying Guide. Made additional changes to weapon qualities.

Note: I am not aware of any programming method that can add the quality prefix label to items given to Bots. If you know how to do that please share. If not, stop asking for it.
Sorry, I'm still trying my best to get good at sourcemod programming, starting from the basics.

I'm honestly just really stupid time to time. so, I'm sorry if I was rude or spammed, I have ADHD, and sometimes, it's hard for me to think of my actions, or even control them.

But hey, least I'm getting better every day!

Once again, Thanks a BILLION for this amazing plugin, Pairing this up with Bot Overhaul makes the bots 500000000000000000% more realistic! I truly recommend this, and this plugin earns the spot on my favorite plugins list.
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nostalgia is offline
PC Gamer
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Join Date: Mar 2014
Old 01-05-2021 , 23:09   Re: [TF2] Give Bots More Weapons (v1.8 dated 05Jan2021)
Reply With Quote #42

Updated plugin in original post to version 1.8 which fixed a bug where Heavy would punch while using Saxxy type weapons instead of swinging the weapon.
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Yoappian
New Member
Join Date: Jan 2021
Old 01-08-2021 , 13:37   Re: [TF2] Give Bots More Weapons (v1.7 dated 01Jan2021)
Reply With Quote #43

Quote:
Originally Posted by nostalgia View Post
Sorry, I'm still trying my best to get good at sourcemod programming, starting from the basics.

I'm honestly just really stupid time to time. so, I'm sorry if I was rude or spammed, I have ADHD, and sometimes, it's hard for me to think of my actions, or even control them.

But hey, least I'm getting better every day!

Once again, Thanks a BILLION for this amazing plugin, Pairing this up with Bot Overhaul makes the bots 500000000000000000% more realistic! I truly recommend this, and this plugin earns the spot on my favorite plugins list.
How the fuck did you get it to work. Im still strugglin lol.
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RevilleAJ
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Join Date: Dec 2020
Location: United Kingdom
Old 01-08-2021 , 20:59   Re: [TF2] Give Bots More Weapons (v1.8 dated 05Jan2021)
Reply With Quote #44

Seems the newest version causes crashes with RCBot2 after about a minute or two. The last version I know working was 1.4, which still had gamedata dependancy. Not sure if the removal of it was causing the crashes though and I haven't tested 1.5 - 1.7 since I didn't knew they were uploaded.
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PC Gamer
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Join Date: Mar 2014
Old 01-09-2021 , 02:50   Re: [TF2] Give Bots More Weapons (v1.8 dated 05Jan2021)
Reply With Quote #45

Quote:
Originally Posted by RevilleAJ View Post
Seems the newest version causes crashes with RCBot2 after about a minute or two. The last version I know working was 1.4, which still had gamedata dependancy. Not sure if the removal of it was causing the crashes though and I haven't tested 1.5 - 1.7 since I didn't knew they were uploaded.
That's odd. Any errors in log?
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RevilleAJ
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Location: United Kingdom
Old 01-11-2021 , 20:06   Re: [TF2] Give Bots More Weapons (v1.8 dated 05Jan2021)
Reply With Quote #46

Quote:
Originally Posted by PC Gamer View Post
That's odd. Any errors in log?
Can't seem to find a log anywhere. In autoexec.cfg, I have con_timestamp set to "1" and con_logfile at "cfg/tf/console_log" yet there's no tf folder in the cfg folder at all (I've also tried the command in game and it just doesn't write to any file, almost as if it doesn't work anymore.) If you mean addons\sourcemod\logs, there's only blank .txt log files for tf2botchatter and sfpbans. By the looks of it, it randomly crashes when an enemy died (the last time it crashed right when a Demoman died.)

Last edited by RevilleAJ; 01-11-2021 at 20:24.
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RevilleAJ
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Location: United Kingdom
Old 01-11-2021 , 20:51   Re: [TF2] Give Bots More Weapons (v1.8 dated 05Jan2021)
Reply With Quote #47

I managed to get the console log working through using a launch command. The last few lines in the log file are:

moe killed Sn1pa with brass_beast.
Attemped to precache unknown particle system "ExplosionCore_Wall_Jumper"!
Bad pstudiohdr in GetSequenceLinearMotion()!
Bad pstudiohdr in GetSequenceLinearMotion()!
Bad pstudiohdr in GetSequenceLinearMotion()!
Attemped to precache unknown particle system "ExplosionCore_Wall_Jumper"!
Attemped to precache unknown particle system "ExplosionCore_Wall_Jumper"!
Attemped to precache unknown particle system "ExplosionCore_Wall_Jumper"!
Attemped to precache unknown particle system "ExplosionCore_Wall_Jumper"!
demopan killed madMAN with iron_bomber.
Sn1pa killed spaceshooter with world.


I'm not sure how much this would help if at all. "Bad pstudiohdr" was in white while "Attemped to precache unknown particle system" was in red. I've never seen the "Bad pstudiohdr" error before.
RevilleAJ is offline
PC Gamer
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Join Date: Mar 2014
Old 01-11-2021 , 23:30   Re: [TF2] Give Bots More Weapons (v1.8 dated 05Jan2021)
Reply With Quote #48

Quote:
Originally Posted by RevilleAJ View Post
Can't seem to find a log anywhere.
Try looking here: .../tf/addons/sourcemod/logs/

If you have any errors with this plugin they will be listed there.
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RevilleAJ
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Join Date: Dec 2020
Location: United Kingdom
Old 01-12-2021 , 17:50   Re: [TF2] Give Bots More Weapons (v1.8 dated 05Jan2021)
Reply With Quote #49

Yeah, there's only blank .txt log files for tf2botchatter and sfpbans in that folder. I don't know how helpful the console_log snippet I mentioned earlier could be.
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That Annoying Guide
Member
Join Date: Aug 2019
Old 01-13-2021 , 14:20   Re: [TF2] Give Bots More Weapons (v1.8 dated 05Jan2021)
Reply With Quote #50

Quote:
Originally Posted by RevilleAJ View Post
Yeah, there's only blank .txt log files for tf2botchatter and sfpbans in that folder. I don't know how helpful the console_log snippet I mentioned earlier could be.
I doubt it was this plugin as I just went and played around with rcbot with it and it worked just fine. Although I noticed that some more weapons didn't seem to work so I tweaked the plugin for better support for RCbots and a weapons.ini file so they can use them correctly.

Edit 1: Updated this with all new tweaks as I kinda forgot about it

Edit 2: removed some weapons that didn't work and added warpaints from Halloween update

Edit 3: removed and added some weapons after checking what worked and what didn't again also based it on the source code for rcbot hopefully should give fewer bugs.

Edit 4: after screwing around with weapons in I manage to get throwable to work although they are a bit wonky I also fixed sappers and the bazaar bargain and hopefully got the short circuit to work.

Edit 5: Fixed up some stuff with throwables and also tweaked a few weapons allowed.

Edit 6: Tweak some range settings and also hopefully fix a bug where snipers would become crazed chopping machines and only use melee.

Edit 7: fixed cow managler and also synced projectile speed to what the wiki says.
Attached Files
File Type: smx AGWeapons - Copy.smx (29.2 KB, 0 views)
File Type: sp Get Plugin or Get Source (AGWeapons - Copy.sp - 0 views - 118.9 KB)
File Type: ini weapons.ini (23.1 KB, 0 views)

Last edited by That Annoying Guide; 11-24-2021 at 16:37.
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