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[CS:S/CS:GO/DoD:S/TF2] Player Respawn


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turk89
Member
Join Date: Jul 2010
Old 07-26-2010 , 13:57   Re: [CS:S/DoD/TF2] Player Respawn
Reply With Quote #11

You mean the .smx file which is 6.5 KB? I also downloaded it and got the previous error.
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Groger
Veteran Member
Join Date: Oct 2009
Location: Belgium
Old 08-10-2010 , 04:03   Re: [CS:S/DoD/TF2] Player Respawn
Reply With Quote #12

finally a nice working respawn menu thx!
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bobbobagan
SourceMod Donor
Join Date: May 2007
Location: New Zealand
Old 08-12-2010 , 14:15   Re: [CS:S/DoD/TF2] Player Respawn
Reply With Quote #13

Quote:
Originally Posted by turk89 View Post
You mean the .smx file which is 6.5 KB? I also downloaded it and got the previous error.
It will still cause an error, how ever the plugin will load. As mentioned... it is partially fixed.

On your servers console type:
Code:
sm plugins list
It will output if the plugin is loaded or not.
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thelol182
Junior Member
Join Date: Oct 2010
Old 01-16-2011 , 09:44   Re: [CS:S/DoD/TF2] Player Respawn
Reply With Quote #14

where do i place plugin.instantrespawn.txt??
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dataviruset
AlliedModders Donor
Join Date: Feb 2009
Location: Hong Kong
Old 01-16-2011 , 10:59   Re: [CS:S/DoD/TF2] Player Respawn
Reply With Quote #15

Quote:
Originally Posted by thelol182 View Post
where do i place plugin.instantrespawn.txt??
In the gamedata directory of SourceMod.
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tintinibar
Member
Join Date: Dec 2004
Location: WI
Old 02-08-2011 , 20:04   Re: [CS:S/DoD/TF2] Player Respawn
Reply With Quote #16

[08] DoD Hooks (1.1.0): Detour Hooks & Natives for DoD:S
MetaMod:Source v1.9.0-devV, SourceMod v1.4.0-dev
I get this error:

L 02/08/2011 - 18:55:21: Error log file session closed.
L 02/08/2011 - 18:55:21: SourceMod error session started
L 02/08/2011 - 18:55:21: Info (map "dod_lime_arena") (file "errors_20110208.log")
L 02/08/2011 - 18:55:21: [SM] Plugin encountered error 25: Call was aborted
L 02/08/2011 - 18:55:21: [SM] Native "SetFailState" reported: Fatal Error: Unable to find signature for "CDODPlayer:ODRespawn(void)"!
L 02/08/2011 - 18:55:21: [SM] Displaying call stack trace for plugin "respawn.smx":
L 02/08/2011 - 18:55:21: [SM] [0] Line 61, /home/groups/sourcemod/upload_tmp/phpz1HLKM.sp::OnPluginStart()

found the problem: your version of plugin.instantrespawn.txt has an extra _ on "linux" "@__ZN10CDODPlayer10DODRespawnEv" should be "linux" "@_ZN10CDODPlayer10DODRespawnEv"

now it loads

Last edited by tintinibar; 02-08-2011 at 21:47. Reason: found linux problem
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LiMaaa
AlliedModders Donor
Join Date: Oct 2010
Location: Behind You
Old 02-28-2011 , 17:08   Re: [CS:S/DoD/TF2] Player Respawn
Reply With Quote #17

very nice respawn plugin thanks bobb.

Issue: Sometimes when ppl are respawned there weapons become invisible. other then that great plugin.
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icyfish
New Member
Join Date: Mar 2011
Old 03-10-2011 , 02:33   Re: [CS:S/DoD/TF2] Player Respawn
Reply With Quote #18

Hello, i have a huge problem! When I try to add plug-ins to my CS:S server it says [SM] Failed to load plugin "respawn.smx": Unable to load plugom <error 2: Decompressor not found
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dataviruset
AlliedModders Donor
Join Date: Feb 2009
Location: Hong Kong
Old 03-10-2011 , 10:28   Re: [CS:S/DoD/TF2] Player Respawn
Reply With Quote #19

Quote:
Originally Posted by icyfish View Post
Hello, i have a huge problem! When I try to add plug-ins to my CS:S server it says [SM] Failed to load plugin "respawn.smx": Unable to load plugom <error 2: Decompressor not found
That's a sign of the plugin file being corrupt. If you use FTP, try to upload it again, in binary mode.
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sinblaster
Grim Reaper
Join Date: Feb 2010
Location: Australia
Old 03-12-2011 , 20:21   Re: [CS:S/DoD/TF2] Player Respawn
Reply With Quote #20

Quote:
Originally Posted by icyfish View Post
Hello, i have a huge problem! When I try to add plug-ins to my CS:S server it says [SM] Failed to load plugin "respawn.smx": Unable to load plugom <error 2: Decompressor not found

your first problem is that you're a dickhead
http://forums.alliedmods.net/showthread.php?t=152503
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