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warning 213: tag mismatch


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NYZANN
Junior Member
Join Date: Mar 2022
Location: Turkey
Old 03-06-2022 , 07:09   warning 213: tag mismatch
Reply With Quote #1

I tried to convert a 4.3 zombie class and make it 5.0.8, for the most part I think I succeeded, if I didn't.. correct me please .. I have a warning and I don't know why it still appears

Code:
zp50_class_zombie_hunter.sma(66) : warning 213: tag mismatch
line 66 is here
Code:
 g_hunter = zp_class_zombie_register(zclass_name, zclass_info, zclass_health, zclass_speed, zclass_gravity)


Code:
#include <amxmodx>
#include <fakemeta>

#if AMXX_VERSION_NUM < 180
    #assert AMX Mod X v1.8.0 or later library required!
#endif

#include <hamsandwich>

/*================================================================================
 [Zombie Plague 5.0 Includes]
=================================================================================*/

#include <zp50_class_zombie>
#define LIBRARY_NEMESIS "zp50_class_nemesis"
#include <zp50_class_nemesis>

/*================================================================================
[Customizations]
=================================================================================*/

// Zombie Attributes
new const zclass_name[] = "Hunter"
new const zclass_info[] = "Hunting Humans"
new const zclass_model[] = "zp_zClass_Hunter"
new const zclass_clawmodel[] = "zp_zclass_Hunter.mdl"
const zclass_health = 5400
const zclass_speed = 250
const Float:zclass_gravity = 1.0
const Float:zclass_knockback = 1.0

new const leap_sound[4][] = 
{ 
	"zp_zclasses/zp_hunter/z_hunter1.wav", 
	"zp_zclasses/zp_hunter/z_hunter2.wav", 
	"zp_zclasses/zp_hunter/z_hunter3.wav", 
	"zp_zclasses/zp_hunter/z_hunter4.wav" 
}

/*================================================================================
Customization ends here!
Any edits will be your responsibility
=================================================================================*/

// Variables
new g_hunter

// Arrays
new Float:g_lastleaptime[33]

// Cvar pointers
new cvar_force, cvar_cooldown

// Plugin info.
#define PLUG_VERSION "0.2"
#define PLUG_AUTHOR "!"

/*================================================================================
[Init, CFG and Precache]
=================================================================================*/

public plugin_precache()
{
    // Register the new class and store ID for reference
    new index
    g_hunter = zp_class_zombie_register(zclass_name, zclass_info, zclass_health, zclass_speed, zclass_gravity)
    zp_class_zombie_register_kb(g_hunter, zclass_knockback)
    for (index = 0; index < sizeof zclass_model; index++)
        zp_class_zombie_register_model(g_hunter, zclass_model[index])
    for (index = 0; index < sizeof zclass_clawmodel; index++)
        zp_class_zombie_register_claw(g_hunter, zclass_clawmodel[index])
    
    // Sound
    static i
    for(i = 0; i < sizeof leap_sound; i++)
        precache_sound(leap_sound[i])
}

public plugin_init() 
{
    // Plugin Info
    register_plugin("[ZP] Hunter", PLUG_VERSION, PLUG_AUTHOR)
    
    // Forward
    register_forward(FM_PlayerPreThink, "fw_PlayerPreThink") 
    
    // Cvars
    cvar_force = register_cvar("zp_hunter_jump_force", "600") 
    cvar_cooldown = register_cvar("zp_hunter_jump_cooldown", "10.0")
}

/*================================================================================
[Zombie Plague Forwards]
=================================================================================*/

public zp_user_infected_post(id, infector)
{
    // It's the selected zombie class
    if(zp_class_zombie_get_current(id) == g_hunter && !zp_class_nemesis_get(id))
    {
        // Message
	ColorChat(id, "^4[Hunter]^1 To use the super jump ability press - ^4[CTRL + E]")
	ColorChat(id, "^4[Hunter]^1 You can use the ability every^4 10 seconds.")
    }
}

/*================================================================================
[Main Forwards]
=================================================================================*/

public fw_PlayerPreThink(id)
{
    if(!is_user_alive(id))
        return
        
    if(zp_class_nemesis_get(id))
        return
	
    if(is_user_connected(id) && zp_class_zombie_get_current(id))
    {
        if (allowed_hunterjump(id))
        {
            static Float:velocity[3]
            velocity_by_aim(id, get_pcvar_num(cvar_force), velocity)
            set_pev(id, pev_velocity, velocity)
            
            emit_sound(id, CHAN_STREAM, leap_sound[random_num(0, sizeof leap_sound -1)], 1.0, ATTN_NORM, 0, PITCH_HIGH)
            
            // Set the current super jump time
            g_lastleaptime[id] = get_gametime()
        }
    }
}

/*================================================================================
[Internal Functions]
=================================================================================*/

allowed_hunterjump(id)
{    
    if (!zp_class_zombie_get_current(id) && zp_class_nemesis_get(id))
        return false
    
    if (zp_class_zombie_get_current(id) != g_hunter)
        return false
    
    if (!((pev(id, pev_flags) & FL_ONGROUND) && (pev(id, pev_flags) & FL_DUCKING)))
        return false
    
    static buttons
    buttons = pev(id, pev_button)
    
    // Not doing a longjump (added bot support)
    if (!(buttons & IN_USE) && !is_user_bot(id))
        return false
    
    static Float:cooldown
    cooldown = get_pcvar_float(cvar_cooldown)
    
    if (get_gametime() - g_lastleaptime[id] < cooldown)
        return false
    
    return true
} 

stock ColorChat(id, String[], any:...)
{
	static szMesage[192];
	vformat(szMesage, charsmax(szMesage), String, 3);
	
	replace_all(szMesage, charsmax(szMesage), "!1", "^1");
	replace_all(szMesage, charsmax(szMesage), "!3", "^3");
	replace_all(szMesage, charsmax(szMesage), "!4", "^4");
	
	static g_msg_SayText = 0;
	if(!g_msg_SayText)
		g_msg_SayText = get_user_msgid("SayText");
	
	new Players[32], iNum = 1, i;

 	if(id) Players[0] = id;
	else get_players(Players, iNum, "ch");
	
	for(--iNum; iNum >= 0; iNum--)
	{
		i = Players[iNum];
	
		message_begin(MSG_ONE_UNRELIABLE, g_msg_SayText, _, i);
		write_byte(i);
		write_string(szMesage);
		message_end();
	}
}

Last edited by NYZANN; 03-06-2022 at 07:11.
NYZANN is offline
CrazY.
Veteran Member
Join Date: May 2015
Location: SP, Brazil
Old 03-06-2022 , 07:22   Re: warning 213: tag mismatch
Reply With Quote #2

zclass_speed must be a float.

Code:
const Float:zclass_speed = 250.0
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CrazY. is offline
NYZANN
Junior Member
Join Date: Mar 2022
Location: Turkey
Old 03-06-2022 , 07:26   Re: warning 213: tag mismatch
Reply With Quote #3

Tnx man , SOLVED

Last edited by NYZANN; 03-06-2022 at 07:28.
NYZANN is offline
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