I seem to be having an issue with Left 4 Dead 2. I've tweaked a few cvars from the default, but they stay as the default in the server.
My server.cfg:
Code:
// ****** Basic configs
sm_spray_dista 50 //(default: 50.0) - maximum distance the plugin will trace the spray
sm_spray_refresh 1 //(default: 1.0) - How often sprays will be traced to show on HUD - 0.0 to disable feature
sm_spray_global 1 //(default: 1) - Enables or disables global spray tracking. If this is on, sprays can still be tracked when a player leaves the server.
sm_spray_usehud 0 //(default: 1) - Enables or disables using the HUD for spray tracking. Works on supported games. If this is off, hint will be used.
sm_spray_hudtime 0.5 //(default: 1.0) - How long the HUD messages are displayed.
sm_spray_adminonly 0 // (default: 0) - Changes showing the trace messages on HUD. 0 - Only admin can trace sprays 1 - All players can trace all sprays 2 - All players can trace all non-admin sprays.
sm_spray_fullhud 0 //(default: 0) - Toggles showing sprayer's name and Steam ID(1) or just sprayer's name(0) on the HUD to non-admins
sm_spray_fullhudadmin 0 //(default: 1) - Toggles showing sprayer's name and Steam ID(1) or just sprayer's name(0) on the HUD to admins
// ****** Punishments allowed
sm_spray_bantime 60 //(default: 60) - How long the temporary ban is for - 0 to disable temporary banning
sm_spray_burntime 0 //(default: 10) - How long the burn punishment is for. 0 to disable.
sm_spray_slapdamage 0 //(default: 5) - How much damage the slap punishment is for. 0 to disable.
sm_spray_drugtime 10 //(default: 0) - set the time a sprayer is drugged as a punishment. 0 to disable.
sm_spray_enableslay 0 //(default: 0) - Enables (1) or disables (0) the use of Slay as a punishment.
sm_spray_enablepban 1 //(default: 1) - Enables (1) or disables (0) the use of a Permanent Ban as a punishment.
sm_spray_enablekick 1 //(default: 1) - Enables (1) or disables (0) the use of Kick as a punishment.
sm_spray_enablebeacon 0 //(default: 0) - Enables putting a beacon on the sprayer as a punishment.
sm_spray_enablefreeze 0 //(default: 0) - Enables the use of Freeze as a punishment.
sm_spray_enablefreezebomb 0 //(default: 0) - Enables the use of Freeze Bomb as a punishment.
sm_spray_enablefirebomb 0 // (default: 0) - Enables the use of Fire Bomb as a punishment.
sm_spray_enabletimebomb 0 //(default: 0) - Enables the use of Time Bomb as a punishment.
sm_spray_restrict 0 //(default: 0) - Enables (1) or disables (0) restricting admins with the "ban" flag's punishments. (1 = warn only, 0 = all)
sm_spray_autoremove 1 //(default: 0) - Enables automatically removing sprays when a punishment is dealt.
sm_spray_useimmunity 1 //(default: 1) - Enables or disables using admin immunity to determine if one admin can punish another.
And my output from the running server:
Code:
"sm_spray_adminonly" = "0"
- Changes showing the trace messages on HUD. 0 - Only admin can trace sprays 1 - All players can trace all sprays 2 - All players can trace all non-admin sprays.
"sm_spray_autoremove" = "0"
- Enables automatically removing sprays when a punishment is dealt.
"sm_spray_bantime" = "60"
- How long the temporary ban is for. 0 to disable temporary banning.
"sm_spray_burntime" = "10"
- How long the burn punishment is for.
"sm_spray_dista" = "50.0"
- How far away the spray will be traced to.
"sm_spray_drugtime" = "0"
- set the time a sprayer is drugged as a punishment. 0 to disable.
"sm_spray_enablebeacon" = "0"
- Enables putting a beacon on the sprayer as a punishment.
"sm_spray_enableburn" = "0"
- Enables the use of Burn as a punishment.
"sm_spray_enablefirebomb" = "0"
- Enables the use of Fire Bomb as a punishment.
"sm_spray_enablefreeze" = "0"
- Enables the use of Freeze as a punishment.
"sm_spray_enablefreezebomb" = "0"
- Enables the use of Freeze Bomb as a punishment.
"sm_spray_enablekick" = "1"
- Enables the use of Kick as a punishment.
"sm_spray_enablepban" = "1"
- Enables the use of a Permanent Ban as a punishment.
"sm_spray_enableslay" = "0"
- Enables the use of Slay as a punishment.
"sm_spray_enabletimebomb" = "0"
- Enables the use of Time Bomb as a punishment.
"sm_spray_fullhud" = "0"
- Toggles showing sprayer's name and Steam ID(1) or just sprayer's name(0) on the HUD to non-admins.
"sm_spray_fullhudadmin" = "0"
- Toggles showing sprayer's name and Steam ID(1) or just sprayer's name(0) on the HUD to admins.
"sm_spray_global" = "1"
- Enables or disables global spray tracking. If this is on, sprays can still be tracked when a player leaves the server.
"sm_spray_hudtime" = "1.0"
- How long the HUD messages are displayed.
"sm_spray_refresh" = "1.0"
- How often the program will trace to see player's spray to the HUD. 0 to disable.
"sm_spray_restrict" = "0"
- Enables or disables restricting admins with the "ban" flag's punishments. (1 = warn only, 0 = all)
"sm_spray_slapdamage" = "5"
- How much damage the slap punishment is for. 0 to disable.
"sm_spray_usehud" = "1"
- Enables or disables using the HUD for spray tracking. Works on supported games. If this is off, hint will be used.
"sm_spray_useimmunity" = "1"
- Enables or disables using admin immunity to determine if one admin can punish another.
Notice that, namely, _usehud, _slapdamage, _drugtime, _burntime, and _hudtime are defaults and not as I configured them. However, _fullhudadmin is 0, how I wanted it.
Anyone else having problems with that? Suggestions?