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[CS:GO][Surf] Redie #UPDATE 2.4 04/10/15 (FIXED 2.3)


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HFKoKoOo
Junior Member
Join Date: Nov 2015
Old 04-03-2016 , 09:13   Re: [CS:GO][Surf] Redie #UPDATE 2.4 04/10/15 (FIXED 2.3)
Reply With Quote #41

Please delete the post.
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Last edited by HFKoKoOo; 04-03-2016 at 09:21.
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SOBgaming
Senior Member
Join Date: Jul 2015
Old 05-08-2016 , 18:13   Re: [CS:GO][Surf] Redie #UPDATE 2.4 04/10/15 (FIXED 2.3)
Reply With Quote #42

Am I the only one that gets server crashes on map change with this plugin?
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8guawong
AlliedModders Donor
Join Date: Dec 2013
Location: BlackMarke7
Old 05-08-2016 , 22:01   Re: [CS:GO][Surf] Redie #UPDATE 2.4 04/10/15 (FIXED 2.3)
Reply With Quote #43

yes xd
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SOBgaming
Senior Member
Join Date: Jul 2015
Old 05-29-2016 , 12:11   Re: [CS:GO][Surf] Redie #UPDATE 2.4 04/10/15 (FIXED 2.3)
Reply With Quote #44

Quote:
Originally Posted by 8guawong View Post
yes xd
Did you find a fix?
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EMINEM_FB
Senior Member
Join Date: Dec 2010
Location: Czech republic
Old 06-03-2016 , 07:22   Re: [CS:GO][Surf] Redie #UPDATE 2.4 04/10/15 (FIXED 2.3)
Reply With Quote #45

Github: https://github.com/eminem0091/CSGO-R...h-translations

Plugin version: 2.4
Added translations: en, cze
Attached Files
File Type: sp Get Plugin or Get Source (redie.sp - 514 views - 8.0 KB)
File Type: txt redie.phrases.txt (709 Bytes, 185 views)
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Last edited by EMINEM_FB; 11-19-2016 at 08:47.
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chalr
Senior Member
Join Date: Feb 2016
Location: Turkey
Old 06-05-2016 , 06:11   Re: [CS:GO][Surf] Redie #UPDATE 2.4 04/10/15 (FIXED 2.3)
Reply With Quote #46

Guys is there a fix to my problem ?
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Kamizun
AlliedModders Donor
Join Date: May 2015
Location: Portugal
Old 06-10-2016 , 10:17   Re: [CS:GO][Surf] Redie #UPDATE 2.4 04/10/15 (FIXED 2.3)
Reply With Quote #47

If you are using a plugin that provides "pets" to the players if they use redie they will be given the pet.
Im my case the pet animation freezes.
Is there any way to remove the pets when they use !redie ?
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Pyro_
Senior Member
Join Date: Oct 2013
Old 10-03-2016 , 23:19   Re: [CS:GO][Surf] Redie #UPDATE 2.4 04/10/15 (FIXED 2.3)
Reply With Quote #48

Apologies for lack of development, other commitments such as university and work have limited by spare time. I have released 2.5b, which is the version I was working on; but it is still only a beta version, there are most likely bugs.

Responses to queries:

Quote:
Originally Posted by SOBgaming View Post
Could you add support for flags?
I could, but you'd need to give me a good reason.

Quote:
Originally Posted by '-_-'<3zok<3'-_-' View Post
Will it be plausible to stop ghosts from interacting with objects from other plugins in the next update?
Objects from other plugins? It would depend on the objects. If there was a consistent type of object in CS:GO that ghosts shouldn't be allowed to interact with, then sure. But if they are more complicated that it entirely up to the other plugin.

Quote:
Originally Posted by Deadhuntz View Post
is it possible to make a convar for auto !redie after death?
There is sm_redie_dm, but that requires the user to do !redie while alive. If you are wanting a convar that sets whether everybody automatically comes back as a ghost, then it is entirely possible; but I won't add it because it doesn't seem like a feature that would be useful to many servers (which would make the plugin more bloated and harder to maintain).

Quote:
Originally Posted by barsminsk View Post
Update please. Сompatibility with this one https://forums.alliedmods.net/showthread.php?t=252392 will be great
Dont work with statistics from KZ when dead
"Don't work with statistics from KZ when dead", whether you mean "KZ doesn't record statistics when you are dead" or "KZ shouldn't record statistics when you are dead", both are up to KZ to fix.

Quote:
Originally Posted by chalr View Post
Guys im gonna try to tell you something but my english is not enough for that sorry but try to understand

i installed this plugin but if someone stand front of anyone he don't get damage can you fix this ?
and can't touch the buttons they can block it
"he don't get damage", if this occurs with every weapon then that seems odd as this was fixed a while ago. Knives however, are a different story. Due to how knife stabs are done it is harder to block them (and it is on the original post as a known bug).
"can't touch the buttons they can block it", I haven't heard of that happening; my guess without doing any research would be that it is heavily related to the knife stab problem.

Quote:
Originally Posted by EMINEM_FB View Post
Plugin version: 2.4
Added translations: en, cze
Thanks for adding translations, I will add it to the plugin when I get a chance.

Quote:
Originally Posted by Kamizun View Post
If you are using a plugin that provides "pets" to the players if they use redie they will be given the pet.
Im my case the pet animation freezes.
Is there any way to remove the pets when they use !redie ?
Interesting problem. The best way I can think of (without any research) would be to hook entity creations, and if an entity is made that is the child of a ghost, destroy it. I will implement this when I get the time.
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ElleVen
AlliedModders Donor
Join Date: May 2016
Location: Italy, Milan
Old 10-21-2016 , 18:13   Re: [CS:GO][Surf] Redie #UPDATE 2.4 04/10/15 (FIXED 2.3)
Reply With Quote #49

ok.

You can hear ghost's steps even when you're alive, and ghosts can pickup weapons...

BUG THIS!
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cra88y
AlliedModders Donor
Join Date: Dec 2016
Old 12-20-2016 , 22:11   Re: [CS:GO][Surf] Redie #UPDATE 2.4 04/10/15 (FIXED 2.3)
Reply With Quote #50

By the way when you unredie while in redie it causes you to lose a kill and adds a death (because of the force suicide), this can be fixed easily by changing the redie code to be this:
PHP Code:
public void UnRedie(int client)
{
    if (
bCvar_unredie)
    {
        if (
g_bIsGhost[client])
        {
            if (!
g_bBlockCommand)
            {
                if (
GetClientTeam(client) > 1)
                {
                    
int kills GetEntProp(clientProp_Data"m_iFrags");
                    
int deaths GetEntProp(clientProp_Data"m_iDeaths");
                    
kills++;
                    
deaths--;
                    
SetEntProp(clientProp_Data"m_iFrags"kills);
                    
SetEntProp(clientProp_Data"m_iDeaths"deaths);
                    
SetEntProp(clientProp_Send"m_lifeState"LIFE_ALIVE);
                    
ForcePlayerSuicide(client); 
Also is there a way to remove jump landing sounds while in redie as well?

Last edited by cra88y; 12-20-2016 at 22:14.
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